Ace Level 1 of the Dungeon (14, 2, D:1) a +0 mace (14, 3, D:1) a +0 chain mail (1, 4, D:1) 2 curare-tipped needles (1, 5, D:1) 2 stones (17, 8, D:1) a +0 dagger a +0 hunting sling (15, 9, D:1) a +0 leather armour (-41, 15, D:1) 16 stones (-14, 16, D:1) a +0 club (-19, 19, D:1) 11 arrows (-23, 20, D:1) a +0 scale mail (-24, 25, D:1) a cursed -2 club (-37, 29, D:1) a +0 hunting sling (20, 31, D:1) a +0 short sword (21, 31, D:1) a +0 club (23, 32, D:1) a +0 leather armour a +0 club (-17, 36, D:1) a +0 dagger (-24, 37, D:1) a scroll of magic mapping (-7, 40, D:1) 2 inedible chunks of flesh (-10, 41, D:1) a goblin skeleton (-9, 41, D:1) a +0 short sword a kobold corpse (-39, 44, D:1) a +0 dagger (12, 45, D:1) a cursed -2 club (-35, 47, D:1) a +1 dagger of venom (-1, 48, D:1) a +0 club a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (3, 0, D:2) a stone (0, 5, D:2) a scroll of teleportation