Dungeon Crawl Stone Soup version 0.22-a0-247-gbddf880 (webtiles) character file. 39 15 the Conjurer (level 3, 14/26 HPs) Began as a Draconian Conjurer on Feb 26, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:11:40 (760 turns). 15 the Conjurer (Draconian Conjurer) Turns: 760, Time: 00:11:41 Health: 14/26 AC: 5 Str: 11 XL: 3 Next: 26% Magic: 0/6 EV: 12 Int: 15 God: Gold: 34 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . c - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) d - a +0 short sword Missiles b - 4 poisoned needles (quivered) Potions e - a potion of ambrosia f - a potion of curing {unknown} Comestibles a - 2 rations g - 2 chunks of flesh Skills: + Level 0.1 Fighting + Level 0.5 Short Blades + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... b - Searing Ray Conj ###... 4% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a spear The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray misses the gnoll. The gnoll hits you from afar with a spear. A gnoll and Sigmund come into view. Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you from afar with a spear. There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### #....# ..#####.##.# ..@.....##.##### ......g..g.@...# ......#.#...##.# ....#.......##.# ....#.###...##.# ... #.#........# .. #.#.##..#### #........## #..#...#..# #....#<...# You could see 2 gnolls. Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 bats 2 giant cockroaches (D:1) 2 goblins (D:1) 7 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 15 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 130 | D:1 | Reached XP level 2. HP: 14/20 MP: 5/5 180 | D:1 | Learned a level 2 spell: Searing Ray 714 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 755 | D:2 | Noticed Sigmund 760 | D:2 | Quit the game Vault maps used: D:1: dpeg_arrival_shelter D:2: grunt_temple_overflow_open, first_ration, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.5 Spellcasting | | 2.1 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Short sword || 54 Tailslap || 11 Cast: Magic Dart || 11 Searing Ray || 7 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 1 Armor: Skin || 16 Dodge: Dodged || 35 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 56 | 0.0 | 0 | 23 | 0.0 | 760 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 42 | 0.0 | 0 | 21 | 0.0 | 720 D:2 | 0 | 14 | 0.0 | 0 | 2 | 0.0 | 40 +---------+---------+-------+---------+---------+-------+---------