Dungeon Sprint DCSS version 0.16-a0-3998-g78f890e (webtiles) character file. 8 8Escape the Cudgeler (level 2, 25/32 HPs) Began as a Deep Dwarf Berserker on Feb 13, 2015. Was a Follower of Trog. Got out of the dungeon alive. The game lasted 00:01:31 (66 turns). 8Escape the Cudgeler (Deep Dwarf Berserker) Turns: 66, Time: 00:01:31 Health: 25/32 AC: 25 Str: 32 XL: 2 Next: 0% Magic: 2/2 EV: 8 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 mace rCold . . . Clarity . E - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (curse) rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr + Warding . (no gloves) rMut . NoTele + (no boots) MR +.... NoCast + (no amulet) Stlth .......... I - +6 ring of strength H - +6 ring of strength @: non-regenerating, somewhat resistant to hostile enchantments, extremely unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging, Burn Spellbooks, Berserk, Renounce Religion You escaped. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0 mace (weapon) D - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. G - the +7 great mace "Firestarter" {flame, inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. J - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) K - a +5 demon whip L - a +5 great mace Armour b - a +0 animal skin E - the cursed +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. F - the +18 shield of the gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery H - a +6 ring of strength (left hand) I - a +6 ring of strength (right hand) Magical devices c - a wand of heal wounds (5) y - a wand of disintegration (7) A - a wand of fire (5) B - a wand of cold (5) C - a wand of draining (5) Scrolls j - 4 scrolls of blinking r - 3 scrolls of recharging s - 7 scrolls of fog t - a scroll of holy word u - 5 scrolls of identify v - 5 scrolls of remove curse w - 2 scrolls of fear Potions e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 2 potions of restore abilities n - 4 potions of resistance p - 5 potions of agility q - 5 potions of might Comestibles d - 5 bread rations x - 42 fruits z - 4 meat rations Skills: + Level 5.5 Fighting + Level 6.0 Maces & Flails - Level 2.1 Armour - Level 2.1 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History Okay, then. Wear which item? (? for menu, Esc to quit) Really wear E - the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr}? You start removing your armour. You continue taking off your +0 animal skin. x4 You finish taking off your +0 animal skin. You start putting on your armour. You continue putting on the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr}. x5 You finish putting on the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr}. Oops, that feels deathly cold. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Drink which item? (? for menu, Esc to quit) You feel more experienced! Your Fighting skill gained 3 levels and is now at level 5! Your Maces & Flails skill gained 3 levels and is now at level 6! You have reached level 2! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓_8_8_88©88_8_8_▓ ▓8.........))..8▓ , ▓_..))........._▓* ▓8..)).........8▓ , ▓_..().....}..._▓ ▓8...)....==...8▓ ▓_......?..|..._▓* , ▓8...[.........8▓* ▓_...[.@......._▓* , ▓8.............8▓ ▓_8_8_8_8_8_8_8_▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ , , © * , , ,, , , * , There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | 8Escape, the Deep Dwarf Berserker, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a white marble altar of Elyvilon. 1 | D | Found a burning altar of Makhleb. 1 | D | Found an iron altar of Okawaru. 3 | D | Found a sparkling altar of Nemelex Xobeh. 3 | D | Found a basalt altar of Yredelemnul. 3 | D | Found a deep blue altar of Sif Muna. 3 | D | Found a radiant altar of Vehumet. 10 | D | Found a bloodstained altar of Trog. 24 | D | Found a shimmering altar of Xom. 59 | D | Reached skill level 5 in Fighting 59 | D | Reached skill level 6 in Maces & Flails 59 | D | Reached XP level 2. HP: 25/32 MP: 2/2 66 | D | Got out of the dungeon alive. Action || total -------------------------++------- Use: Potion || 1