Dungeon Crawl Stone Soup version 0.22-a0-231-g75390ab (webtiles) character file. 62 worldfamousw the Vexing (level 3, 0/14 HPs) Began as a Felid Enchanter on Mar 18, 2018. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:08:04 (1988 turns). worldfamousw the Vexing (Felid Enchanter) Turns: 1988, Time: 00:08:04 Health: 0/14 AC: 1 Str: 10 XL: 3 Next: 85% Magic: 0/7 EV: 18 Int: 21 God: Gold: 33 SH: 0 Dex: 16 Spells: 2/6 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (cloak restricted) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: mighty, brilliant, lethally poisoned (0 -> -13), quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 2 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Inventory: Scrolls c - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} i - a scroll of teleportation {unknown} Potions j - a potion of might Books a - a book of Maledictions Comestibles b - 5 rations d - 5 chunks of flesh Skills: + Level 2.9 Dodging + Level 4.7 Stealth + Level 2.0 Unarmed Combat - Level 2.0 Spellcasting * Level 5.8 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Confuse Hex #####... 1% 3 ###.... b - Corona Hex #####.. 1% 1 #...... There were no monsters in sight! ########### #.........# #....@....# #.........########## ############......)...........# #..........#.........##.#####.# ...........'......#####.#####.# #..........#......# #[....#.# #........[.######'# #.....#.# #..........######'# ##.##..#.# #......)..........####...#..#.# Action || total -------------------------++------- Melee: Unarmed || 138 Bite || 16 Punch || 3 Cast: Corona || 25 Confuse || 12 Use: Potion || 4 Stab: Sleeping || 5 Confused || 5 Eat: Chunk || 11 Armor: Skin || 11 Dodge: Dodged || 101 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | worldfamousw the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 328 | D:1 | Reached XP level 2. HP: 3/11 MP: 4/6 611 | D:1 | Reached skill level 5 in Hexes 1338 | D:1 | Reached XP level 3. HP: 14/14 MP: 7/7 1443 | D:1 | You fall through a shaft! 1453 | D:2 | Learned a level 3 spell: Confuse 1733 | D:2 | Found a shimmering altar of Xom. 1984 | D:2 | HP: 3/14 [adder (5)] 1986 | D:2 | Reached skill level 2 in Unarmed Combat 1986 | D:2 | HP: 1/14 [poisoned by an adder] 1988 | D:2 | Succumbed to an adder's poison Message History Aiming: Confuse (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club (hasn't noticed you, chance to defeat MR: 67%) The goblin shouts! The goblin appears confused. You hear an angry hiss. Some of the chunks of flesh in your inventory have rotted away. You start resting. An adder is nearby! An adder is nearby! An adder is nearby! There is an open door here. You start resting. Magic restored. The goblin completely misses you. You barely miss the goblin. The goblin hits you with a club. You scratch the goblin. The goblin is heavily wounded. The goblin misses you. You closely miss the goblin. The goblin is heavily wounded. The goblin closely misses you. You miss the goblin. Your bite misses the goblin. The goblin is heavily wounded. You completely miss the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You scratch the goblin. The goblin is severely wounded. The goblin completely misses you. You scratch the goblin. You kill the goblin! No target in view! Things that are here: a club; a goblin corpse You butcher the goblin corpse. d - 5 chunks of flesh (gained 3) You see here a club. You start resting. HP restored. You open the large door. There is a large open door here. There is a large open door here. You see here a leather armour. The adder is too close now for your liking. Casting: Confuse (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (hasn't noticed you, chance to defeat MR: 58%) The adder hisses angrily. The adder resists with significant effort. Casting: Confuse (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to defeat MR: 58%) The adder resists with significant effort. * * * LOW MAGIC WARNING * * * The adder closely misses you. You closely miss the adder. The adder bites you. You closely miss the adder. You bite the adder. The adder is lightly wounded. The adder barely misses you. The adder bites you. There is an open door here. Casting: Confuse (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to defeat MR: 58%) The adder resists with significant effort. * * * LOW MAGIC WARNING * * * The adder misses you. x2 You scratch the adder. The adder is moderately wounded. The adder completely misses you. Okay, then. You miss the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! It was a potion of might. You feel very mighty all of a sudden. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder closely misses you. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. You claw the adder! You kill the adder! Your Unarmed Combat skill increases to level 2! * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. You die... Vault maps used: D:1: sevenhm_arrival_forest_fort_small_3, minivault_4 D:2: nicolae_overflow_crystal_walls Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 54.2 | 18.5 | 994.0 Dungeon | 100.0 | 100.0 | 0.0 | 54.2 | 18.5 | 994.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 44.5 Dungeon | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 44.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An adder (D:2) 3 worms (D:2) 2 dart slugs A leopard gecko (D:2) 2 giant cockroaches 5 goblins 7 hobgoblins (D:1) A quokka (D:2) 9 bats 2 frilled lizards (D:2) 3 kobolds 4 rats 40 creatures vanquished.