102938475621 the Dungeon (0, 0, D) a +0 buckler of poison resistance (18, 0, D) a cursed staff of air (19, 0, D) a +0 quarterstaff (0, 1, D) 20 sling bullets (1, 1, D) a plain deck of wonders (10, 1, D) an uncursed staff of poison (19, 1, D) a +0 spear (10, 4, D) a +0 long sword (11, 4, D) a +0 morningstar a +0 plate armour a +0 longbow 43 arrows a +1 leather armour of cold resistance (27, 4, D) a +0 rapier a cursed +0 cloak a +2 great sword of flaming a fire giant corpse (0, 5, D) a +2 buckler of fire resistance (10, 5, D) 5 arrows (18, 5, D) a +0 leather armour (19, 5, D) the +5 dagger of Trog's Castigation {pierce, rPois Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from poison. (0, 6, D) a +5 quick blade (9, 6, D) a +0 glaive (11, 6, D) a +0 trident a +0 robe (19, 6, D) a cursed +5 rod of destruction (14/14) (-10, 7, D) an uncursed ring of wizardry (-9, 7, D) an uncursed ring of wizardry (-2, 7, D) a +0 glaive (8, 7, D) a +0 spear (11, 7, D) a +0 great mace a +3 whip of holy wrath a +0 robe a potion of poison a +0 arbalest 5 bolts (-10, 8, D) an uncursed ring of wizardry (-9, 8, D) an uncursed ring of wizardry (-1, 8, D) a +0 flail (1, 8, D) a +2 demon whip of freezing (2, 8, D) a +0 flail (3, 8, D) a +1 great sword of flaming (7, 8, D) a +0 robe (9, 8, D) a +0 mace a +2 hat of see invisible (10, 8, D) a +1 morningstar of protection a +0 robe (21, 8, D) a +3 battleaxe a +0 chain mail (-10, 9, D) a +4 chain mail of fire resistance (7, 9, D) 2 bolts (still there?) a bolt (still there?) a +3 vampiric demon whip (still there?) a +0 robe (still there?) a +0 buckler (still there?) (19, 9, D) a large rock (20, 9, D) a large rock (22, 9, D) 2 large rocks (22, 10, D) a large rock (22, 11, D) a +0 great sword a +0 chain mail (10, 15, D) a plain deck of escape (14, 15, D) a +0 scimitar of flaming (16, 15, D) a cursed -2 trident (18, 15, D) a +0 giant club (9, 16, D) the Compendium of Supportive Cold Spells Type Level a - Freeze Ice 1 b - Summon Butterflies Summoning 1 c - Ensorcelled Hibernation Hexes/Ice 2 d - Summon Ice Beast Ice/Summoning 4 e - Metabolic Englaciation Hexes/Ice 5 f - Summon Hydra Summoning 7 (11, 16, D) a +0 spear a +1 greatsling of flaming a +1 buckler of protection the +9 long sword "Secret Weapon" {flame, rPois MR+ Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It protects you from poison. It affects your resistance to hostile enchantments. (13, 16, D) the +8 demon blade "Leech" {vamp, rN+ AC-2 EV-2 Str-2 Int-2 Dex-2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your AC (-2). It affects your evasion (-2). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It protects you from negative energy. (15, 16, D) a +0 giant spiked club a +0 giant spiked club (17, 16, D) a +0 robe (24, 16, D) a cursed +0 halberd (26, 16, D) a +0 halberd (31, 16, D) a +1 whip of holy wrath (still there?) a +0 dagger (still there?) (34, 16, D) a large rock (4, 17, D) a plain deck of wonders (12, 17, D) a +0 dagger a +0 arbalest 20 bolts an uncursed ring of sustain attributes (14, 17, D) 8 javelins of returning (16, 17, D) a +0 giant club a +0 giant spiked club a +0 spear a +0 robe (18, 17, D) a +0 giant club a +0 giant club (24, 17, D) a +0 long sword (25, 17, D) a +0 whip (still there?) a +0 club (still there?) a cursed -1 halberd (still there?) a +0 robe (still there?) (31, 17, D) a +0 battleaxe a +0 chain mail an ice dragon corpse (13, 18, D) a +10 plate armour of ponderousness a +1 vampiric demon whip the +1 robe "Penkos" {+Fly Str+4} It affects your strength (+4). It lets you fly. (25, 18, D) a +0 spear a +0 robe (31, 18, D) a +0 war axe of flaming a +0 chain mail 8 