Dungeon Crawl Stone Soup version 0.22-a0-359-g5e80d7e (webtiles) character file. 0 15 the Skirmisher (level 1, 19/19 HPs) Began as a Hill Orc Monk on Apr 19, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (59 turns). 15 the Skirmisher (Hill Orc Monk) Turns: 59, Time: 00:00:32 Health: 19/19 AC: 1 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 10 God: Gold: 17 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: thin skeletal structure 1, agile 1, deformed body, screaming 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) g - a +0 short sword Missiles f - 18 bolts Armour b - a +0 robe (worn) Jewellery d - an uncursed ring of see invisible Scrolls e - a scroll of immolation {unknown} Potions i - a potion of flight {unknown} Comestibles c - a ration Skills: + Level 3.6 Fighting + Level 3.2 Long Blades + Level 2.4 Dodging + Level 1.5 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth) You are agile. (Dex +2) Armour fits poorly on your strangely shaped body. You occasionally shout uncontrollably at your foes. Message History You see here 18 bolts. f - 18 bolts There is a staircase leading out of the dungeon here. You see here a short sword. g - a short sword Found a viscous golden potion. You now have 17 gold pieces. h - a puce potion Found 2 scrolls labeled ECETIUXTYI. i - a viscous golden potion j - 2 scrolls labeled ECETIUXTYI As you read the scroll labeled ECETIUXTYI, it crumbles to dust. It is a scroll of identify. d - an uncursed ring of see invisible As you read the scroll of identify, it crumbles to dust. h - a potion of mutation You feel extremely strange. You feel the urge to shout. Your body twists and deforms. You feel agile. Your bones become slightly less dense. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### ##.# ........# .#.# #... .........#.#.# ... #.#.......##.# ... #.# #....@.#.# .. #.#.##.....#.# .. #.#⌠.......#.# .#######.#######..#.# ........<...........# .#######.#######..### ......⌠#.#⌠.......# ....##.#.#.##.....# .....#.#.#.#......# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 15 the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 58 | D:1 | Gained mutation: You occasionally shout uncontrollably at your foes. [potion of mutation] 58 | D:1 | Gained mutation: Armour fits poorly on your strangely shaped body. [potion of mutation] 58 | D:1 | Gained mutation: You are agile. (Dex +2) [potion of mutation] 58 | D:1 | Gained mutation: You have a somewhat thin skeletal structure. (Dex +2, Stealth) [potion of mutation] 59 | D:1 | Quit the game Vault maps used: D:1: matt_arrival_grand_opening Action || total -------------------------++------- Use: Scroll || 2 Potion || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 59 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------