Dungeon Sprint DCSS version 0.16-a0-3992-g631dd12 (webtiles) character file. 125 8Escape the Ruffian (level 4, -7/63 HPs) Began as a Draconian Transmuter on Feb 12, 2015. Was a Follower of Sif Muna. Mangled by an ancient zyme (9 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:51 (283 turns). 8Escape the Ruffian (Draconian Transmuter) Turns: 283, Time: 00:03:51 Health: -7/63 AC: 5 Str: 24 XL: 4 Next: 82% Magic: 12/12 EV: 13 Int: 20 God: Sif Muna [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 3 memorised, 4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . (armour unavailable) rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... F - +6 ring of intelligence H - +6 ring of strength @: berserking, appendage, non-regenerating, badly diseased, very quick, not resistant to hostile enchantments, extremely unstealthy A: unfitting armour, horns 2, cold-blooded, AC +5 a: End Transformation, Channel Energy, Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You were not hungry. You had grown temporary horns. You visited 1 branch Inventory: Hand weapons n - a +5 triple crossbow K - the +15 heavy crossbow "Sniper" {velocity, SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It enhances your eyesight. Missiles b - 1012 arrows J - 999 bolts Armour L - the +18 shield of the gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery D - a +6 ring of dexterity E - a +6 ring of dexterity F - a +6 ring of intelligence (right hand) G - a +6 ring of intelligence H - a +6 ring of strength (left hand) I - a +6 ring of strength Magical devices y - a wand of disintegration (7) A - a wand of fire (5) B - a wand of cold (5) C - a wand of draining (5) Scrolls j - 4 scrolls of blinking q - 4 scrolls of amnesia r - 3 scrolls of recharging s - 7 scrolls of fog t - a scroll of holy word u - 5 scrolls of identify v - 5 scrolls of remove curse w - 2 scrolls of fear Potions c - 2 potions of brilliance e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 2 potions of berserk rage k - 2 potions of invisibility l - 2 potions of restore abilities m - 4 potions of resistance o - 5 potions of agility p - 5 potions of might Books d - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 Comestibles a - 5 bread rations x - 42 fruits z - 4 meat rations Skills: - Level 5.3 Fighting + Level 0.0 Crossbows + Level 4.7 Dodging + Level 5.6 Unarmed Combat + Level 4.8 Spellcasting + Level 5.1 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt ####.. 1% 1 None b - Spider Form Trmt/Pois ###....... 14% 3 ##..... c - Ice Form Ice/Trmt ###..... 45% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations Your plain brown scales are hard (AC +5). Your body does not fit into most forms of armour. Your cold-blooded metabolism reacts poorly to cold. You have a pair of horns on your head. Message History The ancient zyme is heavily damaged. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * You hit the ancient zyme. The ancient zyme is heavily damaged. The ancient zyme hits you. * * * LOW HITPOINT WARNING * * * The ancient zyme hits you. * * * LOW HITPOINT WARNING * * * The ancient zyme hits you! * * * LOW HITPOINT WARNING * * * The ancient zyme barely misses you. The shadow imp misses you. Unknown command. You barely miss the ancient zyme. Your headbutt misses the ancient zyme. The ancient zyme is heavily damaged. You barely miss the ancient zyme. You tail-slap the ancient zyme, but do no damage. The ancient zyme is heavily damaged. The ancient zyme hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.:||.▓.....▓ ▓.....▓.=.[.▓ ▓..(..▓.....▓ ▓.....▓..†..▓ ▓.5xx.▓.....▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 2 ancient zymes and a shadow imp. Vanquished Creatures A porcupine (D) A sheep (D) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | 8Escape, the Draconian Transmuter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a white marble altar of Elyvilon. 1 | D | Found a burning altar of Makhleb. 1 | D | Found an iron altar of Okawaru. 3 | D | Found a sparkling altar of Nemelex Xobeh. 3 | D | Found a basalt altar of Yredelemnul. 3 | D | Found a deep blue altar of Sif Muna. 3 | D | Found a radiant altar of Vehumet. 7 | D | Found a bloodstained altar of Trog. 21 | D | Found a shimmering altar of Xom. 41 | D | Became a worshipper of Sif Muna the Loreminder 42 | D | Reached skill level 4 in Unarmed Combat 42 | D | Reached XP level 2. HP: 21/26 MP: 4/6 86 | D | Entered arena 1. 86 | D | Noticed a porcupine 88 | D | Killed a porcupine 88 | D | Acquired Sif Muna's first power 88 | D | Reached skill level 5 in Fighting 88 | D | Reached skill level 5 in Unarmed Combat 88 | D | Reached XP level 3. HP: 29/36 MP: 6/9 88 | D | Reached XP level 4. HP: 33/42 MP: 7/11 97 | D | Reached skill level 5 in Transmutations 269 | D | Learned a level 3 spell: Spider Form 274 | D | Learned a level 4 spell: Ice Form 274 | D | Entered arena 2. 274 | D | Noticed an ancient zyme 274 | D | Noticed an ancient zyme 281 | D | HP: 2/63 [ancient zyme (11)] 283 | D | Mangled by an ancient zyme Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | | 14 || 14 Fire: Triple crossbow | 2 | 1 || 3 Cast: Beastly Appendage | 1 | 1 || 2 Use: Potion | 1 | 1 || 2