Aarinfel Level 1 of the Dungeon (0, 0, D:1) 19 bolts (1, -6, D:1) 14 arrows (7, -8, D:1) a +0 leather armour (17, 4, D:1) 13 stones (20, 8, D:1) 14 stones (25, -26, D:1) a +0 dagger (27, 26, D:1) 19 stones (37, -7, D:1) a +0 robe (41, -25, D:1) a +0 ring mail (44, 9, D:1) a +0 club (46, -7, D:1) 4 tomahawks (51, 9, D:1) a +0 helmet (59, -7, D:1) a +1 pair of boots (60, 2, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 3, D:2) 28 bolts (9, -47, D:2) 4 javelins (17, -40, D:2) a +0 club (22, -26, D:2) a +0 dagger (23, -25, D:2) a +0 dagger (24, -29, D:2) a +0 club (27, -46, D:2) a +0 hunting sling 26 stones (30, -38, D:2) a cursed +0 dagger a +0 robe (32, -18, D:2) 17 stones (32, -17, D:2) a +0 whip (33, -47, D:2) a cursed +0 hunting sling 11 sling bullets (34, -46, D:2) a stone (34, -45, D:2) a +0 flail a +0 animal skin a +0 helmet (34, -42, D:2) a sling bullet (41, -45, D:2) a +0 whip (42, -51, D:2) a cursed -1 buckler (42, -33, D:2) 4 large rocks (43, -45, D:2) a +0 club (45, -26, D:2) a +0 club (46, 0, D:2) a +0 robe (47, -51, D:2) a +0 dagger (54, -11, D:2) a meat ration Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (3, -19, D:3) 5 stones a +0 dagger (9, 9, D:3) a +0 short sword (10, 11, D:3) a +2 flail of protection (11, 9, D:3) a +0 club (12, 10, D:3) a +0 flail a +0 leather armour (12, 11, D:3) a +0 leather armour (13, 20, D:3) a +0 club (15, 24, D:3) a +0 short sword (20, -23, D:3) a +0 club (20, 15, D:3) a +0 club (21, 16, D:3) a +0 club 2 tomahawks a +0 leather armour (27, 11, D:3) a +0 club a +0 club a cursed +0 chain mail (28, 11, D:3) a tomahawk (35, -17, D:3) 20 stones (35, -15, D:3) a +0 trident (35, -11, D:3) a cursed -1 club (36, 4, D:3) a meat ration (42, 16, D:3) a +0 dagger (43, -4, D:3) a +0 ring mail (49, -7, D:3) 7 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail a +0 falchion (1, -1, D:4) a +0 mace (3, -3, D:4) a +0 robe a +0 dagger (4, -4, D:4) a +0 robe a +0 dagger (6, -5, D:4) a +0 whip (8, 10, D:4) 21 arrows (18, 11, D:4) a +0 giant club (24, -7, D:4) a +1 naga barding (25, -11, D:4) a cursed -3 long sword (30, -2, D:4) a +0 chain mail (32, -14, D:4) a +0 hand axe (38, -9, D:4) a +0 hand axe Level 5 of the Dungeon (23, 6, D:5) 6 needles of confusion (29, -27, D:5) 20 stones (41, -11, D:5) a meat ration (47, 5, D:5) a meat ration (48, -16, D:5) 15 stones (50, -28, D:5) 12 stones Level 6 of the Dungeon (7, 7, D:6) a +0 robe (8, 19, D:6) a +0 whip (10, 22, D:6) 16 sling bullets (13, 6, D:6) 16 bolts (17, -22, D:6) a +0 whip (18, 31, D:6) the cursed +0 leather armour "Jaomikk" {*Confuse rElec rN+ Dex+4} It affects your dexterity (+4). It insulates you from electricity. It protects you from negative energy. It may confuse you when you take damage. It has a curse placed upon it. (22, -15, D:6) a +0 robe a +0 dagger (22, -14, D:6) a +0 leather armour a +0 trident (23, -16, D:6) a +0 chain mail a +0 hand axe (35, -13, D:6) a cursed -1 dagger a +0 robe a cursed -1 hand axe a cursed +0 leather armour (39, 24, D:6) 11 stones (41, 28, D:6) 23 stones (44, 8, D:6) 8 sling bullets (44, 15, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a cursed -2 rapier (8, -21, D:7) a +0 buckler (13, -9, D:7) a +0 giant spiked club (13, -7, D:7) a meat ration (20, -12, D:7) 3 beef jerkies (20, -10, D:7) a throwing net (21, -12, D:7) 3 beef jerkies (32, 24, D:7) a sling bullet (35, -1, D:7) 16 arrows (38, -15, D:7) a killer bee corpse (40, -10, D:7) 10 gold pieces (46, 1, D:7) a +0 ring mail the Ecumenical Temple