Dungeon Crawl Stone Soup version 0.21-a0-498-g1b60429 (webtiles) character file. 168 xnavy the Poker (level 5, -1/38 HPs) Began as a Merfolk Gladiator on Nov 24, 2017. Slain by Edmund ... wielding a +1 dire flail of draining (2 damage) ... on level 4 of the Dungeon. The game lasted 00:06:49 (2898 turns). xnavy the Poker (Merfolk Gladiator) Turns: 2898, Time: 00:06:49 Health: -1/38 AC: 5 Str: 14 (15) XL: 5 Next: 49% Magic: 5/5 EV: 12 Int: 4 (7) God: Gold: 166 SH: 0 Dex: 15 (16) Spells: 4/4 levels left rFire . . . SeeInvis . a - +1 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... i - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.09/turn (no ring) @: heavily drained A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 4 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons a - a +1 trident (weapon) j - a +0 hunting sling of velocity (You found it on level 3 of the Dungeon) Missiles d - 3 throwing nets {=f, !d} g - 76 stones (quivered) h - 3 needles of frenzy x - 42 sling bullets y - 4 tomahawks Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) i - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) Scrolls l - a scroll of teleportation p - 2 scrolls of identify Potions e - 3 potions of resistance m - a potion of magic {unknown} n - a potion of invisibility {unknown} o - 4 potions of degeneration {!q} v - a potion of brilliance {unknown} Comestibles f - 3 bread rations {@e1} k - 3 meat rations {@e2} r - 3 royal jellies u - 4 fruits w - a chunk of flesh {@w0} Skills: - Level 2.1(0.1) Fighting * Level 7.5(5.1) Polearms + Level 3.5(1.4) Throwing - Level 4.0(1.8) Dodging You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Zin Annotations: D:2 1 runed door=yuif D:4 Edmund Message History You assume a fearsome visage. The adder looks frightened! The adder hisses angrily. It was a scroll of fear. As you read the scroll labeled LOATHATZOWKIU, it crumbles to dust. It is a scroll of identify. e - 3 potions of resistance As you read the scroll labeled PUNEAL YMUVAYS, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. You climb upwards. There is a stone staircase leading down here. You start waiting. Your surroundings suddenly seem different. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! The adder hisses angrily. There is a stone staircase leading up here. You miss the adder. The adder bites you but does no damage. You miss the adder. The adder barely misses you. You puncture the adder! The adder bites you. You take 5 damage, and have 33/38 hp. You hit the adder. The adder closely misses you. You hit the adder. You kill the adder! No target in view! No target in view! As you read the scroll labeled PUUZOPNIGI, it crumbles to dust. It is a scroll of enchant weapon. Your +0 trident glows red for a moment. As you read the scroll labeled QAROXK DOAM, it crumbles to dust. You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal. It was a scroll of magic mapping. Unknown command. o - 5 metallic puce potions (gained 3) You hear the slow rusting of a very distant drain. l - a scroll of teleportation Health restored: 38 You open the gate. Edmund the Younger comes into view. He is wielding a dire flail of draining. Edmund shouts! Aim: Edmund, wielding a dire flail of draining and wearing a leather armour You throw a stone. The stone hits Edmund. Aim: Edmund, wielding a dire flail of draining and wearing a leather armour (lightly wounded) You throw a stone. The stone barely misses Edmund. Aim: Edmund, wielding a dire flail of draining and wearing a leather armour (lightly wounded) You throw a stone. The stone hits Edmund but does no damage. Attack whom? Aim: Edmund, wielding a dire flail of draining and wearing a leather armour (lightly wounded) You reach to attack! You hit Edmund. You closely miss Edmund. Edmund hits you with a dire flail of draining. You feel drained. You take 4 damage, and have 34/38 hp. You barely miss Edmund. Edmund hits you with a dire flail of draining! You feel drained. You take 10 damage, and have 24/38 hp. MASSIVE DAMAGE!! You hit Edmund. Edmund misses you. You puncture Edmund! Edmund hits you with a dire flail of draining. You feel drained. You take 4 damage, and have 20/38 hp. You puncture Edmund! Edmund closely misses you. You completely miss Edmund. You barely miss Edmund. Edmund hits you but does no damage. You feel drained. You hit Edmund but do no damage. You are feeling hungry. Edmund hits you but does no damage. You feel drained. You barely miss Edmund. Edmund barely misses you. You barely miss Edmund. Edmund hits you with a dire flail of draining. You feel drained. You take 8 damage, and have 12/38 hp. MASSIVE DAMAGE!! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Edmund misses you. Unknown command. You puncture Edmund! Edmund closely misses you. You hit Edmund. Edmund barely misses you. You hit Edmund. Edmund hits you with a dire flail of draining. * * * LOW HITPOINT WARNING * * * You feel drained. You take 2 damage, and have 10/38 hp. You closely miss Edmund. Edmund barely misses you. You completely miss Edmund. Edmund hits you with a dire flail of draining! * * * LOW HITPOINT WARNING * * * You feel drained. You die... .#....#*******,,,********,,,,,,,, .#....#*,§§§§#...#§§§§§**,,,,,,,* .#....#*,§§§§#...#§§§§,**,,,,,,,, .#....#*,§§§§#...#.§§,,**,,,,,,,, .#....#*,.§§§#.≈(#§.,,,**,,,,,,,, .#....#*,§§§§#..(#§,,,,**,,,,,,,, ......#****###...#*******,,,,,,,, ....<.####*###''@#**####*,,,,,,,, .........# #.[..@##.....,,,,,,,,, ..####.### #...........#,*,****** ..##.....###..##.##....#<*,* ..####.#......##.#*,....,,,* ..# #.#.#######.#*,,..#,******* ### #.#.........#*,,,.#,,,,,,,* #.##.....###.,,,**#******,* #.#..<##,* *.#,,,,,,,,,**,* #.#...#*,* *.#,*******,**,* You could see Edmund. Vanquished Creatures Terence (D:3) 6 adders An ooze (D:1) 2 worms (D:2) A dart slug (D:2) A leopard gecko (D:3) 6 orcs (D:3) A ball python (D:3) 4 giant cockroaches 8 goblins 9 hobgoblins A quokka (D:2) 5 bats 2 frilled lizards 11 kobolds 12 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xnavy the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 230 | D:1 | Reached skill level 5 in Polearms 230 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 884 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1016 | D:2 | Found a glowing silver altar of Zin. 1225 | D:2 | Reached skill level 6 in Polearms 1271 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1578 | D:2 | Found a runed door. 1647 | D:2 | Reached skill level 3 in Throwing 1797 | D:3 | Noticed Terence 1814 | D:3 | Killed Terence 1982 | D:3 | Reached skill level 7 in Polearms 2020 | D:3 | Reached XP level 5. HP: 21/38 MP: 5/5 2315 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2878 | D:4 | Noticed Edmund 2898 | D:4 | HP: 1/38 [Edmund/dire flail of draining (9)] 2898 | D:4 | Slain by Edmund Vault maps used: D:1: dpeg_arrival_oval D:2: lemuel_crystal_altar, first_bread, minmay_misc_feat_pillars, st_stairs_7, uniq_crazy_yiuf_cottage D:3: kiku_gazebo_pond_becter, hangedman_feature_mirror, uniq_terence D:4: nemelex_altar_shiori, gup_sewer_entry_bubbles, lemuel_another_geyser, uniq_robin, uniq_duvessa, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 7 | 7.5 Throwing | 3 | 3.5 Fighting | | 2.1 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 89 | 174 || 263 Tailslap | | 1 || 1 Throw: Stone | 51 | 60 || 111 Use: Scroll | | 6 || 6 Potion | | 1 || 1 Stab: Sleeping | 4 | || 4 Eat: Chunk | 1 | 5 || 6 Armor: Leather armour | 9 | 28 || 37 Dodge: Dodged | 39 | 90 || 129 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 241 | 0.0 | 0 | 71 | 0.0 | 2898 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 27 | 0.0 | 0 | 14 | 0.0 | 846 D:2 | 0 | 85 | 0.0 | 0 | 25 | 0.0 | 945 D:3 | 0 | 116 | 0.0 | 0 | 31 | 0.0 | 1039 D:4 | 0 | 13 | 0.0 | 0 | 1 | 0.0 | 68 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_oval D:2: lemuel_crystal_altar, first_bread, minmay_misc_feat_pillars, st_stairs_7, uniq_crazy_yiuf_cottage D:3: kiku_gazebo_pond_becter, hangedman_feature_mirror, uniq_terence D:4: nemelex_altar_shiori, gup_sewer_entry_bubbles, lemuel_another_geyser, uniq_robin, uniq_duvessa, uniq_edmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.5 | 21.3 | 53.9 | 692.2 Dungeon | 100.0 | 100.0 | 4.5 | 21.3 | 53.9 | 692.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 60.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 60.2 +-------+-------+-------+-------+-------+----------------------