tomahawks of dispersal a human corpse an ice dragon corpse (12, 19, D) a +0 spear a +0 robe (23, 19, D) a +0 spear (30, 19, D) a large rock (31, 19, D) 2 large rocks a stone giant corpse (32, 19, D) a large rock a +0 halberd (34, 19, D) a +0 arbalest 16 bolts (38, 19, D) a +0 war axe a +0 chain mail (42, 19, D) a bolt (44, 19, D) a bolt of penetration (45, 19, D) a bolt of penetration 2 bolts (60, 19, D) a +1 longbow of freezing 8 poisoned javelins (32, 20, D) a +0 great mace a +1 arbalest of freezing 19 bolts a +0 chain mail (34, 20, D) a +0 short sword a +0 scale mail (36, 20, D) a +0 short sword (37, 20, D) a +1 long sword of holy wrath (38, 20, D) a +2 battleaxe of electrocution a +0 plate armour a +0 long sword a +0 plate armour (39, 20, D) a bolt (41, 20, D) a +0 dire flail a +0 plate armour (42, 20, D) a +0 battleaxe a +0 chain mail (43, 20, D) a bolt (45, 20, D) a bolt a +0 scimitar a +0 long sword a +0 plate armour (46, 20, D) a +0 arbalest 19 bolts (61, 20, D) a +4 scimitar of flaming (24, 21, D) a +1 glaive a +0 chain mail (25, 21, D) a +5 giant club (31, 21, D) a bolt a +0 long sword (46, 21, D) a bolt (47, 21, D) a +0 arbalest 15 bolts (24, 22, D) the Catalogue of Captivating Transmigration Spells Type Level a - Beastly Appendage Transmutation 1 b - Tukima's Dance Hexes 3 c - Alistair's Intoxication Transmutation/Poison 4 d - Mass Confusion Hexes 6 e - Hydra Form Transmutation 6 (33, 22, D) a +1 long sword of slicing (34, 22, D) a +3 glaive (40, 22, D) the cursed +1 mace "Henefuwn" {flame, rF+ MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It affects your magic capacity (+9). It has a curse placed upon it. (41, 22, D) a +5 broad axe (46, 22, D) a +0 short sword a +0 leather armour (47, 22, D) a +0 arbalest 15 bolts of penetration (52, 22, D) the cursed +0 plate armour of Zeumui {rF+ MR+} It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (53, 22, D) a +6 chain mail (60, 22, D) a +0 leather armour (24, 23, D) a +1 glaive of venom (33, 23, D) a +3 giant spiked club (34, 23, D) a +3 double sword (40, 23, D) a +3 great mace (41, 23, D) a +3 longbow (52, 23, D) a +4 ring mail (53, 23, D) a +7 scale mail (60, 23, D) a +4 fire dragon armour (47, 24, D) a +0 war axe a +0 chain mail a bolt (-10, 25, D) a +2 quarterstaff (-9, 25, D) a +2 mace (-8, 25, D) a +2 hand axe (45, 25, D) a +1 battleaxe of chopping (-10, 26, D) a +2 trident (-9, 26, D) a +2 dagger (-8, 26, D) a +2 falchion (-4, 26, D) 2 scrolls of vulnerability (-3, 26, D) 10 stones an uncursed staff of energy (38, 26, D) a +0 dire flail a +0 plate armour (30, 27, D) a +0 hand axe a +0 robe a cursed +0 large shield (-5, 28, D) a stone (8, 28, D) a +0 scythe of venom (52, 28, D) a +3 dire flail of protection a +2 morningstar of protection a +1 flail of crushing a +0 flail a +5 plate armour a +4 chain mail a +3 ring mail a +0 helmet a +0 leather armour (62, 28, D) a +0 battleaxe (30, 29, D) a +0 rapier a +0 scale mail (33, 29, D) a +3 battleaxe (34, 29, D) a +5 broad axe (35, 29, D) a +0 short sword of freezing (36, 29, D) a +5 dire flail (38, 29, D) a +4 whip of draining (43, 29, D) 50 arrows (44, 29, D) 50 arrows (49, 29, D) 50 bolts (50, 29, D) 50 bolts (58, 29, D) a +4 fire dragon armour (60, 29, D) a +4 ring mail (33, 30, D) a +3 great sword (34, 30, D) a +5 quick blade (35, 30, D) a +3 arbalest of evasion (36, 30, D) a +3 glaive (38, 30, D) a +2 war axe of chopping (39, 30, D) the +5 hand axe of Integrity {drain, rElec} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. (43, 30, D) 50 arrows (44, 30, D) 50 arrows (49, 30, D) 50 bolts (50, 30, D) 50 bolts (54, 30, D) a +2 chain mail of poison resistance (58, 30, D) a +3 storm dragon armour (59, 30, D) a +1 pair of gloves (60, 30, D) a +4 ring mail (-10, 31, D) a +0 club (-8, 31, D) a +0 dagger (-7, 31, D) 2 stones (62, 31, D) a +2 vampiric glaive a cursed +0 robe (-9, 32, D) a +0 dagger (62, 32, D) a +0 whip a +2 long sword of slicing (63, 32, D) a +0 glaive (-12, 33, D) a cursed +0 spear (16, 33, D) a +0 trident of protection (18, 33, D) a +2 battleaxe of chopping a +0 plate armour (19, 33, D) 5 curare-tipped needles (51, 33, D) the ring "Ocinir" {+Fly rElec rPois SInv} [ring of see invisible] It insulates you from electricity. It protects you from poison. It lets you see invisible. It lets you fly. (52, 33, D) the ring of Xemoizy {+Inv rC+ rN+ Dex-2} [ring of protection from cold] It affects your dexterity (-2). It protects you from cold. It protects you from negative energy. It lets you turn invisible. (53, 33, D) the ring of the Princess {rF+ Int+2} [ring of protection from fire] It affects your intelligence (+2). It protects you from fire. (54, 33, D) the ring of the Enemy {Wiz rPois rF+ MR+} [ring of wizardry] It improves your spell success rate. It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. (55, 33, D) a +5 ring of slaying (56, 33, D) the ring "Vaukiny" {Wiz rPois MR+ SInv} [ring of wizardry] It improves your spell success rate. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. (57, 33, D) a +6 ring of protection an uncursed ring of protection from fire an uncursed ring of positive energy an uncursed ring of wizardry a +3 ring of strength a +3 ring of strength an uncursed ring of ice (58, 33, D) the ring "Yneerph" {Ice +Blink +Fly} [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It lets you fly. It lets you blink. (61, 33, D) a +0 dagger a +0 robe a +0 halberd (62, 33, D) a +0 scimitar (63, 33, D) a +0 trident (unseen) (-12, 34, D) a +0 giant spiked club (45, 34, D) a book of Dreams (47, 34, D) a +0 dagger a +0 ring mail (53, 34, D) the ring of Relativism {rPois MR+ Int+2} [ring of protection from magic] It affects your intelligence (+2). It protects you from poison. It affects your resistance to hostile enchantments. (54, 34, D) the ring of Exug {Int+6 Dex+2 Slay+3} [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). (55, 34, D) the ring of Deufuck {rPois EV+6 Str-3 Dex+4} [ring of evasion] It affects your evasion (+6). It affects your strength (-3). It affects your dexterity (+4). It protects you from poison. (56, 34, D) the ring "Ushoudd" {Fire Str-5 Int+3} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (-5). It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. (57, 34, D) a +5 ring of slaying (15, 35, D) a +2 quarterstaff of chaos a +0 cloak (-6, 36, D) a +1 long sword of flaming (-5, 36, D) a +2 quarterstaff of speed (45, 36, D) a book of the Tempests (47, 36, D) a book of Beasts (-8, 37, D) a +2 plate armour (-7, 37, D) a +0 hand axe of chopping (-6, 37, D) a +2 dagger of venom (-5, 37, D) a +2 trident of piercing (17, 37, D) a +0 rapier a +0 leather armour (32, 37, D) a +0 flail (45, 37, D) Xoczeudu's Papyrus of Evil Magic Spells Type Level a - Regeneration Charms/Necromancy 3 b - Cigotuvi's Embrace Necromancy 5 c - Dispel Undead Necromancy 5 (47, 37, D) a book of the Dragon (58, 37, D) a +1 whip of draining a +0 robe (62, 37, D) an uncursed staff of energy (12, 38, D) a +0 long sword a +0 plate armour (13, 38, D) a +1 great mace of crushing a +0 chain mail (26, 38, D) a +0 mace (45, 38, D) a book of Clouds (47, 38, D) a book of Flames (59, 38, D) a +0 spear a +0 robe (63, 38, D) a crystal ball of energy (11, 39, D) a +0 bardiche a +0 arbalest a +0 chain mail 21 bolts (12, 39, D) a +0 great sword a +0 chain mail (19, 39, D) 7 needles of sleeping (27, 39, D) a +0 dagger a +0 robe a +0 giant club a +0 giant club a +0 mace of holy wrath a +0 dagger a +0 robe (62, 39, D) an uncursed staff of power (45, 40, D) a book of Dreams (47, 40, D) a book of Transfigurations (50, 40, D) a +0 long sword a +0 leather armour (5, 41, D) a +4 chain mail (42, 41, D) a book of Summonings (45, 41, D) a book of Annihilations (47, 41, D) a book of Conjurations (-4, 42, D) a +0 falchion a +0 robe a +0 whip (6, 42, D) a +0 pair of boots (41, 42, D) a cursed -1 trident (42, 42, D) a +1 ring mail of fire resistance (45, 42, D) a manual of Summonings (47, 42, D) a book of the Dragon (-3, 43, D) a +0 dagger a +0 robe (5, 43, D) a +2 war axe of freezing (6, 43, D) a +2 halberd of venom (41, 43, D) 18 bolts (53, 43, D) the ring of Cuenid {rF+ Str+2 Slay+5} [ring of slaying] It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. (54, 43, D) the amulet "Lusmuit" {Ward *Confuse rN+ Str+6 Stlth+} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your strength (+6). It protects you from negative energy. It may confuse you when you take damage. It makes you more stealthy. (55, 43, D) the amulet "Ufaxt" {rCorr rC- Int+6} [amulet of resist corrosion] It protects you from acid and corrosion. It affects your intelligence (+6). It makes you vulnerable to cold. (-4, 44, D) a cursed +3 falchion of freezing a +0 robe (6, 44, D) a +2 scimitar of flaming (16, 44, D) a +2 vampiric scythe (39, 44, D) a +0 pair of boots (42, 44, D) 28 bolts (45, 44, D) a book of Transfigurations (51, 44, D) the amulet of the Skies Above {Inacc Int+4 Dex+3 SInv} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+4). It affects your dexterity (+3). It lets you see invisible. (53, 44, D) the ring of Megalomania {rN+ Int+6 Slay+5} [ring of slaying] It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from negative energy. (54, 44, D) the amulet of Cukhlytel {Stasis *Confuse rF- Str+2 SInv} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your strength (+2). It makes you vulnerable to fire. It lets you see invisible. It may confuse you when you take damage. (55, 44, D) the amulet of Wyvir {rCorr rF+ Dex+4} [amulet of resist corrosion] It protects you from acid and corrosion. It affects your dexterity (+4). It protects you from fire. (56, 44, D) the ring "Qozatiuk" {Wiz *Confuse rPois rC- Slay+4} [ring of wizardry] It improves your spell success rate. It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you vulnerable to cold. It protects you from poison. It may confuse you when you take damage. (5, 45, D) a +0 lajatang (6, 45, D) a +2 rapier of draining (13, 45, D) 4 needles of confusion (14, 45, D) a +0 trident (38, 45, D) a +2 long sword of electrocution (39, 45, D) a scroll of random uselessness (42, 45, D) an uncursed ring of poison resistance (52, 45, D) the ring of Freedom {Ice rN++ Str+6 Dex-3} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+6). It affects your dexterity (-3). It makes you vulnerable to fire. It protects you from cold. It greatly protects you from negative energy. (53, 45, D) the amulet "Tewus" {Stasis Str-5 Int+4 Dex+4 Slay+3} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your strength (-5). It affects your intelligence (+4). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). (54, 45, D) the amulet of Voboex {+Rage rN+} [amulet of rage] It protects you from negative energy. It lets you go berserk. (55, 45, D) the amulet "Usicyis" {Stasis rF+ MR+} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It protects you from fire. It affects your resistance to hostile enchantments.