Dungeon Sprint DCSS version 0.21-a0-583-g2c32b0f (webtiles) character file. 14 0x5F3759DF the Caller (level 2, 14/15 HPs) Began as a Deep Elf Summoner on Dec 19, 2017. Quit the game in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:57 (43 turns). 0x5F3759DF the Caller (Deep Elf Summoner) Turns: 43, Time: 00:00:58 Health: 14/15 AC: 3 Str: 5 XL: 2 Next: 27% Magic: 3/9 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . k - +0 leather armour (curse) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons j - a +0 dagger Armour a - a +0 robe k - a cursed +0 leather armour (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Comestibles c - a ration Skills: * Level 3.3 Dodging + Level 2.8 Stealth * Level 4.2 Spellcasting + Level 5.8 Summonings You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Ijyb dies! Your Dodging skill increases to level 3! Your Spellcasting skill increases to level 4! Your Summonings skill increases to level 5! You have reached level 2! You swap places. You swap places. Things that are here: a dagger; a leather armour j - a dagger; k - a leather armour Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your leather armour. x2 Your quokka disappears in a puff of smoke! You continue putting on your leather armour. x3 You finish putting on your cursed +0 leather armour. Oops, that feels deathly cold. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #<.#..+ #..'..# #..#### #@r# #.r# #.b# #⌠⌠# #### You could see a friendly quokka, a friendly bat and a friendly rat. Vanquished Creatures (collateral kills) Ijyb (D) 1 creature vanquished. Vanquished Creatures (others) A gargoyle (D) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 0x5F3759DF the Deep Elf Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 5 | D | Noticed Ijyb 28 | D | Killed Ijyb 28 | D | Reached skill level 5 in Summonings 28 | D | Reached XP level 2. HP: 13/15 MP: 1/9 35 | D | Killed a gargoyle 43 | D | Quit the game Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.3 Spellcasting | 4 | 4.2 Summonings | 5 | 5.8 Stealth | | 2.8 Action || total -------------------------++------- Cast: Summon Small Mamm || 7 Armor: Robe || 1 Dodge: Dodged || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 20 | 0.0 | 0 | 1 | 0.0 | 43 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 20 | 0.0 | 0 | 1 | 0.0 | 43 +---------+---------+-------+---------+---------+-------+---------