0gre Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -2, D:1) a +0 short sword (6, 20, D:1) a +0 chain mail (8, 10, D:1) a +0 club (10, 15, D:1) a +0 animal skin (15, 7, D:1) a +0 dagger (18, -7, D:1) a +0 spear of venom (18, 26, D:1) a +0 club (27, -8, D:1) a +2 dagger of draining (28, 22, D:1) a +0 mace (33, 1, D:1) 17 sling bullets (40, 16, D:1) a +0 club (43, 6, D:1) a +0 dagger (43, 18, D:1) a +0 hunting sling (46, 12, D:1) a +0 spear (49, -4, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 13 arrows (3, 18, D:2) a +0 spear (9, 24, D:2) a +0 dagger (13, 2, D:2) a +0 leather armour (14, 8, D:2) a +0 leather armour (22, 7, D:2) a +0 mace (24, 18, D:2) a +0 leather armour (26, 29, D:2) a +0 whip (38, 31, D:2) 17 arrows (46, -4, D:2) a +0 robe (46, 19, D:2) 23 bolts (48, 12, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 trident a +0 robe (1, 24, D:3) a cursed -2 dagger (11, -2, D:3) a +0 club (11, 22, D:3) a +0 club (11, 23, D:3) a +0 dagger a +0 robe (12, 2, D:3) a +0 club (12, 22, D:3) a +0 dagger a +0 robe a +0 club (17, 13, D:3) a +0 hand axe (18, 23, D:3) a +0 mace a +0 ring mail (21, 32, D:3) a +0 club (27, 30, D:3) 20 sling bullets (29, -13, D:3) a +0 leather armour a +0 short sword a cursed +0 chain mail (29, 5, D:3) a poisoned needle (29, 6, D:3) a poisoned needle (29, 7, D:3) a +0 club a +0 blowgun a poisoned needle (29, 8, D:3) a +0 short sword a +0 blowgun 17 poisoned needles (29, 9, D:3) a +0 mace (30, -13, D:3) a +0 whip a +0 dagger (30, 8, D:3) 2 poisoned needles (30, 26, D:3) a +0 short sword (31, 26, D:3) a +0 club (34, 19, D:3) a +0 club (43, 13, D:3) a +0 club (52, 13, D:3) a +0 short sword (54, 13, D:3) a +0 leather armour (60, 11, D:3) a +0 club Level 4 of the Dungeon [Shop] Nycralau's Distillery a potion of heal wounds (60 gold) a potion of flight (36 gold) a potion of curing (36 gold) a potion of invisibility (96 gold) 2 potions of curing (72 gold) a potion of magic (96 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) a potion of heal wounds (60 gold) (3, 41, D:4) 25 arrows (4, 14, D:4) a cursed +0 whip (4, 38, D:4) 2 potions of berserk rage {!q} (5, 13, D:4) a +0 hand axe a +0 leather armour a +0 club (5, 14, D:4) a +0 flail (12, 46, D:4) a +0 war axe (14, 13, D:4) 20 arrows (19, 15, D:4) a +0 rapier (32, 28, D:4) a +0 spear (34, 39, D:4) a +0 rapier (39, 15, D:4) a +0 leather armour (53, 14, D:4) a scroll of noise {!r} (54, 37, D:4) a +0 dagger a +0 robe (54, 39, D:4) a +0 club a +0 dagger a cursed +0 robe a +0 club a +0 scale mail a +0 flail (57, 18, D:4) a +0 longbow (59, 16, D:4) a book of Callings (60, 21, D:4) 15 sling bullets (65, 49, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 flail (3, 34, D:5) a potion of berserk rage (6, 3, D:5) a +0 robe (6, 31, D:5) a +3 rapier (24, 44, D:5) a +2 leather armour of fire resistance (35, 6, D:5) 12 bolts (39, 6, D:5) 4 potions of degeneration {!q} Level 6 of the Dungeon (0, 0, D:6) 2 needles of confusion (8, -8, D:6) a scroll of noise (12, 31, D:6) a +0 ring mail (17, -13, D:6) a +0 spear (31, 43, D:6) a +0 rapier (32, -1, D:6) an uncursed ring of wizardry {Wiz+, !d} (35, 47, D:6) 19 poisoned needles (37, 0, D:6) a +0 centaur barding (42, 6, D:6) a +0 plate armour Level 7 of the Dungeon [Shop] Emug Zecw's Book Emporium a book of Minor Magic (260 gold) a book of Maledictions (325 gold) a book of Burglary (975 gold) a book of the Dragon (1170 gold) a book of Conjurations (390 gold) a Young Poisoner's Handbook (520 gold) a manual of Stealth (1435 gold) a book of Geomancy (455 gold) [Shop] Imuosibbua's Armour Shop a +0 leather armour (20 gold) a +0 plate armour (230 gold) a +0 chain mail (45 gold) a +0 leather armour (20 gold) a +3 scale mail of magic resistance (260 gold) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (400 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +0 plate armour (230 gold) a +0 robe of resistance (277 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +3 scale mail of magic resistance (260 gold) [Shop] Sofie's Distillery a potion of brilliance (64 gold) a potion of heal wounds (80 gold) a potion of flight (48 gold) a potion of curing (48 gold) 2 potions of degeneration (32 gold) a potion of haste (160 gold) a potion of magic (128 gold) a potion of might (64 gold) a potion of mutation (128 gold) a potion of haste (160 gold) a potion of heal wounds (80 gold) [Shop] Worel's Armour Shop the cursed +0 helmet "Aheoses" {Slay+2} (236 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It has a curse placed upon it. the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (2023 gold) It affects your intelligence (+3). It protects you against confusion. a +0 chain mail (63 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) the cursed +0 cloak of the Thistle {rC- rN+ MR+} (158 gold) It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. a cursed +0 ring mail (14 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 ring mail of cold resistance (154 gold) (0, 0, D:7) a wand of random effects (43) (2, 4, D:7) a +0 ring mail (10, -3, D:7) a +0 ring mail (23, -8, D:7) a +0 dagger of draining (24, -5, D:7) a +0 short sword a +0 dagger a +0 short sword a +0 dagger a +0 short sword (33, 16, D:7) a +0 flail (44, 28, D:7) a +0 robe (45, 18, D:7) a +0 dire flail a cursed -2 dagger a +0 leather armour a +0 dagger a +0 robe a +0 plate armour an orc skeleton (46, -7, D:7) a +0 leather armour (47, -12, D:7) a +0 war axe of flaming (49, 23, D:7) a +0 falchion (54, -3, D:7) a +0 dagger a +0 whip a +0 leather armour a +0 whip a cursed +0 whip (56, 10, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Afoafa's Weapon Shoppe the +6 spear "Dudwepp" {freeze, rC- MR+ SInv} (632 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you see invisible. the +7 flail "Tadedeat" {elec, MR- Str+3 Int+4 Dex+2} (915 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your intelligence (+4). It affects your dexterity (+2). It affects your resistance to hostile enchantments. 28 sling bullets (196 gold) 24 stones (33 gold) a +0 long sword (49 gold) a +0 vampiric great sword (301 gold) a +0 flail (49 gold) a +0 long sword (49 gold) a +4 short sword of protection (358 gold) 5 needles of frenzy (28 gold) the +6 dire flail "Oclis" {flame, *Slow +Blink Int-2 Stlth+} (618 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-2). It lets you blink. It may slow you when you take damage. It makes you more stealthy. 20 stones (28 gold) (0, 0, D:8) a +0 club (2, -1, D:8) a +0 club (2, 0, D:8) a +0 dagger (3, -2, D:8) a bullfrog skeleton (4, 6, D:8) 27 arrows (5, -1, D:8) a +0 dagger a +0 robe a +0 short sword a +0 hand axe a +0 mace a +0 chain mail an orc skeleton an orc skeleton (19, 2, D:8) a cursed +0 club (21, 4, D:8) a +0 flail a +0 chain mail (23, 6, D:8) 8 javelins