Dungeon Crawl Stone Soup version 0.22-a0-389-g8519d86 (webtiles) character file. 0 15 the Shield-Bearer (level 1, 18/18 HPs) Began as a Formicid Fighter on Apr 30, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (31 turns). 15 the Shield-Bearer (Formicid Fighter) Turns: 31, Time: 00:00:19 Health: 18/18 AC: 6 Str: 20 XL: 1 Next: 11% Magic: 1/1 EV: 7 Int: 7 God: Gold: 8 SH: 9 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 quarterstaff rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) g - a +0 hand axe Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - a scroll of remove curse {unknown} Potions d - a potion of might Comestibles f - a ration Skills: + Level 3.3 Fighting + Level 2.0 Staves + Level 3.3 Armour + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? You extend your mandibles. You dig through the rock wall. A rat comes into view. You retract your mandibles. You block the rat's attack. Found a hand axe. You thump the rat! You kill the rat! You see here a hand axe. g - a hand axe Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. .. ####### .## ##..<..## ..# #.......# #.# #.......# #.# #.......# #.## ##..≈≈§..# #####@.###..≈≈≈§≈.# ............#.≈≈$§≈.# ##########..#.≈§>≈§.# { ##.#.≈§[≈≈.# #.#.≈≈≈≈≈.# ###..≈≈≈..# #.......# #......?..# ............ There were no monsters in sight! Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 15 the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 31 | D:1 | Quit the game Vault maps used: D:1: lemuel_arrival_lava_pool Action || total -------------------------++------- Melee: Quarterstaff || 1 Abil: Dig || 1 Block: Shield || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 31 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 31 +---------+---------+-------+---------+---------+-------+---------