Dungeon Crawl Stone Soup version 0.23-a0-100-g33897af (webtiles) character file. 0 15 the Skirmisher (level 1, -1/18 HPs) Began as a Formicid Abyssal Knight on Aug 18, 2018. Was a Follower of Lugonu. Slain by a small abomination (7 damage) ... on level 1 of the Abyss. The game lasted 00:00:13 (38 turns). 15 the Skirmisher (Formicid Abyssal Knight) Turns: 38, Time: 00:00:13 Health: -1/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of blinking {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Found a corrupted altar of Lugonu. Found 29 sling bullets. Found a gateway leading out of the Abyss. d - a scroll labeled KIRUMO ZASI A small abomination comes into view. The small abomination is too close now for your liking. The small abomination completely misses you. You hit the small abomination. The small abomination is lightly damaged. The small abomination barely misses you. The small abomination hits you but does no damage. You hit the small abomination but do no damage. The small abomination is lightly damaged. The small abomination barely misses you. The small abomination hits you! Ouch! That really hurt! You hit the small abomination. The small abomination is moderately damaged. The small abomination hits you! You die... . . { .# #. ####. ... . #.#### . #@#.. .##. #x#.###.. # ###.#....# #.# #..##..##.......# . #......#.#....... #........ ..#..##.ยง ....##.......... ... .##...##..##.. ..# .. #.#. .#. ... . .. You could see a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | 15 the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 25 | Abyss:1 | Noticed a small abomination 38 | Abyss:1 | Slain by a small abomination Vault maps used: Action || total -------------------------++------- Melee: Hand axe || 3 Armor: Leather armour || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------