Dungeon Crawl Stone Soup version 0.26-a0-249-g7253cd1 (webtiles) character file. Game seed: 4889566220054950717 948 zbzbzb the Conjurer (level 8, -1/46 HPs) Began as an Octopode Conjurer on July 9, 2020. Slain by a worker ant (5 damage) ... on level 6 of the Dungeon. The game lasted 00:12:30 (6023 turns). zbzbzb the Conjurer (Octopode Conjurer) Turns: 6023, Time: 00:12:31 Health: -1/46 AC: 1 Str: 7 XL: 8 Next: 13% Magic: 12/16 EV: 14 Int: 22 God: Gold: 139 SH: 0 Dex: 14 Spells: 8/18 levels left rFire . . . SeeInvis + a - +8 short sword "Geost" {freeze, +Rage Dex+4 SInv} rCold . . . Faith + (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . u - amulet of faith rElec . Harm . f - ring of wizardry rCorr . l - ring of attention (curse) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.15/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) (no ring) @: lethally poisoned (-1 -> -5) A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Evoke Berserk Rage You were on level 6 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons a - the +8 short sword "Geost" (weapon) {freeze, +Rage Dex+4 SInv} (You found it on level 5 of the Dungeon) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It lets you see invisible. It lets you go berserk. d - a +0 dagger o - a +2 whip of draining r - a +1 vorpal flail x - a +5 whip Missiles q - 3 boomerangs (quivered) Jewellery f - a ring of wizardry (left tentacle) l - a cursed ring of attention (right tentacle) u - an amulet of faith (around mantle) Wands s - a wand of polymorph (10) w - a wand of random effects (27) Scrolls c - 2 scrolls of enchant armour {unknown} e - 3 scrolls of teleportation {unknown} h - 3 scrolls of identify {unknown} m - a scroll of immolation {unknown} p - a scroll of remove curse {unknown} y - 2 scrolls of amnesia {unknown} Potions g - a potion of degeneration {unknown} i - 2 potions of curing {unknown} j - 2 potions of heal wounds {unknown} k - a potion of magic {unknown} n - a potion of berserk rage {unknown} t - 2 potions of ambrosia {unknown} v - a potion of lignification {unknown} Comestibles b - 3 rations Skills: + Level 0.4 Short Blades + Level 2.8 Dodging + Level 5.2 Stealth * Level 5.9 Spellcasting + Level 6.7 Conjurations + Level 0.1 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj #### 1% 1 b - Searing Ray Conj #####. 1% 2 c - Dazzling Flash Conj/Hex ###... 2% 3 d - Iskenderun's Mystic Conj/Tloc ###..... 9% 4 Your spell library contained the following spells: Spells Type Power Failure Level Fulminant Prism Conj/Hex ###....... 9% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Dithmenos Ru Annotations: D:3 , dig, Sigmund D:4 exclusion: ogre D:6 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant The searing ray misses the worker ant. (Press . to maintain the ray.) The worker ant bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The worker ant poisons you! The searing ray hits the worker ant! The worker ant is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The worker ant bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the worker ant. The worker ant is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The worker ant bites you. You die... .. #.....# .############.....# ..................+ #.................# #.................. #.................. #)................. #)@................ #.a................ ##+##########.....# #.....' #.....# #.....# #.....# #.....# +###.....