2FriedEggs Level 1 of the Dungeon (6, -31, D:1) a +0 club (14, -33, D:1) a +0 club (16, -20, D:1) a cursed -3 club (19, -15, D:1) 10 poisoned needles (23, -29, D:1) a +0 robe (36, -9, D:1) a +0 dagger (60, -35, D:1) a cursed +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, 4, D:2) a +0 whip a +0 flail (12, 4, D:2) a +0 spear (14, 3, D:2) a stone (14, 6, D:2) a stone (16, 2, D:2) a +0 flail 14 stones (16, 21, D:2) a +0 mace (16, 22, D:2) a +0 mace (17, 19, D:2) a +4 quarterstaff of chaos (17, 20, D:2) a +0 mace (18, 14, D:2) a +0 mace (18, 16, D:2) a +0 mace (18, 20, D:2) a +0 mace (18, 22, D:2) a +0 mace (21, -3, D:2) a cursed -3 short sword a +0 robe (36, 12, D:2) a stone (37, 14, D:2) a stone (38, 16, D:2) 2 stones (45, -7, D:2) a +0 dagger (45, 30, D:2) a throwing net (47, -4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -10, D:3) a +0 club (9, -45, D:3) a +0 whip (10, -36, D:3) a +0 club (10, 2, D:3) 20 stones (12, -28, D:3) 25 stones (14, -31, D:3) a +0 ring mail (15, -31, D:3) a +0 falchion (15, -21, D:3) a +0 whip (23, -42, D:3) a +0 flail (32, -33, D:3) an uncursed ring of teleportation (41, -14, D:3) a +0 war axe (42, -12, D:3) a +0 dagger a +0 robe (42, -11, D:3) a +0 leather armour (47, -44, D:3) an uncursed amulet of inaccuracy (48, -40, D:3) a +0 mace (50, -23, D:3) a +0 club Level 4 of the Dungeon [Shop] Goikheam's Weapon Boutique a +2 whip of venom (195 gold) 21 stones (27 gold) a +1 flail of venom (145 gold) a +0 quarterstaff (52 gold) a +0 war axe (45 gold) 20 sling bullets (130 gold) 23 arrows (59 gold) a +0 trident (45 gold) a +4 dagger of speed (364 gold) the +6 hunting sling of the Countless Demons {freeze, rElec MP+9 Int+3 Dex+2} (989 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+2). It insulates you from electricity. It affects your magic capacity (+9). a +0 quarterstaff (52 gold) (0, 0, D:4) 21 stones (2, -5, D:4) a +0 ring mail (3, 9, D:4) a +0 giant club (8, 14, D:4) 2 tomahawks a +0 leather armour (9, -28, D:4) a +0 robe (13, -27, D:4) a +0 hunting sling (30, -20, D:4) a +0 short sword (47, -8, D:4) a +0 falchion (47, -7, D:4) 18 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 spear (3, 5, D:5) 13 arrows (8, -12, D:5) a cursed -2 club (9, -11, D:5) a +0 flail (9, -10, D:5) a +0 dagger a +0 robe (17, 14, D:5) a +0 giant club (21, 30, D:5) a +0 giant spiked club (21, 38, D:5) a +0 long sword (31, 0, D:5) a +0 cloak (55, 31, D:5) 16 arrows (60, 16, D:5) 10 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 leather armour (1, -5, D:6) a quokka skeleton (1, 0, D:6) a +0 short sword (3, 0, D:6) a +0 dagger a +0 short sword a +0 leather armour (28, -28, D:6) a +0 leather armour (34, -8, D:6) a +0 dagger a +0 hand axe a +0 leather armour (34, -7, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a scroll of identify (7, 7, D:7) a howler monkey corpse