Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 6063111496637683946, levelgen mode: deterministic 9 xzight the Poker (level 2, -6/23 HPs) Began as a Merfolk Gladiator on Nov 25, 2019. Mangled by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (61 turns). xzight the Poker (Merfolk Gladiator) Turns: 61, Time: 00:01:35 Health: -6/23 AC: 4 Str: 14 XL: 2 Next: 12% Magic: 2/2 EV: 14 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Skills: + Level 2.4 Fighting * Level 4.9 Polearms - Level 2.0 Throwing + Level 4.2 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets {=f} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Comestibles f - a ration {@e1} g - a chunk of flesh Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: +# ########### .# ......†...##.###.# ..........w@....># ..........##.##### ..........# .# .#+######## .# .# .# .. .. You could see a worm. Message History The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. x2 You hit the jackal. You kill the jackal! The ball python barely misses you. The ball python misses you. You hit the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python grabs you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You closely miss the ball python. The ball python is severely wounded. The ball python barely misses you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You hit the ball python. You kill the ball python! You barely miss the worm. You hit the worm. The worm is moderately wounded. The worm misses you. You barely miss the worm. The worm is lightly wounded. You hit the worm but do no damage. The worm is lightly wounded. The worm bites you! You die... Action || total -------------------------++------- Melee: Trident || 39 Armor: Leather armour || 16 Dodge: Dodged || 41 Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_ring, dk_noncrumbling_2 D:2: layout_basic, gammafunk_temple_overflow_pools Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xzight the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 28 | D:1 | You fall into a shaft and drop 1 floor! 36 | D:2 | Reached XP level 2. HP: 17/23 MP: 2/2 61 | D:2 | Mangled by a worm Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:2) A kobold (D:1) A ball python (D:2) A bat (D:2) A rat (D:1) 8 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 11.5 | 30.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 11.5 | 30.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 D:2 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------