Dungeon Crawl Stone Soup version 0.20-a0-513-g02c11fc (webtiles) character file. 156 xodahs the Vexing (level 5, -2/53 HPs) Began as an Ogre Arcane Marksman on Jan 22, 2017. Slain by a river rat (7 damage) ... on level 3 of the Dungeon on Jan 23, 2017. The game lasted 00:10:02 (3297 turns). xodahs the Vexing (Ogre Arcane Marksman) Turns: 3297, Time: 00:10:02 Health: -2/53 AC: 3 Str: 14 XL: 5 Next: 38% Magic: 8/8 EV: 10 Int: 15 God: Gold: 79 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . SeeInvis . s - +0 dagger (freeze) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) Regen 0.2/turn (no ring) (no ring) @: no status effects A: unfitting armour, tough skin 1 a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons e - a +0 club (You found it on level 1 of the Dungeon) g - a +0 spear (You found it on level 1 of the Dungeon) s - a +0 dagger of freezing (weapon) (You took it off a goblin on level 2 of the Dungeon) Missiles d - 2 throwing nets {=f, !d} k - 84 stones (quivered) Armour a - a +0 robe (worn) Jewellery i - an uncursed amulet of guardian spirit {Spirit} (You found it on level 1 of the Dungeon) Scrolls h - a scroll of teleportation {unknown} l - a scroll of identify r - 2 scrolls of immolation {!r} t - a scroll of remove curse {unknown} u - a scroll of noise {unknown} v - a scroll of fog Potions j - 2 potions of curing n - a potion of berserk rage {unknown} p - a potion of heal wounds w - a potion of flight {unknown} Books b - a book of Debilitation Comestibles f - a bread ration {@e1} m - 2 royal jellies o - 2 chunks of flesh {@w0} q - a meat ration {@e2} Skills: + Level 3.3 Fighting * Level 2.8 Polearms - Level 2.6 Throwing - Level 1.7 Dodging - Level 2.0 Spellcasting + Level 3.3 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 8% 1 #...... s - Slow Hex ##...... 12% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You take 3 damage, and have 40/53 hp. You hit Ijyb. You freeze Ijyb. You barely miss Ijyb. Ijyb hits you with a trident. You take 3 damage, and have 37/53 hp. You hit Ijyb. You freeze Ijyb. Ijyb stops glowing. Ijyb closely misses you. You closely miss Ijyb. Ijyb closely misses you. Aim: Ijyb, wielding a trident and carrying a wand of paralysis (?/24) {zapped: 6} (severely wounded, chance to defeat MR: 54%) Ijyb struggles to resist. Ijyb zaps a wand. You resist with some effort. You now have 6/8 mp. Aim: Ijyb, wielding a trident and carrying a wand of paralysis (?/24) {zapped: 7} (severely wounded, chance to defeat MR: 54%) Ijyb is outlined in light. Ijyb barely misses you. You now have 5/8 mp. You hit Ijyb. You freeze Ijyb. Ijyb barely misses you. You barely miss Ijyb. Ijyb misses you. You hit Ijyb. You freeze Ijyb. Ijyb hits you with a trident. You take 4 damage, and have 34/53 hp. You barely miss Ijyb. The rat twitches its whiskers. Ijyb zaps a wand. You resist with some effort. The river rat twitches its whiskers. You hit Ijyb. You freeze Ijyb. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb stops glowing. Ijyb grins evilly. Ijyb zaps a wand. You resist with some effort. Ijyb hits you with a trident. Ijyb hits you with a trident. You can move again. You take 5 damage, and have 29/53 hp. You hit Ijyb but do no damage. Ijyb misses you. You hit Ijyb. You freeze Ijyb. You kill Ijyb! You hear the rusting of a drain nearby. You hit the river rat but do no damage. The river rat misses you. You hit the river rat but do no damage. The river rat barely misses you. You hit the river rat. You freeze the river rat. The river rat bites you. You take 2 damage, and have 28/53 hp. You closely miss the river rat. The river rat bites you but does no damage. Aim: a river rat (lightly wounded, chance to defeat MR: 55%) The river rat struggles to resist. The river rat barely misses you. You now have 6/8 mp. You hit the river rat. You freeze the river rat. The river rat barely misses you. You hit the river rat but do no damage. The river rat misses you. You barely miss the river rat. The river rat bites you but does no damage. You closely miss the river rat. The river rat bites you. You take 2 damage, and have 27/53 hp. You barely miss the river rat. The river rat bites you. You take 2 damage, and have 25/53 hp. You barely miss the river rat. The river