Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a (webtiles) character file. Game seed: 207599968930767823 0 w00t the Skirmisher (level 1, 16/16 HPs) Began as an Octopode Wanderer on Apr 23, 2019. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). w00t the Skirmisher (Octopode Wanderer) Turns: 1, Time: 00:00:05 Health: 16/16 AC: 1 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 shortbow (weapon) Missiles b - 24 arrows Scrolls d - a scroll of teleportation Potions c - a potion of curing {@q1} Comestibles f - a ration Skills: + Level 3.0 Fighting Level 1.0 Staves + Level 2.0 Bows + Level 1.0 Throwing - Level 2.0 Dodging + Level 1.3 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, w00t the Octopode Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found four items. Found a staircase leading out of the dungeon. You begin with the following items: a +2 shortbow, 24 arrows, a potion of curing {@q1}, a scroll of teleportation, a ration. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .## ##. ...## ##... ⌠....## ##....⌠ ..⌠....#....⌠.. ....⌠.....⌠.... ............... #....@?...# ####...#### #(..# ..⌠.. (...... ..⌠?..⌠.. .(...⌠..... ###.......### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | w00t the Octopode Wanderer began the quest for the Orb. 0 | D:1 | w00t set off with the following items: a +2 shortbow, 24 | arrows, a potion of curing {@q1}, a scroll of | teleportation, a ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D:$ | Got out of the dungeon alive.