Dungeon Crawl Stone Soup version 0.22-a0-322-g60b3cfd (console) character file. 1162 wheals the Conjurer (level 8, -3/57 HPs) Began as a Mummy Conjurer on Apr 4, 2018. Was an Initiate of Sif Muna. Slain by Edmund ... wielding a +5 dire flail of crushing (16 damage) ... on level 6 of the Dungeon. The game lasted 00:13:43 (6540 turns). wheals the Conjurer (Mummy Conjurer) Turns: 6540, Time: 00:13:44 Health: -3/57 AC: 4 Str: 11 XL: 8 Next: 17% Magic: 5/15 EV: 13 Int: 24 God: Sif Muna [......] Gold: 376 SH: 0 Dex: 13 Spells: 3/17 levels left rFire x . . SeeInvis . a - +0 spear (vamp) rCold + . . Gourm . (no shield) rNeg + + + Faith . c - +0 robe rPois ∞ Spirit . q - +0 helmet rElec . Reflect . o - +0 cloak rCorr . Harm . (no gloves) MR +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.19/turn b - +3 ring of intelligence MPRegen 0.14/turn r - +5 ring of intelligence @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You were not hungry. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 376 gold pieces. Inventory: Hand Weapons a - a +0 vampiric spear (weapon) (You took it off a gnoll on level 6 of the Dungeon) k - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) p - a +1 vampiric whip (You took it off a kobold on level 3 of the Dungeon) Missiles h - 5 javelins of returning (quivered) Armour c - a +0 robe (worn) d - a +1 hat (You found it on level 1 of the Dungeon) o - a +0 cloak (worn) (You found it on level 4 of the Dungeon) q - a +0 helmet (worn) (You found it on level 6 of the Dungeon) Jewellery b - a +3 ring of intelligence (left hand) (You found it on level 1 of the Dungeon) n - an uncursed ring of protection from magic (You found it on level 4 of the Dungeon) r - a +5 ring of intelligence (right hand) (You found it on level 6 of the Dungeon) Wands f - a wand of random effects (25) (You found it on level 5 of the Dungeon) m - a wand of flame (23) (You took it off Natasha on level 4 of the Dungeon) Scrolls e - a scroll of magic mapping g - 3 scrolls of remove curse i - a scroll of identify j - 2 scrolls of blinking l - 2 scrolls of teleportation Skills: + Level 2.3 Fighting + Level 2.6 Dodging - Level 1.5 Stealth - Level 5.0 Spellcasting - Level 7.0 Conjurations - Level 3.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 N/A b - Searing Ray Conj #####. 1% 2 N/A c - Iskenderun's Mystic Conj #####... 4% 4 N/A d - Dazzling Spray Conj/Hex ####.. 3% 3 N/A e - Fulminant Prism Conj/Hex ####...... 11% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Annotations: D:6 Edmund Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Aim: a scorpion The magic dart hits the scorpion. The scorpion is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Aim: a scorpion (moderately wounded) The magic dart hits the scorpion. The scorpion is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Aim: a scorpion (heavily wounded) The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) The searing ray hits the scorpion. You kill the scorpion! Sif Muna accepts your kill. There are no items here. You see here a scorpion corpse. l - 2 scrolls of teleportation (gained 1) Edmund and a howler monkey come into view. Edmund is wielding a dire flail of crushing. The howler monkey howls! Edmund shouts! Enter note: eek Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 11% risk of failure) Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! You hit Edmund but do no damage. Edmund hits you with a dire flail of crushing! Your fulminant prism crackles loudly. You hit Edmund. You feel better. Edmund is lightly wounded. Edmund hits you with a dire flail of crushing. The howler monkey hits you but does no damage. Your fulminant prism explodes! The blast of energy engulfs the howler monkey. The howler monkey is heavily wounded. The blast of energy engulfs Edmund. Edmund is severely wounded. Unknown command. You hit Edmund but do no damage. Edmund is severely wounded. The howler monkey closely misses you. Edmund hits you with a dire flail of crushing! The howler monkey misses you. Unknown command. You hit Edmund but do no damage. Edmund is severely wounded. Edmund closely misses you. The howler monkey hits you but does no damage. You hit Edmund but do no damage. Edmund is severely wounded. Edmund misses you. The howler monkey misses you. You hit Edmund but do no damage. Edmund is severely wounded. The howler monkey hits you. Edmund barely misses you. The howler monkey hits you but does no damage. You hit Edmund but do no damage. Edmund is severely wounded. Edmund closely misses you. The howler monkey hits you but does no damage. You hit Edmund. You feel better. Edmund is severely wounded. Edmund closely misses you. The howler monkey closely misses you. Casting: Fulminant Prism (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray (safe; 3% risk of failure) The spray of energy hits Edmund. Edmund is severely wounded. Edmund is dazzled. The