Aak Level 1 of the Dungeon (0, 0, D:1) 5 tomahawks (6, -26, D:1) 15 arrows (14, -30, D:1) a +0 club (16, -28, D:1) 15 arrows (25, -20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 5, D:2) a +0 dagger (30, 48, D:2) a +0 club (35, 7, D:2) a +0 ring mail (42, 47, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 3, D:3) a +0 morningstar a +0 leather armour (1, -6, D:3) a +2 trident of holy wrath (3, -18, D:3) a +0 whip (4, -18, D:3) a +0 robe a +0 dagger a +0 flail (6, -19, D:3) a +0 dagger a +0 robe (8, 11, D:3) a +0 dagger a +0 chain mail (10, -3, D:3) a +0 club (13, 0, D:3) a +0 flail a +0 chain mail (21, -19, D:3) a +0 dagger (28, -11, D:3) a +0 robe (35, -5, D:3) a +0 club (35, -4, D:3) a +0 robe (36, 21, D:3) a +0 dagger (45, -19, D:3) a +0 club (47, -11, D:3) a +0 mace (48, -8, D:3) a +0 club (49, -11, D:3) a cursed -2 flail a cursed +0 dagger (49, 0, D:3) a +0 club (49, 9, D:3) a +0 hand axe (50, -11, D:3) a +0 trident (51, 2, D:3) a +0 robe a +0 leather armour a +0 dagger a +0 falchion of electrocution (52, -11, D:3) a +0 chain mail a +0 falchion (54, -27, D:3) a +0 dagger a +0 robe (54, -13, D:3) a +0 robe a +0 dagger (63, 20, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, 39, D:4) a cursed +0 animal skin (13, 3, D:4) a +0 ring mail (14, 4, D:4) a +0 dagger a +0 robe a +0 leather armour (15, 3, D:4) a +0 dagger a +0 robe (15, 4, D:4) a +0 dagger (29, 5, D:4) a potion of degeneration a +0 robe (29, 39, D:4) 10 poisoned needles (30, 37, D:4) 12 sling bullets (30, 39, D:4) 13 gold pieces (31, 37, D:4) a wand of paralysis (13/24) (32, 38, D:4) a +0 leather armour (37, 31, D:4) a cursed -3 whip (39, 32, D:4) a +0 giant club (40, 32, D:4) a -1 mace a +0 dagger the +4 long sword "Afyiduso" {antimagic, Dex+7} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+7). 21 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 19 arrows (7, 18, D:5) a +0 club (8, 4, D:5) a +0 great mace (10, 5, D:5) an uncursed amulet of harm (15, -8, D:5) a +0 mace (15, 0, D:5) a +0 plate armour (26, 22, D:5) 18 arrows (29, 9, D:5) 3 tomahawks a +0 mace (29, 13, D:5) a +0 robe a +0 dagger (29, 15, D:5) a +0 robe a +0 dagger (29, 16, D:5) 2 tomahawks (29, 25, D:5) 15 arrows (31, 12, D:5) a +0 giant club (35, -5, D:5) a +0 flail (36, -7, D:5) a +0 ring mail (41, -10, D:5) 15 bolts (41, 6, D:5) 10 arrows (49, -12, D:5) a +0 mace of holy wrath Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (2, 22, D:6) a +0 leather armour (6, 6, D:6) a +0 leather armour (9, 3, D:6) a cursed -1 giant club (10, 8, D:6) a +0 robe a +0 dagger (14, 7, D:6) a +0 scale mail a +0 club (15, 12, D:6) 23 bolts (16, -2, D:6) 15 arrows (21, -4, D:6) a +0 dagger a cursed +0 robe (21, -2, D:6) 3 tomahawks a +0 leather armour (22, -4, D:6) a tomahawk (28, 4, D:6) a +0 club a +0 leather armour (29, 3, D:6) a +0 club a cursed +0 ring mail a +0 hand axe a +0 scale mail (29, 23, D:6) a cursed +0 leather armour (30, 2, D:6) a +0 chain mail a +0 hand axe a +0 robe (31, 21, D:6) a +0 giant spiked club (44, 32, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (0, 2, D:7) a +0 short sword a +0 dagger (5, -1, D:7) a +0 long sword (6, -24, D:7) a +0 robe a +1 whip of freezing (6, 14, D:7) a +0 hand axe a +0 leather armour (6, 15, D:7) a +0 dagger of draining (10, -25, D:7) 21 arrows (10, 9, D:7) a +0 flail (10, 10, D:7) a +0 dagger (10, 11, D:7) a +0 mace (17, 1, D:7) a +0 dagger a +0 robe a cursed -3 dagger (17, 20, D:7) a +0 ring mail (18, -24, D:7) a +0 ring mail (19, -7, D:7) a +0 hand axe a +0 chain mail (19, 0, D:7) 23 arrows (21, 24, D:7) a +0 glaive a +0 chain mail (22, -17, D:7) 7 tomahawks (24, 21, D:7) a +0 hand axe (52, -1, D:7) a +0 hand axe a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, 9, D:8) a cursed +0 giant club (8, 6, D:8) a +0 falchion (22, 0, D:8) a +0 spear (26, 7, D:8) a +0 robe (49, 9, D:8) 21 bolts (50, 21, D:8) 25 bolts Level 9 of the Dungeon [Shop] Ibbufum's Antique Weapon Boutique a +0 hunting sling (40 gold) a +0 flail (94 gold) a +0 club (27 gold) a +0 broad axe (108 gold) a +0 rapier (108 gold) a +0 trident (94 gold) a +0 short sword (81 gold) a +0 rapier (108 gold) [Shop] Cihui's Jewellery Emporium an uncursed amulet of regeneration (390 gold) a +3 ring of intelligence (204 gold) a +5 ring of dexterity (535 gold) an uncursed ring of flight (227 gold) (0, 0, D:9) a +0 leather armour (8, 29, D:9) a +0 leather armour (9, 32, D:9) 15 arrows (20, 11, D:9) a +0 chain mail (20, 20, D:9) 14 poisoned needles (21, 3, D:9) an arrow (21, 22, D:9) a +0 shortbow 30 arrows (22, 4, D:9) a +0 shortbow 13 arrows (24, -10, D:9) a +0 pair of gloves (26, 31, D:9) a cursed ring of teleportation (32, -1, D:9) a +0 dagger (33, 17, D:9) a cursed -2 giant club (37, -17, D:9) a +0 flail (40, -18, D:9) a +0 dagger (42, -13, D:9) a +0 dagger a +0 robe (42, -11, D:9) a +0 whip (43, -13, D:9) a cursed +0 whip (44, 20, D:9) an uncursed amulet of harm (48, 11, D:9) a +0 leather armour a +0 falchion (49, -20, D:9) a +0 flail (56, -22, D:9) a cursed -1 club a +0 scale mail a +0 whip a +0 leather armour Level 10 of the Dungeon [Shop] Zemegami's Antique Armour Shop a +4 ring mail of fire resistance (899 gold) a +0 pair of gloves (130 gold) a +0 ring mail (116 gold) a +0 leather armour (58 gold) a +0 ring mail (116 gold) a +0 robe of magic resistance (223 gold) a +0 leather armour (58 gold) a +0 chain mail (130 gold) a +0 leather armour (58 gold) a +0 scale mail (116 gold) a +0 ring mail (116 gold) (0, 0, D:10) a +0 short sword (1, -30, D:10) 2 tomahawks (1, -29, D:10) a +0 hand axe (1, -28, D:10) a +0 trident a +3 leather armour (2, -28, D:10) a +0 mace (2, -27, D:10) a +0 short sword (2, -3, D:10) a +0 leather armour a +0 war axe (3, -26, D:10) a +0 trident (5, -26, D:10) a +0 hand axe a +0 plate armour a +0 flail a +0 leather armour a tomahawk (6, -26, D:10) a +0 whip a +0 chain mail a +0 trident a +0 leather armour a tomahawk (7, -27, D:10) a +0 shortbow 19 arrows (8, -28, D:10) a +0 ring mail a +0 