ERROR in 'mon-cast.cc' at line 1721: Unknown monster spell 'Random Effects' cast by Ijyb Version: Dungeon Crawl Stone Soup 0.24-a0-263-gbee43f9 Platform: unix Bits: 64 Game mode: sprint Tiles: online Command line: /usr/games/crawl-git-bee43f90e2 -name 102938475621 -rc /dgldir/rcfiles/crawl-git/102938475621.rc -macro /dgldir/rcfiles/crawl-git/102938475621.macro -morgue /dgldir/morgue/102938475621/ -sprint -webtiles-socket /crawl-master/webserver/sockets/102938475621:2019-04-19.15:22:55.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 16 stack frames. /usr/games/crawl-git-bee43f90e2(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x607aa3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-bee43f90e2(_Z13do_crash_dumpv+0x419) [0x60f8a9]: do_crash_dump() /usr/games/crawl-git-bee43f90e2(_Z20crash_signal_handleri+0x9c) [0x607d2c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x360b0) [0x7f7630eab0b0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f7631245b7b]: /usr/games/crawl-git-bee43f90e2() [0x60ef19] /usr/games/crawl-git-bee43f90e2() [0x60f338] /usr/games/crawl-git-bee43f90e2(_Z15mons_spell_beamPK7monster10spell_typeib+0x1343) [0x8bfa63]: mons_spell_beam(monster const*, spell_type, int, bool) /usr/games/crawl-git-bee43f90e2(_Z15setup_mons_castPK7monsterR4bolt10spell_typebb+0xc0) [0x8c0b40]: setup_mons_cast(monster const*, bolt&, spell_type, bool, bool) /usr/games/crawl-git-bee43f90e2(_Z19handle_monster_moveP7monster+0x13ba) [0x8b035a]: handle_monster_move(monster*) /usr/games/crawl-git-bee43f90e2(_Z15handle_monstersb+0x815) [0x8b1a75]: handle_monsters(bool) /usr/games/crawl-git-bee43f90e2(_Z12world_reactsv+0xc7) [0xc286e7]: world_reacts() /usr/games/crawl-git-bee43f90e2() [0xc2c77e] /usr/games/crawl-git-bee43f90e2(main+0x54d) [0xc308cd]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f7630e967ed]: /usr/games/crawl-git-bee43f90e2() [0x5622b9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.04-0ubuntu2.1) 7.4-2012.04 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f763124584e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f763124584e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000060815b in call_gdb (file=0x7f7631230180) at crash.cc:435 gdb = attach_cmd = "attach 5719\000\000\000\000\000\000\000\000" #2 0x000000000060f8c9 in do_crash_dump () at dbg-asrt.cc:677 dir = "/dgldir/morgue/102938475621/" signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR in 'mon-cast.cc' at line 1721: Unknown monster spell 'Random Effects' cast by Ijyb" file = 0x7f7631230180 t = 1555687420 name = "/dgldir/morgue/102938475621/crash-102938475621-20190419-152340.txt", '\000' #3 0x0000000000607d2c in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007f7631245b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x000000000060ef19 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffcca33a250 "ERROR in 'mon-cast.cc' at line 1721: Unknown monster spell 'Random Effects' cast by Ijyb", assert=) at dbg-asrt.cc:808 No locals. #7 0x000000000060f338 in die (file=0xc565b0 "mon-cast.cc", line=1721, format=) at dbg-asrt.cc:868 tmp = "Unknown monster spell 'Random Effects' cast by Ijyb", '\000' mesg = "ERROR in 'mon-cast.cc' at line 1721: Unknown monster spell 'Random Effects' cast by Ijyb", '\000' args = {{gp_offset = 40, fp_offset = 48, overflow_arg_area = 0x7ffcca33ab40, reg_save_area = 0x7ffcca33aa70}} #8 0x00000000008bfa63 in mons_spell_beam (mons=mons@entry=0x126a2c8, spell_cast=SPELL_DELAYED_FIREBALL, spell_cast@entry=SPELL_RANDOM_EFFECTS, power=33, check_validity=check_validity@entry=false) at mon-cast.cc:1721 beam = {origin_spell = SPELL_RANDOM_EFFECTS, range = 7, glyph = 42 U'*', colour = 255 '\377', flavour = BEAM_NONE, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 1, size = 0}, ench_power = 11, hit = -1, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 1, source_name = "Ijyb", name = "****", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = -902582296, can_see_invis = false, nightvision = false, message_cache = std::set with 0 elements} real_spell = SPELL_RANDOM_EFFECTS logic = 0x0 #9 0x00000000008c0b40 in setup_mons_cast (mons=0x126a2c8, pbolt=..., spell_cast=SPELL_DELAYED_FIREBALL, evoke=, check_validity=) at mon-cast.cc:1946 power = theBeam = {origin_spell = SPELL_RANDOM_EFFECTS, range = 7, glyph = 42 U'*', colour = 255 '\377', flavour = BEAM_NONE, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 1, size = 0}, ench_power = 11, hit = -1, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 1, source_name = "Ijyb", name = "****", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = -902582296, can_see_invis = false, nightvision = false, message_cache = std::set with 0 elements} #10 0x00000000008b035a in _handle_wand (mons=...) at mon-act.cc:1103 wand = 0x123ec18 beem = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 12, y = 22}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 1, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 19335912, can_see_invis = false, nightvision = false, message_cache = std::set with 0 elements} mzap = kind = #11 handle_monster_move (mons=0x126a2c8) at mon-act.cc:1805 friendly_or_near = beem = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 12, y = 22}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 1, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 19335912, can_see_invis = false, nightvision = false, message_cache = std::set with 0 elements} disabled = old_energy = 83 entry = non_move_energy = 10 #12 0x00000000008b1a75 in handle_monsters (with_noise=) at mon-act.cc:2352 mon = 0x126a2c8 oldspeed = 83 tries = #13 0x0000000000c286e7 in world_reacts () at main.cc:2243 No locals. #14 0x0000000000c2c77e in _input () at main.cc:1182 player_disabled = {was_disabled = false} #15 0x0000000000c308cd in _launch_game () at main.cc:468 game_start = true ccon = {cstate = false, smartcstate = false} #16 _launch_game_loop () at main.cc:377 game_ended = false #17 main (argc=, argv=) at main.cc:331 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-bee43f90e2/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-bee43f90e2/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-bee43f90e2/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (10, 21): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, 102938475621 the Gargoyle Fire Elementalist. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. She is carrying a wand of random effects (9). Ijyb shouts! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a strong urge to attack something. Ijyb barely misses you. There is an open door here. You punch Ijyb! Ijyb is moderately wounded. Ijyb hits you. You closely miss Ijyb. Ijyb is moderately wounded. You hit Ijyb. Ijyb is heavily wounded. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.24-a0-263-gbee43f9 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_MOVE_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [102938475621] Species: Gargoyle Job: Fire Elementalist HP: 13/15; mods: 0/0 MP: 3/3; mod: 0 Stats: 16 (16) 15 (15) 10 (10) Position: (12, 22), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: open door Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/42 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/50 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 0 | 0 | 1 | 151 | 81/142 Stealth | X | 0 | 0 | 2 | 127 | 21/106 Shields | | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 2 | 179 | 1/178 Conjurations | X | 1 | 50 | 1 | 51 | 9/84 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | | 0 | 0 | 0 | 0 | 0/70 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 1 | 50 | 3 | 301 | 1/200 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/70 Earth Magic | | 0 | 0 | 0 | 0 | 0/35 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #10: 96 Attributes: #49: 6351 #59: 1 Mutations: negative energy resistance: 1 (innate) electricity resistance: 1 (innate) unbreathing: 1 (innate) petrification resistance: 1 (innate) rot immunity: 1 (innate) Inventory bugs: Equipment: eq slot #6, inv slot #0: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 1 at (28, 26): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 33 size_min: 4 size_max: 4 pow_max: 4 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn sub_type: countdown delay_min: 5 buildup_turns: 0 listener_only: false delay_max: 5 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 8 pow_rolls: 3}}}} Lua marker 2 at (34, 36): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 33 size_min: 4 size_max: 4 pow_max: 4 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn sub_type: countdown delay_min: 5 buildup_turns: 0 listener_only: false delay_max: 5 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 8 pow_rolls: 3}}}} Lua marker 3 at (37, 28): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 5 size_min: 3 size_max: 3 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 6 type: turn sub_type: countdown delay_min: 10 buildup_turns: 0 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: noxious fumes props: walk_dist: 5 pow_rolls: 3}}}} Lua marker 4 at (38, 21): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 33 size_min: 4 size_max: 4 pow_max: 4 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn sub_type: countdown delay_min: 5 buildup_turns: 0 listener_only: false delay_max: 5 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 8 pow_rolls: 3}}}} Lua marker 5 at (42, 32): {{{{ CLASS: FogMachine pow_min: 3 spread_buildup_time: 1 listeners: spread_rate: 2 size_min: 3 size_max: 3 pow_max: 4 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 16 type: turn sub_type: countdown delay_min: 20 buildup_turns: 0 listener_only: false delay_max: 20 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 14 pow_rolls: 3}}}} Lua marker 6 at (45, 22): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 33 size_min: 4 size_max: 4 pow_max: 4 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn sub_type: countdown delay_min: 5 buildup_turns: 0 listener_only: false delay_max: 5 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 8 pow_rolls: 3}}}} Lua marker 7 at (46, 42): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 4 size_min: 10 size_max: 10 pow_max: 3 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 4 type: turn sub_type: countdown delay_min: 4 buildup_turns: 0 listener_only: false delay_max: 4 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: foul pestilence props: walk_dist: 6 pow_rolls: 3}}}} Lua marker 8 at (58, 23): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 4 size_min: 10 size_max: 10 pow_max: 3 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 2 type: turn sub_type: countdown delay_min: 2 buildup_turns: 0 listener_only: false delay_max: 2 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: steam props: walk_dist: 5 pow_rolls: 3}}}} Lua marker 9 at (61, 28): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 33 size_min: 4 size_max: 4 pow_max: 4 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn sub_type: countdown delay_min: 5 buildup_turns: 0 listener_only: false delay_max: 5 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 8 pow_rolls: 3}}}} Lua marker 10 at (66, 39): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 5 size_min: 3 size_max: 3 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 6 type: turn sub_type: countdown delay_min: 10 buildup_turns: 0 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: noxious fumes props: walk_dist: 5 pow_rolls: 3}}}} Lua marker 11 at (69, 32): {{{{ CLASS: FogMachine pow_min: 3 spread_buildup_time: 1 listeners: spread_rate: 2 size_min: 3 size_max: 3 pow_max: 4 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 16 type: turn sub_type: countdown delay_min: 20 buildup_turns: 0 listener_only: false delay_max: 20 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 14 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>