100101001 Level 1 of the Dungeon (5, -5, D:1) a +0 whip (9, -6, D:1) a stone (12, 1, D:1) a +0 dagger (13, 11, D:1) a +0 club (35, 4, D:1) a stone (37, 4, D:1) a stone (41, 4, D:1) a +0 dagger (41, 10, D:1) a cursed +0 ring mail (46, 25, D:1) a +0 club (47, -20, D:1) a +2 dagger of venom (47, 16, D:1) a +0 club (48, 19, D:1) 10 poisoned needles (54, 6, D:1) a +0 robe (60, -18, D:1) a stone (60, -16, D:1) 4 stones (62, -13, D:1) a +0 short sword (64, -11, D:1) a +0 robe (66, -20, D:1) a +0 leather armour Level 2 of the Dungeon (2, -5, D:2) a +0 chain mail (2, 21, D:2) a +0 short sword (10, 20, D:2) 18 sling bullets (31, -18, D:2) a +0 mace (39, -3, D:2) a cursed -2 whip (40, -23, D:2) a +0 club a +0 hunting sling (40, -5, D:2) a +2 halberd of freezing (43, -6, D:2) a +0 club (46, 13, D:2) a +0 club (54, -7, D:2) a +0 short sword (61, -7, D:2) an uncursed ring of teleportation Level 3 of the Dungeon (0, 0, D:3) 13 sling bullets (11, -8, D:3) a +0 whip (12, -8, D:3) a +0 dagger (14, -12, D:3) a +0 leather armour (22, -22, D:3) 15 arrows (24, 4, D:3) 3 large rocks (35, -12, D:3) a +0 leather armour (44, -5, D:3) a +0 leather armour (48, 3, D:3) a +0 dagger (51, 14, D:3) a cursed -3 club (52, 15, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 trident (7, 0, D:4) a +0 robe (12, 11, D:4) a +0 ring mail (21, 21, D:4) a +0 shortbow 5 arrows (24, -17, D:4) 22 arrows (24, 9, D:4) a +0 dagger a +0 robe (25, 7, D:4) a +0 short sword of holy wrath a +0 scale mail (32, -26, D:4) a +0 scale mail (35, 9, D:4) a +0 falchion (36, 5, D:4) a +0 leather armour (40, -9, D:4) a +0 rapier (46, -25, D:4) a +3 quarterstaff of chaos (46, -24, D:4) a +0 mace (46, -14, D:4) 8 arrows Level 5 of the Dungeon [Shop] Yffoth's Antique Weapon Emporium the cursed +1 trident "Bakkol" {drain, Str+2} (526 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It has a curse placed upon it. a +0 rapier (108 gold) a +3 morningstar (567 gold) the cursed +3 flail of the Unliving {speed, rN+} (909 gold) Attacks with this weapon are significantly faster. It protects you from negative energy. It has a curse placed upon it. a +0 falchion (81 gold) a +0 long sword (94 gold) a cursed -3 falchion (2 gold) a +0 arbalest (121 gold) (0, 0, D:5) a cursed ring of teleportation (6, 0, D:5) a +0 quarterstaff (15, 9, D:5) a +0 long sword (15, 17, D:5) a +0 long sword (15, 35, D:5) 21 bolts (23, 14, D:5) a +0 dagger a +0 robe a +0 club a +0 scale mail (24, 14, D:5) a +0 mace a +0 scale mail (24, 15, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (0, 7, D:6) a +0 longbow (23, 18, D:6) a +0 hand axe a +0 leather armour (35, -1, D:6) a +0 short sword (38, 7, D:6) a +0 flail (45, 7, D:6) a +0 robe (45, 33, D:6) a cursed +0 chain mail a +0 trident (45, 34, D:6) a +0 robe a +0 dagger a +0 leather armour a cursed -3 flail (45, 35, D:6) a +0 robe a +0 dagger (45, 36, D:6) a +0 whip (51, 48, D:6) a +0 scale mail (56, 53, D:6) a +0 battleaxe a +0 plate armour (57, 53, D:6) a +0 short sword Level 7 of the Dungeon (4, -22, D:7) a +0 chain mail (7, -25, D:7) a +0 shortbow 19 arrows (16, -19, D:7) a jackal corpse (skeletalised by now) (17, -19, D:7) a jackal corpse (skeletalised by now) (18, -19, D:7) a ball python corpse (skeletalised by now) (40, -24, D:7) a +0 spear (46, -28, D:7) a jackal corpse (47, -27, D:7) a jackal corpse (48, -27, D:7) a hippogriff skeleton (50, -16, D:7) the +7 arbalest "Runnuirph" {penet, rC+ MR+ SInv} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. (53, -16, D:7) a leopard gecko corpse