Dungeon Crawl Stone Soup version 0.22-a0-374-g5dfd9e3 (webtiles) character file. 2 12572944 the Insei (level 1, 15/15 HPs) Began as a Merfolk Transmuter on Apr 26, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:03 (40 turns). 12572944 the Insei (Merfolk Transmuter) Turns: 40, Time: 00:01:04 Health: 15/15 AC: 2 Str: 10 XL: 1 Next: 30% Magic: 0/3 EV: 13 Int: 12 God: Gold: 15 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: appendage A: change form in water, swift swim, stealthy swim, horns 2 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Missiles a - 12 arrows Armour b - a +0 robe (worn) Comestibles d - 2 rations Skills: + Level 1.1 Fighting + Level 2.7 Dodging + Level 3.3 Unarmed Combat + Level 2.0 Spellcasting + Level 2.7 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a pair of horns on your head. Message History You hit the goblin. Your headbutt misses the goblin. The goblin is severely wounded. You hit the goblin. You kill the goblin! You start resting. Your horns disappear. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. A frilled lizard comes into view. The frilled lizard hisses angrily. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. The frilled lizard hisses. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### #.†...... #@# #.# #.# #.#### #....# #..#.# .# #..#.########.(# #..#.#.........# ...#............ There were no monsters in sight! Vanquished Creatures A goblin (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 12572944 the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 40 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_water_temple_mockup, serial_bayou, serial_bayou_pond_e, serial_bayou_pond_a, serial_bayou_pond_a, serial_bayou_pond_d, serial_bayou_pond_b Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Beastly Appendage || 4 Dodge: Dodged || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 40 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 40 +---------+---------+-------+---------+---------+-------+---------