Dungeon Crawl Stone Soup version 0.19.0-23-gf02e663 (webtiles) character file. 0 ythm the Conjurer (level 1, 10/10 HPs) Began as a Tengu Conjurer on Nov 19, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (49 turns). ythm the Conjurer (Tengu Conjurer) Turns: 49, Time: 00:00:12 Health: 10/10 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Tele + (boots unavailable) Stlth ++........ (no amulet) (no ring) d - ring of teleportation (curse) {+/*tele, !d} @: very slightly contaminated A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery d - a cursed ring of teleportation (left hand) {+/*tele, !d} (You found it on level 1 of the Dungeon) Books b - a book of Conjurations Comestibles c - a bread ration {@e1} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, ythm the Tengu Conjurer. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You open the door. There is an open door here. You open the large door. There is a large open door here. You open the door. There is an open door here. d - a knobbly ruby ring A leopard gecko comes into view. The leopard gecko hisses angrily. Put on which piece of jewellery? (? for menu, Esc to quit) You feel slightly jumpy. Oops, that ring feels deathly cold. d - a cursed ring of teleportation (left hand) Unknown command. Aim: a leopard gecko (clinging) The magic dart hits the leopard gecko. You now have 3/4 mp. Aim: a leopard gecko (heavily wounded, clinging) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The leopard gecko closely misses you. You now have 2/4 mp. #.# #⌠...... #.# #######. ... ##. #.# #.. #.# #.# #.# ##.# #.# #..# #.####.######### ##.## #...l@......(... #..# )...........##### ##.## .##..##...#.#######..# #. ###.#.........## # #.#.######### ..... ...... ###.#..# #.#..# You could see a leopard gecko. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ythm the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 49 | D:1 | Quit the game Action || total -------------------------++------- Cast: Magic Dart || 1 Dodge: Dodged || 1 Vault maps used: D:1: sevenhm_arrival_forest_fort_small_3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 9.1 | 22.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 9.1 | 22.0 +-------+-------+-------+-------+-------+----------------------