Dungeon Sprint DCSS version 0.25-a0-294-gea9b1ad (webtiles) character file. Game seed: 5504277739455984306, levelgen mode: deterministic 0 2FriedEggs the Conjurer (level 1, -4/13 HPs) Began as a Mummy Conjurer on Dec 17, 2019. Was an Initiate of Vehumet. Slain by a water moccasin (7 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:18 (158 turns). 2FriedEggs the Conjurer (Mummy Conjurer) Turns: 158, Time: 00:02:19 Health: -4/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 0/4 EV: 12 Int: 14 God: Vehumet [......] Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons u - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). E - a +5 demon blade Armour a - a +0 robe (worn) v - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. w - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. x - a +3 buckler y - a +3 large shield z - a +3 shield A - a +5 crystal plate armour B - +5 fire dragon scales C - +5 gold dragon scales D - +5 ice dragon scales Magical Staves r - an uncursed staff of energy Jewellery h - an uncursed ring of flight i - a +6 ring of dexterity j - a +6 ring of dexterity k - a +6 ring of intelligence l - a +6 ring of intelligence m - a +6 ring of strength n - a +6 ring of strength Wands o - a wand of disintegration (7) p - a wand of iceblast (7) q - a wand of acid (7) Scrolls b - 4 scrolls of amnesia c - 4 scrolls of blinking d - 7 scrolls of fog e - 5 scrolls of identify f - 5 scrolls of remove curse g - 2 scrolls of fear Miscellaneous s - a crystal ball of energy t - a lightning rod (4/4) Skills: + Level 0.0 Fighting - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.6 Spellcasting * Level 3.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 9% 2 N/A Dazzling Flash Conj/Hex #..... 34% 3 N/A Fulminant Prism Conj/Hex #......... 75% 4 N/A Iskenderun's Mystic Bla Conj/Tloc #....... 75% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. The water moccasin barely misses you. The water moccasin closely misses you. The water moccasin bites you! Ouch! That really hurt! You see here a manual of Axes. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. The adder closely misses you. The water moccasin misses you. You see here the +9 hunting sling "Sox Osuh" {flame, MR+ Int+2}. Really attack unarmed? [Y]es or [N]o only, please. Really attack unarmed? Okay, then. The adder misses you. The water moccasin bites you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.:S).▓ ▓..S@.▓ ▓.....▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see a water moccasin and an adder. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 2FriedEggs the Mummy Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 65 | D | Became a worshipper of Vehumet 81 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 81 | D | Found the +10 dark maul {crush} 81 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 81 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 81 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 83 | D | Found the +6 shillelagh "Devastator" {shatter} 83 | D | Found the +11 plutonium sword {*Contam Stlth-} 83 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 83 | D | Found the +9 sword of Zonguldrok {reap} 83 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 83 | D | Found the +0 sword of Power 83 | D | Found the +7 mace of Variability {chain chaos} 83 | D | Found the +7 Singing Sword {slice, sonic wave} 83 | D | Found the +8 storm bow {elec, penet} 147 | D | Entered arena 2. 147 | D | Noticed a water moccasin 147 | D | Found a transporter. 158 | D | Slain by a water moccasin Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total -------------------------++------- Cast: Magic Dart || 3 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------