rat bites you. You take 4 damage, and have 21/53 hp. Okay, then. You hit the river rat. You freeze the river rat. The river rat closely misses you. You hit the river rat but do no damage. The river rat barely misses you. You hit the river rat. You freeze the river rat. The river rat barely misses you. You hit the river rat but do no damage. The river rat misses you. You hit the river rat but do no damage. The river rat barely misses you. You closely miss the river rat. The river rat closely misses you. You hit the river rat but do no damage. You are feeling hungry. The river rat closely misses you. You barely miss the river rat. The river rat bites you. You take 4 damage, and have 18/53 hp. Unknown command. You barely miss the river rat. The river rat barely misses you. MP restored: 8 You hit the river rat. You freeze the river rat. You kill the river rat! You hit the river rat. You freeze the river rat. The river rat closely misses you. You hit the river rat but do no damage. The river rat bites you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 11/53 hp. You closely miss the river rat. The river rat bites you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 4/53 hp. The river rat twitches its whiskers. You see here a jackal skeleton. Things that are here: a flail; a jackal corpse The river rat bites you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. You take 2 damage, and have 5/53 hp. Saving game... please wait. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Welcome back, xodahs the Ogre Arcane Marksman. Unknown command. The river rat bites you! You die... #... #. #....#. #....#. #......## #... ...# ####.#.###.###### ...........rrS.S# .....##.##.####r### ###..##.##.#..@...# #......r.#.##.#.# # #..r....## #.#.# #.###.......# #.# # #().........# #.# (####.....(.# #.# #>......# ... #.......# .# ##.....## You could see a river rat and a ball python. Vanquished Creatures Ijyb (D:3) 5 adders A river rat (D:3) 2 oozes (D:2) 2 worms (D:2) A dart slug (D:1) 4 leopard geckos An orc (D:3) 2 ball pythons 4 bats (D:1) 2 giant cockroaches (D:2) 5 goblins 5 hobgoblins 5 jackals A quokka (D:1) 6 frilled lizards 5 kobolds 6 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xodahs the Ogre Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 91 | D:1 | HP: 5/20 [bat (1)] 350 | D:1 | Reached XP level 2. HP: 23/28 MP: 2/4 357 | D:1 | HP: 7/28 [hobgoblin/club (2)] 361 | D:1 | Reached skill level 2 in Fighting 1130 | D:2 | Noticed Terence 1217 | D:2 | Reached skill level 2 in Spellcasting 1217 | D:2 | Reached XP level 3. HP: 26/35 MP: 1/6 1533 | D:2 | Reached skill level 1 in Polearms 1848 | D:2 | Learned a level 2 spell: Slow 1865 | D:2 | Reached XP level 4. HP: 34/44 MP: 2/7 2132 | D:2 | Reached skill level 3 in Hexes 2246 | D:2 | Reached skill level 2 in Polearms 2688 | D:2 | Reached skill level 3 in Fighting 2918 | D:3 | Reached XP level 5. HP: 31/53 MP: 6/8 3072 | D:3 | Noticed Ijyb 3228 | D:3 | Paralysed by Ijyb for 2 turns 3250 | D:3 | Paralysed by Ijyb for 4 turns 3255 | D:3 | Killed Ijyb 3278 | D:3 | HP: 11/53 [river rat (7)] 3279 | D:3 | HP: 4/53 [river rat (7)] 3296 | D:3 | HP: 5/53 [river rat (2)] 3297 | D:3 | Upgraded the game from 0.20-a0-507-gc86f373 to 0.20-a0-513-g02c11fc 3297 | D:3 | Slain by a river rat Vault maps used: D:1: minmay_arrival_stair_chambers D:2: uniq_terence D:3: portal_sewer_entry_a, uniq_robin, uniq_iyjb, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 3 | 3.3 Spellcasting | 2 | 2.0 Polearms | 1 2 | 2.8 Hexes | 3 | 3.3 Throwing | | 2.6 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 61 | || 61 Spear | 67 | 43 || 110 Dagger | | 109 || 109 Throw: Large rock | 7 | 4 || 11 Cast: Corona | 38 | 27 || 65 Use: Scroll | 1 | 2 || 3 Eat: Chunk | 4 | 5 || 9 Armor: Robe | 57 | 20 || 77 Dodge: Dodged | 117 | 77 || 194 Vault maps used: D:1: minmay_arrival_stair_chambers D:2: uniq_terence D:3: portal_sewer_entry_a, uniq_robin, uniq_iyjb, uniq_grinder Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 7.1 | 6.1 | 311.0 Dungeon | 100.0 | 100.0 | 0.6 | 7.1 | 6.1 | 311.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 74.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 74.7 +-------+-------+-------+-------+-------+----------------------