Dungeon Crawl Stone Soup version 0.20-a0-870-g4070442 (webtiles) character file. 0 zuurr the Skirmisher (level 1, -1/18 HPs) Began as a Formicid Abyssal Knight on Mar 13, 2017. Was an Initiate of Lugonu. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (78 turns). zuurr the Skirmisher (Formicid Abyssal Knight) Turns: 78, Time: 00:00:26 Health: -1/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 0 SH: 0 Dex: 9 (10) Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #### .......... ......... { ...g.. .... #.## ########.g########.. ### #.....rrr.gbgh....# ...##....gr..rbb@.bh..# ......###############... ......# { { ....!.# { { ......# { {{ { ....<#...... { ...g..##.... ......# r.. ......# .. You could see 2 jackals, 4 hobgoblins, 4 bats and 5 rats. Message History The bat hits you. The rat barely misses you. The bat hits you but does no damage. The bat barely misses you. x2 Found a dented fluorescent amulet. The bat hits you. The bat hits you but does no damage. The bat hits you. The bat closely misses you. A bat and a hobgoblin come into view. The hobgoblin shouts! The bat hits you but does no damage. The bat hits you. The bat hits you but does no damage. x2 A hobgoblin comes into view. The hobgoblin shouts! The bat hits you but does no damage. The bat closely misses you. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! The bat barely misses you. x2 2 bats and a jackal come into view. The jackal barks! The bat hits you. x2 The bat hits you but does no damage. The hobgoblin barely misses you. A jackal comes into view. The jackal barks! The bat barely misses you. The bat hits you but does no damage. The bat misses you. The rat twitches its whiskers. The bat completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The hobgoblin hits you. You die... Action || total -------------------------++------- Invok: Depart the Abyss || 1 Armor: Leather armour || 12 Dodge: Dodged || 12 Vault maps used: D:1: erik_arrival_orb_chamber, bh_walls_and_bars Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | zuurr the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 43 | Abyss:1 | Noticed a quasit 61 | Abyss:1 | Noticed a large abomination 62 | D:1 | Escaped the Abyss 78 | D:1 | HP: 3/18 [jackal (3)] 78 | D:1 | Slain by a hobgoblin