Dungeon Sprint DCSS version 0.16-a0-3992-g631dd12 (webtiles) character file. 8 8Escape the Magician (level 2, -4/15 HPs) Began as a Deep Elf Fire Elementalist on Feb 12, 2015. Was an Initiate of Vehumet. Slain by a merfolk ... wielding a +0 trident (17 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:08 (118 turns). 8Escape the Magician (Deep Elf Fire Elementalist) Turns: 118, Time: 00:01:10 Health: -4/15 AC: 2 Str: 5 XL: 2 Next: 0% Magic: 15/17 EV: 14 Int: 37 God: Vehumet [......] Gold: 0 SH: 0 Dex: 15 Spells: 2 memorised, 8 levels left rFire . . . SeeInvis . J - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ G - +6 ring of intelligence F - +6 ring of intelligence @: not resistant to hostile enchantments, unstealthy A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand weapons J - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery D - a +6 ring of dexterity E - a +6 ring of dexterity F - a +6 ring of intelligence (left hand) G - a +6 ring of intelligence (right hand) H - a +6 ring of strength I - a +6 ring of strength Magical devices y - a wand of disintegration (7) A - a wand of fire (5) B - a wand of cold (5) C - a wand of draining (5) Scrolls i - 4 scrolls of blinking q - 4 scrolls of amnesia r - 3 scrolls of recharging s - 7 scrolls of fog t - a scroll of holy word u - 5 scrolls of identify v - 5 scrolls of remove curse w - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 2 potions of restore abilities m - 4 potions of resistance o - 5 potions of agility p - 5 potions of might Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Comestibles c - 4 bread rations x - 42 fruits z - 4 meat rations Skills: + Level 3.1 Staves + Level 4.5 Dodging + Level 2.4 Stealth + Level 5.3 Spellcasting + Level 3.5 Conjurations + Level 4.9 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##### 1% 1 None b - Throw Flame Conj/Fire ###### 1% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History You start resting. Magic restored. Memorise Throw Flame, consuming 2 spell levels and leaving 8? You start memorising the spell. You continue memorising. You continue memorising. You finish memorising. Spell assigned to 'b'. Your surroundings seem different! Welcome to arena 1. 2 merfolk come into view. Found two items. Cast which spell? (? or * to list) Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a trident (resting) You feel a surge of power! The puff of flame hits the merfolk. The merfolk is lightly wounded. The merfolk shouts! x2 The merfolk throws a throwing net. The throwing net misses you. The merfolk hits you from afar with a trident! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.m.}.▓ ▓..m..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | 8Escape, the Deep Elf Fire Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 5/5 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an iron altar of Okawaru. 2 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found a basalt altar of Yredelemnul. 2 | D | Found a deep blue altar of Sif Muna. 2 | D | Found a radiant altar of Vehumet. 9 | D | Found a bloodstained altar of Trog. 20 | D | Found a shimmering altar of Xom. 28 | D | Became a worshipper of Vehumet 35 | D | Reached skill level 4 in Dodging 35 | D | Reached skill level 5 in Spellcasting 35 | D | Reached XP level 2. HP: 15/15 MP: 6/11 111 | D | Learned a level 2 spell: Throw Flame 117 | D | Entered arena 1. 117 | D | Noticed a merfolk 117 | D | Noticed a merfolk 118 | D | Slain by a merfolk Action || total -------------------------++------- Cast: Throw Flame || 1 Use: Potion || 1 Eat: Bread ration || 1