Dungeon Crawl Stone Soup version 0.23-a0-405-g368ce00 (webtiles) character file. 0 15 the Charmwright (level 1, 14/14 HPs) Began as a Halfling Skald on Nov 6, 2018. Got out of the dungeon alive. The game lasted 00:00:36 (8 turns). 15 the Charmwright (Halfling Skald) Turns: 8, Time: 00:00:37 Health: 14/14 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 14 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles d - a ration Skills: + Level 1.7 Fighting + Level 2.0 Long Blades + Level 1.1 Armour + Level 2.1 Dodging + Level 1.5 Spellcasting + Level 3.2 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 16% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 30% 2 ###.... Regeneration Chrm/Necr #......... 52% 3 ####... Spectral Weapon Hex/Chrm #....... 52% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Sorry, you're not good enough to have a special ability. Casting: Infusion (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. You open the door. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Unknown command. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### #@# ###.# #.'.+ #.### +#+ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 15 the Halfling Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 8 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: erik_arrival_triangle_large, serial_bayou, serial_bayou_crossing, serial_bayou_lagoon_a, serial_bayou_shore_a, serial_bayou_pond_d, serial_bayou_shore_b Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------