spray of energy hits the howler monkey. The howler monkey is almost dead. The howler monkey is dazzled. The howler monkey closely misses you. Edmund closely misses you. You hit Edmund but do no damage. Edmund is severely wounded. The howler monkey closely misses you. Edmund hits you with a dire flail of crushing! * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * The howler monkey barely misses you. You hit Edmund. Edmund is severely wounded. You hit Edmund but do no damage. Edmund is severely wounded. Edmund misses you. You hit Edmund. You feel better. Edmund is almost dead. The howler monkey is no longer blind. The howler monkey hits you. * * * LOW HITPOINT WARNING * * * Edmund hits you with a dire flail of crushing! You die... ....# #.# #..........# ....# #.# #..PP......# .#..# #.# #..P..P....# ....###### #.# #..P_PP....# .#.......# #.# #.PPPPP....# .....##### ######..PPP.....###### .#.#.# #................... ...#.# #......†......###### .#...# #.@M########.## ...### #.h.# #.# .#.###### #...# #.# ........# ...... #.# .#.###..# #.#.... #.# ...###..# ###+.... ..# #......## #.... #.# #..###.# #..... ### #..# #.## You could see Edmund (blind) and a howler monkey. Vanquished Creatures Sigmund (D:2) The ghost of PriceMaster the Magician, an amateur DEAE (D:3) A sky beast (D:6) 2 centaurs (D:6) 2 scorpions (D:4 D:6) A howler monkey (D:4) 2 hounds (D:4 D:6) 2 orc priests (D:4) An iguana (D:4) An orc wizard (D:4) Natasha (thrice) (D:4) A worker ant (D:4) A howler monkey zombie (D:6) A worker ant zombie (D:5) 4 gnolls (D:6) 6 adders (D:2 D:4 D:5) 2 shadow imps (D:5) 2 oozes (D:1 D:4) An adder skeleton (D:6) 2 worms (D:2 D:4) A dart slug (D:3) A leopard gecko (D:4) 7 orcs (D:4 D:3) 4 ball pythons (D:2 D:4) 3 giant cockroaches (D:3 D:4 D:5) 6 goblins (D:1 D:2 D:3) 4 hobgoblins (D:1 D:2 D:3) 11 jackals (D:2 D:3 D:6) 5 quokkas (D:2 D:3 D:4 D:5) 5 bats (D:1 D:2) 3 frilled lizards (D:1 D:2 D:3) 6 kobolds (D:1 D:2 D:3) A quokka skeleton (D:5) 9 rats (D:1 D:2 D:3) 103 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:6) 2 creatures vanquished. Grand Total: 105 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wheals the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 430 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 977 | D:2 | Learned a level 2 spell: Searing Ray 1003 | D:2 | Reached skill level 4 in Conjurations 1042 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1472 | D:2 | Noticed Sigmund 1746 | D:2 | Killed Sigmund 1746 | D:2 | Reached skill level 5 in Conjurations 1746 | D:2 | Reached XP level 4. HP: 13/30 MP: 0/8 1746 | D:2 | Reached XP level 5. HP: 15/35 MP: 0/9 2081 | D:3 | Noticed PriceMaster's ghost (amateur DEAE) 2461 | D:3 | Killed PriceMaster's ghost 2461 | D:3 | Reached skill level 6 in Conjurations 2461 | D:3 | Reached XP level 6. HP: 17/41 MP: 0/10 3326 | D:4 | Noticed Natasha 3351 | D:4 | Killed Natasha 3923 | D:4 | Reached skill level 7 in Conjurations 3929 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3970 | D:4 | Learned a level 3 spell: Dazzling Spray 3995 | D:4 | Reached XP level 7. HP: 28/46 MP: 6/11 4213 | D:4 | Reached skill level 1 in Hexes 4281 | D:4 | Found a staircase to the Ecumenical Temple. 4290 | Temple | Entered the Ecumenical Temple 4311 | Temple | Became a worshipper of Sif Muna the Loreminder 4353 | D:4 | Noticed Natasha 4360 | D:4 | Killed Natasha 4487 | D:4 | Noticed Natasha 4492 | D:4 | Killed Natasha 4800 | D:4 | Learned a level 4 spell: Fulminant Prism 4947 | D:5 | Entered Level 5 of the Dungeon 5825 | D:6 | Found a white marble altar of Elyvilon. 5867 | D:6 | Reached skill level 5 in Spellcasting 6093 | D:6 | Reached skill level 1 in Fighting 6093 | D:6 | Reached XP level 8. HP: 12/54 MP: 7/15 6508 | D:6 | Found a blossoming altar of Fedhas. 6526 | D:6 | Noticed Edmund 6527 | D:6 | @:eek 6540 | D:6 | Slain by Edmund Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 5 | 7 | || 12 Whip | | 38 | 12 || 50 Spear | | | 17 || 17 Throw: Javelin | 1 | | || 1 Cast: Magic Dart | 59 | 83 | 87 || 229 Searing Ray | 3 | 4 | 8 || 15 Fulminant Prism | | | 2 || 2 Dazzling Spray | | | 1 || 1 Use: Scroll | | 1 | 4 || 5 Armor: Robe | 5 | 10 | 12 || 27 Dodge: Dodged | 15 | 34 | 39 || 88 Vault maps used: D:1: lightli_iron_boxes D:2: serial_glass, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a, uniq_sigmund D:3: first_ration D:4: minmay_temple_entry_steel_oval, uniq_natasha D:6: fedhas_altar_3, elyvilon_altar_5, amethyst_overflow_temple_binary, kennysheep_mini_moat, uniq_edmund Temple: nicolae_temple_no_exploring_needed Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.0 | 38.7 | 47.2 | 915.3 Dungeon | 99.6 | 99.5 | 2.0 | 38.9 | 47.4 | 1063.0 Temple | 0.4 | 0.5 | 0.0 | 0.0 | 0.0 | 29.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 237.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 276.8 +-------+-------+-------+-------+-------+----------------------