Dungeon Crawl Stone Soup version 0.25-a0-292-gaa31f04 (webtiles) character file. Game seed: 4789594485727813342, levelgen mode: deterministic 68 15 the Firebug (level 4, 14/31 HPs) Began as a Demonspawn Fire Elementalist on Dec 16, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:09:48 (1855 turns). 15 the Firebug (Demonspawn Fire Elementalist) Turns: 1855, Time: 00:09:49 Health: 14/31 AC: 11 Str: 9 XL: 4 Next: 1% Magic: 0/7 EV: 12 Int: 17 God: Gold: 60 SH: 0 Dex: 13 Spells: 3/7 levels left rFire . . . SeeInvis . j - +0 flail rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: sanguine armour, very slightly contaminated A: rot immunity, sanguine armour 2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons g - a +0 spear j - a +0 flail (weapon) Armour a - a +0 robe (worn) b - +0 pearl dragon scales Scrolls f - a scroll of teleportation {unknown} h - a scroll of immolation i - a scroll of remove curse Comestibles c - 2 rations Skills: * Level 0.6 Fighting * Level 1.1 Armour * Level 2.0 Dodging * Level 2.2 Stealth * Level 2.4 Spellcasting * Level 1.3 Conjurations * Level 3.3 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Foxfire Conj/Fire #... 7% 1 #...... b - Conjure Flame Conj/Fire #....... 22% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inner Flame Hex/Fire #....... 28% 3 ###.... Sticky Flame Conj/Fire #....... 56% 4 #####.. Fireball Conj/Fire #......... 89% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are immune to rotting. When seriously injured, your bleeding wounds create thick armour. (AC +9) Message History Casting: Conjure Flame (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the worm. The worm is lightly wounded. The foxfire hits the worm. The worm is lightly wounded. All of the chunks of flesh in your inventory have rotted away. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Do you really want to walk into your foxfire? You swap places. The foxfire hits you but does no damage. The foxfire hits the worm but does no damage. Found a garnet ring and 5 gold pieces. Found a scroll labeled XIWKIN GYMOA. Found a scroll of remove curse. A hobgoblin comes into view. Found a pair of gloves. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. ##.#.## #= #.l#lh# #.## ##.###r# ..# ###..# #.. #.# ####..l## ##. #.#####wK..### ## #.......#### #rw. #.#####....# #lKo## #.@...####...## ............?.# #..# #######......g. .# #..?..... #.......[ #....###. #....# ###### You could see a hobgoblin. Vanquished Creatures 4 gnolls (D:2) 2 dart slugs A bat (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 5 jackals (D:2) A kobold (D:1) 2 frilled lizards 4 rats 25 creatures vanquished. Vanquished Creatures (others) A worm (D:2) 77 foxfires 78 creatures vanquished. Grand Total: 103 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 15 the Demonspawn Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 191 | D:1 | Reached skill level 3 in Fire Magic 191 | D:1 | Gained mutation: You are immune to rotting. [demonic | ancestry] 191 | D:1 | Reached XP level 2. HP: 6/19 MP: 1/5 1107 | D:2 | Reached skill level 1 in Armour 1107 | D:2 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +9) [demonic ancestry] 1107 | D:2 | Reached XP level 3. HP: 11/25 MP: 0/6 1288 | D:2 | HP: 1/25 [gnoll/cursed -2 spear (8)] 1616 | D:2 | Learned a level 3 spell: Conjure Flame 1648 | D:2 | Gained mutation: When seriously injured, your bleeding | wounds create thick armour. (AC +9) [demonic ancestry] 1648 | D:2 | Reached XP level 4. HP: 17/31 MP: 1/7 1819 | D:2 | Noticed Natasha 1855 | D:2 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic D:2: minmay_general_purpose_star, layout_basic, interstate_on_off, elyvilon_altar_4, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.2 Fire Magic | 3 | 3.3 Armour | 1 | 1.1 Dodging | 2 | 2.0 Fighting | | 0.6 Spellcasting | | 2.4 Conjurations | | 1.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Club | 20 | || 20 Flail | 21 | || 21 Cast: Foxfire | 43 | 6 || 49 Conjure Flame | 1 | || 1 Use: Scroll | 3 | || 3 Potion | 2 | || 2 Eat: Chunk | 2 | || 2 Ration | 1 | || 1 Armor: Robe | 16 | 4 || 20 Dodge: Dodged | 50 | 1 || 51 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 98 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 74 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------