ASSMAN Level 1 of the Dungeon (0, 0, D:1) a stone (0, 1, D:1) a stone (1, 1, D:1) a +0 club (5, 4, D:1) a stone (5, 6, D:1) a stone (10, 4, D:1) a stone (10, 25, D:1) a stone (13, 26, D:1) a +0 mace (23, 10, D:1) a +0 leather armour (25, 37, D:1) 18 stones (27, 22, D:1) a +0 dagger (29, 5, D:1) a potion of magic (30, 26, D:1) a +0 dagger (37, 21, D:1) a potion of brilliance (40, 22, D:1) a bread ration (43, 2, D:1) a royal jelly (43, 6, D:1) 7 bolts (49, -1, D:1) a +0 whip (50, -2, D:1) a +0 dagger (still there?) a +0 club (still there?) (50, 23, D:1) a +0 robe (50, 25, D:1) a +0 club (52, -2, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -36, D:2) a +0 club (3, -16, D:2) a +0 club (7, -26, D:2) a +0 club (8, -30, D:2) a meat ration (9, 10, D:2) a stone (11, 3, D:2) a +0 club (11, 11, D:2) a stone (12, 11, D:2) a stone (13, 11, D:2) a stone (16, 8, D:2) a +0 club (16, 12, D:2) a cursed +0 hunting sling 16 stones (18, -25, D:2) a +0 robe (19, -29, D:2) a potion of degeneration (22, 11, D:2) 2 potions of heal wounds (22, 20, D:2) a +0 club (27, -31, D:2) 21 stones (29, -29, D:2) a +0 dagger (31, 1, D:2) a +0 dagger (41, -13, D:2) a +0 robe (45, -18, D:2) 24 stones (46, -10, D:2) a +0 buckler (48, -12, D:2) a +0 robe (52, 4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 morningstar (5, 8, D:3) a fruit (14, 9, D:3) a +0 dagger (29, 11, D:3) a +0 dagger (29, 33, D:3) a +0 leather armour (33, 16, D:3) a +0 robe (33, 41, D:3) a +0 rapier (35, 20, D:3) 8 stones (45, 27, D:3) 11 stones (47, 3, D:3) a +0 war axe (49, 26, D:3) 22 sling bullets (64, 6, D:3) a +0 club (67, -6, D:3) a +0 robe (69, -1, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Muor's Book Shop a book of Beasts (605 gold) a book of Geomancy (385 gold) a book of Cantrips (220 gold) the Compendium of Dusty Calling (913 gold) Spells Type Level a - Sandblast Earth 1 b - Summon Butterflies Summoning 1 c - Petrify Transmutation/Earth 4 d - Summon Demon Summoning 5 e - Dragon's Call Summoning 9 a book of Alchemy (825 gold) the Volume of Aerial Transmutation (567 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Beastly Appendage Transmutation 1 c - Poisonous Vapours Poison/Air 2 d - Spider Form Transmutation/Poison 3 e - Deflect Missiles Charms/Air 6 f - Dragon Form Transmutation 7 a book of Maledictions (275 gold) a book of Power (495 gold) a book of Minor Magic (220 gold) a book of Unlife (715 gold) a book of Maledictions (275 gold) (0, 0, D:4) 21 sling bullets (2, -33, D:4) 14 arrows (5, -1, D:4) a potion of flight (8, -26, D:4) a meat ration (8, -18, D:4) a cursed +0 robe (8, -3, D:4) a cursed -3 mace (9, -18, D:4) 19 bolts (14, -26, D:4) a +0 chain mail (14, -24, D:4) a +0 flail a +0 leather armour a +0 robe (15, -24, D:4) a cursed -2 falchion (15, -6, D:4) a +0 ring mail (19, -28, D:4) a +0 hand axe (20, -27, D:4) a +0 hand axe a +0 ring mail a +2 falchion of holy wrath (24, -6, D:4) a +0 spear (26, -26, D:4) a +0 flail a cursed +0 robe a +0 dagger (26, -21, D:4) 2 potions of heal wounds (28, -5, D:4) a potion of haste (35, -17, D:4) a +0 dagger (42, -15, D:4) a +0 mace (43, -15, D:4) a +0 trident (49, -12, D:4) a meat ration Level 5 of the Dungeon (2, 2, D:5) a potion of ambrosia (8, -4, D:5) 9 sling bullets (12, 25, D:5) a bread ration (17, 22, D:5) a +0 robe (21, 17, D:5) 23 stones (25, -5, D:5) a royal jelly (28, 14, D:5) a bread ration (32, 9, D:5) 15 stones (34, -15, D:5) 22 stones (35, 1, D:5) a bread ration (41, -15, D:5) a potion of curing Level 6 of the Dungeon (0, 0, D:6) 5 needles of confusion (19, -18, D:6) 12 stones (19, -11, D:6) 14 stones (19, 2, D:6) a +0 hand axe (20, -15, D:6) a +0 war axe a +0 leather armour (20, 4, D:6) a +0 ring mail (21, -6, D:6) an arrow (22, -19, D:6) a potion of mutation (22, 39, D:6) a book of Callings (23, -11, D:6) an arrow (23, 13, D:6) a +0 hunting sling (25, -10, D:6) an arrow (25, -8, D:6) 2 arrows (25, -1, D:6) a +0 long sword (25, 17, D:6) a +1 leather armour of cold resistance (26, -9, D:6) a +0 ring mail (26, -1, D:6) 11 gold pieces (26, 7, D:6) a potion of might (27, -9, D:6) a +0 shortbow 9 arrows (27, -5, D:6) a potion of brilliance (27, -1, D:6) 20 gold pieces (28, -1, D:6) 13 gold pieces (29, -1, D:6) 24 arrows (32, 29, D:6) a +0 short sword (33, 31, D:6) a +0 dagger a +0 robe (37, 31, D:6) a +0 long sword a +0 plate armour (39, -5, D:6) a +0 shield (40, 12, D:6) a +0 leather armour (45, -4, D:6) a tomahawk a +0 falchion (45, -3, D:6) an arrow a tomahawk (45, 1, D:6) an arrow (45, 3, D:6) 2 tomahawks (45, 6, D:6) an arrow (45, 7, D:6) an arrow (45, 11, D:6) an arrow (46, -4, D:6) a +0 ring mail a cursed -3 club (46, -2, D:6) a +0 chain mail a cursed +0 falchion (46, -1, D:6) a tomahawk (46, 21, D:6) 8 stones (46, 24, D:6) a royal jelly (48, -3, D:6) a potion of curing (48, 9, D:6) an arrow (48, 11, D:6) an arrow (48, 12, D:6) an arrow (50, -5, D:6) a +0 plate armour (62, 7, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) 27 stones (1, 12, D:7) 17 arrows (6, -4, D:7) a +0 spear a +0 scale mail (6, -3, D:7) a +0 flail (7, -3, D:7) a +1 halberd of venom a +2 vampiric spear (7, 7, D:7) a +3 hand axe a cursed +0 robe (7, 8, D:7) a +3 long sword 17 stones a +0 robe a +3 scimitar a +0 robe a cursed +2 scimitar a +0 robe a +2 battleaxe a +0 robe (8, 9, D:7) a stone (12, 10, D:7) 2 stones (13, 2, D:7) a +0 war axe (14, -12, D:7) a meat ration (14, 7, D:7) a potion of curing (15, -15, D:7) a royal jelly (15, -3, D:7) a +0 giant spiked club (16, -10, D:7) a meat ration (16, -8, D:7) 3 bread rations (17, -10, D:7) a meat ration (17, -8, D:7) a throwing net (19, 10, D:7) 4 curare-tipped needles (24, -6, D:7) a +0 rapier (28, -17, D:7) a +0 club (29, 6, D:7) 16 stones (30, 7, D:7) a +0 leather armour (36, 10, D:7) a +0 hand crossbow Level 8 of the Dungeon [Shop] Ceyrhos's Antique Weapon Boutique the +5 hand axe of Bidiemn {speed, *Contam +Rage rF+ Int+4} (1737 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+4). It protects you from fire. It lets you go berserk. It causes magical contamination when unequipped. a +2 morningstar of protection (537 gold) a +0 halberd (128 gold) a +0 shortbow (96 gold) a +2 trident of protection (518 gold) a +4 hand crossbow of freezing (905 gold) a +3 blowgun (624 gold) the +6 hunting sling of Kismet {venom, -Tele +Fly rC- Int+10} (1577 gold) It poisons the ammo it fires. It affects your intelligence (+10). It makes you vulnerable to cold. It lets you fly. It prevents most forms of teleportation. a +0 hand axe (96 gold) a +0 dagger (64 gold) the +6 hand crossbow "Fots" {velocity, Dex+5} (1686 gold) Any bolt fired from it inflicts extra damage. It affects your dexterity (+5). the +7 dagger "Cooghiff" {freeze, rElec Str+4} (1952 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It insulates you from electricity. (0, 0, D:8) 12 stones (6, -3, D:8) 10 stones (8, -9, D:8) a potion of lignification (8, -2, D:8) 17 stones (13, -7, D:8) 19 arrows (14, -27, D:8) 15 stones (14, -2, D:8) a potion of agility (18, -26, D:8) 6 sling bullets (19, -20, D:8) 13 stones (20, -30, D:8) a +0 war axe (21, 7, D:8) a +0 short sword (24, -16, D:8) a +0 leather armour (25, -32, D:8) 24 stones (29, -29, D:8) a +0 chain mail (30, -30, D:8) a +0 dagger a +0 hand axe (31, -31, D:8) a +0 flail (32, -35, D:8) a +0 scale mail (35, -31, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) 15 arrows (0, 7, D:9) a +0 trident (unseen) (1, 6, D:9) a +0 short sword (unseen) (1, 8, D:9) a +0 dagger (2, 6, D:9) a yak corpse (skeletalised by now) (5, 9, D:9) 2 fruits (5, 18, D:9) a scroll of teleportation (26, 30, D:9) a +0 dagger (26, 31, D:9) a +0 trident (27, 31, D:9) a cursed -1 dagger (28, 30, D:9) a +0 flail (30, -10, D:9) 3 stones a sling bullet (31, -10, D:9) 4 stones (32, -11, D:9) 2 stones (32, -10, D:9) 8 stones (32, 5, D:9) 23 stones (33, -14, D:9) 2 sling bullets (33, -11, D:9) 5 stones (33, -10, D:9) 6 stones (38, -14, D:9) a sling bullet (38, 2, D:9) a +0 animal skin (38, 5, D:9) a +0 club (40, 2, D:9) a +0 animal skin (40, 3, D:9) a +2 whip of flaming a +0 robe a potion of degeneration (41, 7, D:9) a +0 flail (41, 11, D:9) a +0 hand axe a +0 ring mail (43, -2, D:9) a +0 leather armour (50, -6, D:9) a +2 quarterstaff of draining a +3 hunting sling of flaming 14 sling bullets a +0 ring mail (51, -5, D:9) a +0 animal skin (52, -5, D:9) a +0 flail (52, -4, D:9) a +0 flail a +0 halberd a +0 halberd a +0 spear a +0 ring mail a +0 buckler (53, -8, D:9) a +0 spear (53, 24, D:9) 25 sling bullets (59, 6, D:9) 2 arrows (59, 9, D:9) an arrow (60, 8, D:9) an arrow (60, 22, D:9) a tomahawk (61, 6, D:9) a +0 shortbow 15 arrows (61, 21, D:9) a tomahawk (61, 22, D:9) 3 tomahawks (62, 20, D:9) a tomahawk (63, 16, D:9) a +0 halberd a cursed +0 chain mail (63, 18, D:9) 2 tomahawks (63, 19, D:9) a +0 scale mail a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a leopard gecko corpse (8, 0, D:10) a hound corpse (24, 0, D:10) a book of Callings Level 11 of the Dungeon (0, 0, D:11) a royal jelly (6, 1, D:11) 24 gold pieces (12, 0, D:11) a scroll of fog (13, 7, D:11) a wand of enslavement (14/24) (16, -1, D:11) a large rock (19, -4, D:11) a large rock (20, -11, D:11) a large rock (23, -4, D:11) 24 stones the Ecumenical Temple