Dungeon Sprint DCSS version 0.16-a0-3978-g2211e24 (webtiles) character file. 7 8Escape the Ducker (level 2, -19/21 HPs) Began as a Tengu Air Elementalist on Feb 11, 2015. Was an Initiate of Vehumet. Demolished by a guardian mummy (27 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:10 (147 turns). 8Escape the Ducker (Tengu Air Elementalist) Turns: 147, Time: 00:01:12 Health: -19/21 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 7/11 EV: 15 Int: 21 God: Vehumet [......] Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . J - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand weapons J - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery D - a +6 ring of dexterity E - a +6 ring of dexterity F - a +6 ring of intelligence G - a +6 ring of intelligence H - a +6 ring of strength I - a +6 ring of strength Magical devices y - a wand of disintegration (7) A - a wand of fire (5) B - a wand of cold (5) C - a wand of draining (5) Scrolls i - 4 scrolls of blinking q - 4 scrolls of amnesia r - 3 scrolls of recharging s - 7 scrolls of fog t - a scroll of holy word u - 5 scrolls of identify v - 5 scrolls of remove curse w - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 2 potions of restore abilities m - 4 potions of resistance o - 5 potions of agility p - 5 potions of might Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Flight Charms/Air 3 e - Static Discharge Conjuration/Air 3 f - Lightning Bolt Conjuration/Air 5 Comestibles c - 4 bread rations x - 42 fruits z - 4 meat rations Skills: + Level 5.0 Fighting + Level 6.1 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting + Level 1.3 Conjurations + Level 4.0 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ###. 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The mummy priest is lightly damaged. The guardian mummy hits you! The phantasmal warrior blinks! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - mummy priest Aim: a mummy priest (lightly damaged) You feel a surge of power! The zap hits the guardian mummy. The guardian mummy is moderately damaged. The zap hits the mummy priest. The mummy priest resists. The mummy priest is lightly damaged. The zap hits the phantasmal warrior. The phantasmal warrior is lightly damaged. The zap hits the phantasmal warrior. The phantasmal warrior appears unharmed. The phantasmal warrior is lightly damaged. The spectral bat misses you. The spectral bat hits you. The guardian mummy hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓..W..▓ ▓.[.!.▓ ▓.WM..▓ ▓.ZM..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a mummy priest, a phantasmal warrior, a guardian mummy, a spectral bat and a hungry ghost. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | 8Escape, the Tengu Air Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an iron altar of Okawaru. 2 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found a basalt altar of Yredelemnul. 2 | D | Found a deep blue altar of Sif Muna. 2 | D | Found a radiant altar of Vehumet. 9 | D | Found a bloodstained altar of Trog. 23 | D | Reached skill level 5 in Fighting 23 | D | Reached skill level 6 in Dodging 23 | D | Reached XP level 2. HP: 13/21 MP: 3/5 30 | D | Found a shimmering altar of Xom. 36 | D | Became a worshipper of Vehumet 143 | D | Entered arena 1. 143 | D | Noticed a mummy priest 143 | D | Noticed a guardian mummy 146 | D | Noticed a phantasmal warrior 146 | D | Noticed a hungry ghost 147 | D | Demolished by a guardian mummy Action || total -------------------------++------- Cast: Shock || 4 Use: Potion || 1 Eat: Bread ration || 1