Dungeon Crawl Stone Soup version 0.25-a0-294-gea9b1ad (webtiles) character file. Game seed: 17050299143549702215, levelgen mode: deterministic 25 15 the Gusty (level 3, -4/19 HPs) Began as a Tengu Air Elementalist on Dec 17, 2019. Slain by a worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:45 (791 turns). 15 the Gusty (Tengu Air Elementalist) Turns: 791, Time: 00:03:46 Health: -4/19 AC: 2 Str: 9 XL: 3 Next: 6% Magic: 1/7 EV: 13 Int: 15 God: Gold: 46 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . SeeInvis . h - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: hasted, very quick A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons e - a +0 club h - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant armour {unknown} Potions i - a potion of heal wounds {unknown} j - 2 potions of resistance k - 2 potions of invisibility Comestibles c - 2 rations Skills: * Level 0.1 Fighting * Level 0.5 Armour * Level 2.5 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting * Level 1.9 Conjurations * Level 4.6 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 6% 1 #...... b - Swiftness Chrm/Air #....... 13% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Static Discharge Conj/Air ##...... 17% 3 ###.... Airstrike Air ###....... 32% 4 #####.. Lightning Bolt Conj/Air ##........ 85% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Aim: a worm (heavily wounded) The zap hits the worm. The worm is heavily wounded. Found 7 gold pieces. It was a potion of haste. You feel yourself speed up. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit the worm but do no damage. You claw the worm, but do no damage. The worm is moderately wounded. You hit the worm. You claw the worm. The worm is severely wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm but do no damage. You claw the worm. The worm is severely wounded. You hit the worm. The worm is almost dead. The worm bites you. You die... . ..+............ #....#.###<.#.# ##....#......#.# #...#....#...#.# #...#.##.......## #...#.#....##...# #####.?.#.#.#...+...# .##......##.......#...# ......)........w@.....# ###.#......######..##.# # #.####............# ...# #..####........ .=.... #..# #.....### #...## #... ........ ##.. ..............$ ##. $#########..### You could see a worm. Vanquished Creatures An ooze (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 4 goblins A hobgoblin (D:1) 4 kobolds (D:1) A bat (D:1) 6 frilled lizards 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 15 the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 79 | D:1 | Reached XP level 2. HP: 9/15 MP: 3/6 83 | D:1 | Learned a level 2 spell: Swiftness 485 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/7 791 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_ring D:2: layout_basic, xom_butterflies, kennysheep_cluttered_room, minmay_quantized Action || total -------------------------++------- Melee: Unarmed || 2 Kick || 6 Peck || 3 Dagger || 17 Club || 8 Cast: Shock || 41 Use: Scroll || 2 Potion || 1 Stab: Sleeping || 3 Armor: Robe || 2 Dodge: Dodged || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 37 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------