hand axe a +0 leather armour a +2 flail of protection a +0 leather armour (9, -3, D:10) 14 arrows a +0 shortbow (10, -29, D:10) a +0 short sword a +0 leather armour (11, -29, D:10) a +0 falchion (14, -39, D:10) a potion of degeneration (14, -22, D:10) a cursed +0 ring mail (24, 5, D:10) a +0 leather armour a +0 hand axe (26, -10, D:10) a +0 giant club a +0 giant club (26, -1, D:10) a +0 giant spiked club (28, -30, D:10) a +0 leather armour (28, -28, D:10) a +0 short sword (28, 5, D:10) a +0 dagger a +0 robe (30, 6, D:10) a +0 dagger a +0 leather armour (35, 5, D:10) 17 arrows a +0 shortbow (38, 3, D:10) a +0 giant club (40, -8, D:10) a +0 spear (40, 1, D:10) an arrow (40, 3, D:10) a cursed -3 mace (42, 7, D:10) an arrow (45, 5, D:10) a +0 mace (53, 3, D:10) a +1 dagger of chaos a +0 robe (54, -6, D:10) a +0 leather armour a +0 dagger (56, -4, D:10) a +0 robe a +0 dagger (57, -6, D:10) a +0 hand axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 poisoned needles (14, 34, Lair:1) 24 sling bullets (24, -2, Lair:1) a +0 dagger a cursed +0 robe (45, -13, Lair:1) 8 curare-tipped needles Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of degeneration (9, -9, Lair:2) a +0 long sword (15, -23, Lair:2) a +0 long sword (29, 0, Lair:2) a +0 spear (44, -36, Lair:2) 13 poisoned needles Level 3 of the Lair of Beasts (10, -45, Lair:3) a +0 flail (13, -31, Lair:3) a +0 scale mail (17, -20, Lair:3) a +0 cloak (18, -38, Lair:3) a +0 dagger (27, -23, Lair:3) a cursed +0 battleaxe (42, -44, Lair:3) a +0 arbalest (45, -8, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) an uncursed amulet of guardian spirit (12, -27, Lair:4) 18 arrows (14, -12, Lair:4) a wand of lightning (5/15) an uncursed ring of protection from magic a +0 dagger of venom 231 stones a +0 buckler the +1 robe of Morality {rF- rC++, stashed} It makes you vulnerable to fire. It greatly protects you from cold. (14, -11, Lair:4) the ring "Dasudaf" {*Tele rElec rF+ MR+, stashed} [ring of teleportation] It may teleport you next to monsters. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. (19, -11, Lair:4) 7 sling bullets (32, 6, Lair:4) a +0 ring mail (47, -17, Lair:4) 5 sling bullets (49, -5, Lair:4) a +0 longbow (51, -13, Lair:4) 57 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 short sword of electrocution a +0 flail of protection (3, 19, Lair:5) 13 poisoned needles (7, -14, Lair:5) a +0 flail (23, 8, Lair:5) a cursed -3 club (24, 10, Lair:5) a +0 robe (30, -1, Lair:5) a wand of iceblast (2/15) (31, -1, Lair:5) a wand of slowing (5/48) (45, 22, Lair:5) a wand of lightning (10/15) (47, 27, Lair:5) a +0 plate armour (52, 30, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a potion of might (4, 5, Lair:6) 15 gold pieces (10, 11, Lair:6) a +0 blowgun (14, 2, Lair:6) a +0 robe a +0 rapier (17, 0, Lair:6) a potion of curing (18, 1, Lair:6) a +0 whip (19, 0, Lair:6) 12 sling bullets (35, 4, Lair:6) a +0 falchion of holy wrath (46, 5, Lair:6) a +1 helmet of see invisible