100101001 Level 1 of the Dungeon (0, 0, D:1) a stone (1, 1, D:1) a stone (3, 1, D:1) 3 stones (4, 1, D:1) a cursed -2 club (5, 3, D:1) a +0 short sword (6, -27, D:1) a +0 club (6, 1, D:1) 20 arrows (8, -33, D:1) a +0 dagger (9, -18, D:1) a +0 dagger (20, 5, D:1) a +0 club (23, 10, D:1) a +0 club (24, -25, D:1) a +0 dagger (25, 2, D:1) a +0 club (47, -1, D:1) 16 stones (67, -34, D:1) a +0 dagger (69, -27, D:1) 10 stones Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +11 dagger of the Gloaming {flame, rElec Int+2} (7680 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It insulates you from electricity. the ring of Uwyixaow {MR+ Str+4 Dex+3} (4590 gold) [ring of strength] It affects your strength (+4). It affects your dexterity (+3). It affects your resistance to hostile enchantments. the cursed +1 mace of Imminent Death {protect, MR+ Stlth+} (2100 gold) It protects the one who uses it against injury (+AC on strike). It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. the ring "Bopp" {rElec rF- rN+ Str+4 Int+4} (4660 gold) [ring of intelligence] It affects your strength (+4). It affects your intelligence (+4). It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. (0, 0, D:2) a stone (1, -1, D:2) a stone (2, -1, D:2) a stone (6, -3, D:2) a +0 short sword (7, 26, D:2) a +0 scale mail (9, 10, D:2) a +0 dagger (26, -9, D:2) a +0 spear (31, -12, D:2) 10 stones (31, 12, D:2) a cursed +0 dagger (31, 22, D:2) 23 arrows (37, -15, D:2) a +0 mace (40, -13, D:2) a +0 club (unseen) (43, -16, D:2) a +0 whip a +0 halberd (53, 18, D:2) a +0 shield Level 3 of the Dungeon (0, 0, D:3) a scroll of immolation (9, 0, D:3) a +0 club (12, 15, D:3) 25 stones (15, 6, D:3) a +0 hand axe (18, -18, D:3) a stone (20, -18, D:3) 2 stones (20, 3, D:3) a potion of haste (20, 6, D:3) a +0 halberd (36, 19, D:3) a cursed -3 club (39, -4, D:3) a +0 ring mail (39, 4, D:3) a cursed -3 hand axe (44, 16, D:3) a +0 dagger of venom Level 4 of the Dungeon (9, -50, D:4) a +0 robe (22, -10, D:4) a scroll of immolation (23, -35, D:4) a +0 war axe (26, -4, D:4) Sif Muna's Incunabulum of Enchantment Spells Type Level a - Corona Hexes 1 (30, -21, D:4) 29 stones (35, -26, D:4) a +0 dagger (35, -24, D:4) 21 stones (36, -39, D:4) a +0 ring mail (39, -29, D:4) a +0 leather armour a +0 short sword a +0 leather armour (39, -27, D:4) a +0 trident (40, -29, D:4) a +0 dagger a +0 robe (40, -28, D:4) a +0 scale mail a +0 hand axe (41, -54, D:4) a +0 mace (44, -37, D:4) the +8 hand axe of the Asp {flame, +Inv +Fly Int-2 Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-2). It affects your dexterity (+6). It lets you turn invisible. It lets you fly. (44, -27, D:4) a +0 mace a +0 dagger a +0 robe a +0 club (46, -52, D:4) a +0 mace (48, -52, D:4) a +2 quarterstaff of chaos a +0 cloak (49, -52, D:4) a +0 mace (50, -51, D:4) a +0 mace (58, -50, D:4) 15 arrows Level 5 of the Dungeon (0, 0, D:5) 13 stones (13, 9, D:5) 21 stones (14, -10, D:5) a +0 flail (15, -8, D:5) a +0 dagger a +0 robe (20, -8, D:5) a +0 dagger a +0 robe (20, 22, D:5) 3 tomahawks a +0 club (20, 23, D:5) a +0 club (21, -7, D:5) 19 stones (22, -7, D:5) a +0 mace a +0 leather armour (22, 22, D:5) a tomahawk a cursed -1 whip a +0 ring mail (23, 22, D:5) a tomahawk (24, 7, D:5) a tomahawk (25, 6, D:5) a tomahawk (26, 2, D:5) a +0 ring mail a tomahawk a +0 hand axe (26, 4, D:5) a tomahawk (26, 5, D:5) a tomahawk (32, 4, D:5) the cursed +0 robe of the Eagle {rPois rC+ Dex+5} It affects your dexterity (+5). It protects you from cold. It protects you from poison. It has a curse placed upon it. (35, 20, D:5) a +0 robe (40, 10, D:5) a +0 whip (41, -15, D:5) a +0 quarterstaff (46, 32, D:5) 17 bolts (51, 16, D:5) a +0 short sword a +0 leather armour (52, 19, D:5) 23 sling bullets (55, 29, D:5) 18 arrows Level 6 of the Dungeon (0, 0, D:6) a cursed -2 short sword (21, -16, D:6) a +0 rapier (22, -17, D:6) 22 stones (32, -17, D:6) a +0 club (34, -36, D:6) a +0 ring mail (40, -12, D:6) a +2 ring mail of positive energy Level 7 of the Dungeon (0, 0, D:7) a scroll of remove curse (9, 17, D:7) a +0 leather armour the Ecumenical Temple