Dungeon Crawl Stone Soup version 0.23-a0-370-gf497b7c (webtiles) character file. 13 xordid the Caller (level 2, -1/19 HPs) Began as a Merfolk Summoner on Oct 24, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:58 (844 turns). xordid the Caller (Merfolk Summoner) Turns: 844, Time: 00:02:59 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 37% Magic: 1/5 EV: 13 Int: 14 God: Gold: 18 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . g - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons g - a +0 club (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} h - a scroll of identify {unknown} Potions d - 2 potions of mutation {unknown} e - a potion of haste {unknown} Comestibles c - 2 rations Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.6 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 3% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 5% 2 ###.... Call Canine Familiar Summ ##...... 11% 3 ####... Summon Guardian Golem Hex/Summ #....... 28% 3 ####... Summon Ice Beast Ice/Summ #....... 67% 4 #####.. Summon Lightning Spire Summ/Air #....... 67% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 5/19 hp. MASSIVE DAMAGE!! You hit the leopard gecko. The leopard gecko misses you. You miss the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/19 hp. MP restored: 5 The leopard gecko closely misses your bat. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Aim: a leopard gecko (almost dead, clinging) Attack! The leopard gecko dies! You start resting. Your bat disappears in a puff of smoke! All of the chunks of flesh in your inventory have rotted away. A dart slug comes into view. You regained 7 hp, and now have 11/19 hp. You start resting. The dart slug is too close now for your liking. You start resting. A jackal comes into view. You regained 3 hp, and now have 15/19 hp. A jackal comes into view. A jackal comes into view. A jackal comes into view. The jackal bites you. You take 2 damage, and have 14/19 hp. The jackal bites you but does no damage. x2 You now have 4/5 mp. You closely miss the jackal. The jackal misses you. The jackal bites your quokka. You hit the jackal. The jackal closely misses you. The jackal misses your quokka. The jackal closely misses you. The jackal misses your quokka. You hit the jackal. You kill the jackal! The jackal closely misses your quokka. The jackal barely misses your quokka. The jackal barely misses you. The jackal closely misses you. The jackal bites you. You take 2 damage, and have 12/19 hp. You closely miss the jackal. The jackal bites you. The jackal closely misses you. You take 1 damage, and have 11/19 hp. You barely miss the jackal. The jackal closely misses you. The jackal misses you. x2; The jackal bites you. The jackal completely misses you. The jackal closely misses you. You take 1 damage, and have 10/19 hp. You swap places. The jackal misses your quokka. The jackal closely misses you. The jackal bites your quokka but does no damage. The jackal bites your quokka. The jackal closely misses you. The jackal barely misses your quokka. The jackal bites your quokka but does no damage. The jackal bites your quokka. MP restored: 5 You barely miss the jackal. The jackal barely misses you. The jackal barely misses your quokka. The jackal dies! The jackal bites you. The jackal bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! You take 2 damage, and have 8/19 hp. The jackal bites you. The jackal bites your bat. You take 1 damage, and have 7/19 hp. You now have 4/5 mp. You closely miss the jackal. The jackal closely misses you. The jackal misses your bat. The jackal bites you. You take 1 damage, and have 6/19 hp. You hit the jackal. The jackal misses your bat. The jackal misses you. The jackal closely misses your bat. The jackal barely misses you. You barely miss the jackal. The jackal bites your bat. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! The jackal barely misses you. You take 1 damage, and have 5/19 hp. You hit the jackal. The jackal closely misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/19 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You take 3 damage, and have 1/19 hp. You now have 3/5 mp. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal closely misses you. The jackal misses you. x2 You now have 2/5 mp. The jackal closely misses you. The jackal barely misses you. The jackal bites you. You die... #.# #.## #.# #.## #.# # ..# # #.## # ... # # ##.# .# # #########..#..########## .....b.@h.†...^......... ########h.#...########## ##r## ..# # #..# .# # ##.## .. #..# #. ##.## #..# ####.#####.. You could see 2 jackals, a friendly bat and a friendly rat. Vanquished Creatures A bat (D:1) A jackal (D:1) A kobold (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A leopard gecko (D:1) A bat (D:1) A hobgoblin (D:1) A jackal (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 10 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xordid the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 53 | D:1 | HP: 3/13 [dart slug/slug dart (6)] 488 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 616 | D:1 | HP: 4/19 [leopard gecko (1)] 841 | D:1 | HP: 4/19 [jackal (1)] 842 | D:1 | HP: 1/19 [jackal (3)] 844 | D:1 | Slain by a jackal Vault maps used: D:1: matt_arrival_spirals, corexii_corridor_pit Action || total -------------------------++------- Melee: Unarmed || 39 Club || 16 Cast: Summon Small Mamm || 15 Stab: Sleeping || 1 Armor: Robe || 15 Dodge: Dodged || 59 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 19 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: matt_arrival_spirals, corexii_corridor_pit Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 53.1 | 26.8 | 842.0 Dungeon | 100.0 | 100.0 | 0.2 | 53.1 | 26.8 | 842.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 19.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 19.0 +-------+-------+-------+-------+-------+----------------------