Ace Level 1 of the Dungeon (0, 0, D:1) a +0 club (still there?) a +0 dagger (still there?) (12, 5, D:1) a cursed +0 leather armour (12, 7, D:1) a jackal skeleton (15, 7, D:1) a +0 dagger (22, 7, D:1) a scroll of identify (12, 8, D:1) a jackal skeleton (0, 12, D:1) a +0 spear (12, 13, D:1) a +0 club a jackal corpse (skeletalised by now) (13, 13, D:1) a jackal skeleton (4, 18, D:1) a potion of curing (1, 27, D:1) 3 throwing nets