# You could see a worker ant. Vanquished Creatures Duvessa (D:7) A phantom (D:5) A big kobold (D:7) Dowan (D:7) Crazy Yiuf (D:3) A jelly (D:7) 4 orc wizards 3 orc priests A hound (D:4) Terence (D:3) 2 worker ants (D:4) A hound skeleton (D:7) 7 gnolls 4 adders A shadow imp (D:7) 2 oozes An adder skeleton (D:4) 3 worms 4 dart slugs 5 leopard geckos 16 orcs A ball python (D:3) 6 giant cockroaches 10 goblins 9 hobgoblins 5 jackals 2 quokkas (D:3) 7 bats 5 frilled lizards A jackal skeleton (D:4) 11 kobolds 11 rats 129 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zbzbzb the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 173 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 177 | D:1 | Learned a level 2 spell: Searing Ray 592 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 599 | D:1 | Learned a level 3 spell: Dazzling Flash 1557 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/7 1592 | D:2 | Reached skill level 5 in Conjurations 2346 | D:3 | Noticed Terence 2499 | D:3 | Reached XP level 5. HP: 31/31 MP: 6/9 3104 | D:3 | Noticed Sigmund 3195 | D:3 | Found a runed translucent door. 3196 | D:3 | Noticed Crazy Yiuf 3625 | D:3 | Reached XP level 6. HP: 36/36 MP: 4/11 3696 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3710 | D:3 | Found a sacrificial altar of Ru. 4311 | D:3 | Killed Terence 4537 | D:3 | Killed Crazy Yiuf 4731 | D:5 | Entered Level 5 of the Dungeon 4769 | D:4 | Reached skill level 6 in Conjurations 4900 | D:4 | Reached XP level 7. HP: 39/41 MP: 10/13 5137 | D:4 | You fall into a shaft and drop 3 floors! 5138 | D:7 | Noticed Dowan 5141 | D:7 | Noticed Duvessa 5156 | D:7 | Killed Dowan 5159 | D:7 | Killed Duvessa 5159 | D:7 | Reached skill level 5 in Spellcasting 5531 | D:6 | Noticed Grinder 5572 | D:5 | Reached skill level 5 in Stealth 5810 | D:5 | Reached XP level 8. HP: 46/46 MP: 7/16 5889 | D:5 | Found a shadowy altar of Dithmenos. 5968 | D:5 | Got a crystal short sword 5969 | D:5 | Identified the +8 short sword "Geost" {freeze, +Rage Dex+4 | SInv} (You found it on level 5 of the Dungeon) 5984 | D:5 | Noticed a yak 5984 | D:5 | Noticed a yak 5984 | D:5 | Noticed a yak 5984 | D:5 | Noticed a yak 5984 | D:5 | Noticed a yak 5984 | D:5 | Noticed a yak 6023 | D:6 | Slain by a worker ant Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_rooms, minmay_close_crescents D:2: minmay_angry_zag, layout_loops_corners D:3: layout_basic, nicolae_ru_great_annihilating_truth, first_ration, chequers_ecumenical_altar_grove, due_unseen_surprise, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_terence D:4: minmay_chambers_of_twos, layout_loops_ring, minmay_box_of_dots D:5: layout_cave_pools, nicolae_dithmenos_through_a_glass_darkly D:6: layout_gridville, serial_shops, nicolae_shop_stone, minivault_1, uniq_grinder D:7: layout_loops_ring, minmay_temple_entry_gardened_gates, uniq_harold, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.2 Conjurations | 5 6 | 6.7 Spellcasting | 3 4 5 | 5.9 Short Blades | | 0.4 Dodging | | 2.8 Translocations | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 1 | 6 | 3 || 10 Constrict | 1 | 1 | 1 || 3 Tentacles | | 1 | 1 || 2 Cast: Magic Dart | 60 | 61 | 21 || 142 Searing Ray | 7 | 27 | 18 || 52 Iskenderun's Myst | | | 1 || 1 Stab: Sleeping | | 4 | || 4 Paralysed | | 1 | || 1 Eat: Ration | 1 | 3 | 1 || 5 Armor: Skin | | 1 | || 1 Dodge: Dodged | 2 | 7 | 18 || 27 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 891 | 464 | 34.2 | 109 | 20 | 15.5 +---------+---------+-------+---------+---------+------- D:1 | 42 | 9 | 17.6 | 25 | 6 | 19.4 D:2 | 62 | 3 | 4.6 | 20 | 2 | 9.1 D:3 | 274 | 128 | 31.8 | 34 | 6 | 15.0 D:4 | 60 | 108 | 64.3 | 6 | 4 | 40.0 D:5 | 240 | 0 | 0.0 | 12 | 0 | 0.0 D:6 | 32 | 0 | 0.0 | 3 | 0 | 0.0 D:7 | 181 | 216 | 54.4 | 9 | 2 | 18.2 +---------+---------+-------+---------+---------+-------