Dungeon Sprint DCSS version 0.16-a0-3926-g4728e1c (webtiles) character file. 7 8Escape the Ducker (level 2, -8/19 HPs) Began as a Merfolk Ice Elementalist on Feb 4, 2015. Was an Initiate of Vehumet. Killed from afar by a hell hound (19 damage) ... with a blast of flame ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:22 (47 turns). 8Escape the Ducker (Merfolk Ice Elementalist) Turns: 47, Time: 00:01:22 Health: -8/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 2/4 EV: 15 Int: 14 God: Vehumet [......] Gold: 0 SH: 0 Dex: 14 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis . J - +13 Scythe of Curses {drain, Curse} (curse) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand weapons J - the cursed +13 Scythe of Curses (weapon) {drain, Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. Armour a - a +0 robe (worn) Jewellery D - a +6 ring of dexterity E - a +6 ring of dexterity F - a +6 ring of intelligence G - a +6 ring of intelligence H - a +6 ring of strength I - a +6 ring of strength Magical devices y - a wand of disintegration (7) A - a wand of fire (5) B - a wand of cold (5) C - a wand of draining (5) Scrolls i - 4 scrolls of blinking q - 4 scrolls of amnesia r - 3 scrolls of recharging s - 7 scrolls of fog t - a scroll of holy word u - 5 scrolls of identify v - 5 scrolls of remove curse w - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 2 potions of restore abilities m - 4 potions of resistance o - 5 potions of agility p - 5 potions of might Books b - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Condensation Shield Ice 4 Comestibles c - 5 bread rations x - 42 fruits z - 4 meat rations Skills: + Level 0.0 Fighting + Level 5.9 Polearms + Level 6.1 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting - Level 0.7 Conjurations + Level 5.7 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ###. 2% 1 ##..... b - Throw Frost Conj/Ice ##.... 12% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History The hell hound bites you but does no damage. The hell hound closely misses you. Cast which spell? (? or * to list) Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - hell hound Aim: a hell hound (lightly wounded, catching its breath) You freeze the hell hound. The hell hound is frozen! The hell hound is moderately wounded. The crimson imp hits you but does no damage. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - hell hound Aim: a hell hound (moderately wounded, catching its breath) You freeze the hell hound. The hell hound is frozen! The hell hound is moderately wounded. The hell hound breathes flames at you. The blast of flame hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.=.§.▓ ▓.....▓ ▓..h..▓ ▓..@5.▓ ▓▓▓▓▓▓▓ You could see a hell hound and a crimson imp. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | 8Escape, the Merfolk Ice Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a white marble altar of Elyvilon. 1 | D | Found a burning altar of Makhleb. 1 | D | Found an iron altar of Okawaru. 3 | D | Found a sparkling altar of Nemelex Xobeh. 3 | D | Found a basalt altar of Yredelemnul. 3 | D | Found a deep blue altar of Sif Muna. 3 | D | Found a radiant altar of Vehumet. 7 | D | Found a bloodstained altar of Trog. 25 | D | Found a shimmering altar of Xom. 33 | D | Became a worshipper of Vehumet 34 | D | Reached skill level 5 in Polearms 34 | D | Reached skill level 6 in Dodging 34 | D | Reached skill level 5 in Ice Magic 34 | D | Reached XP level 2. HP: 19/19 MP: 4/4 38 | D | Learned a level 2 spell: Throw Frost 44 | D | Entered arena 1. 44 | D | Noticed a hell hound 44 | D | Noticed a crimson imp 47 | D | Killed from afar by a hell hound Action || total -------------------------++------- Melee: Scythe || 1 Cast: Freeze || 2 Use: Potion || 1