Dungeon Crawl Stone Soup version 0.22-a0-231-g75390ab (webtiles) character file. 71 tollymain the Grave Robber (level 4, -6/37 HPs) Began as a Deep Dwarf Necromancer on Mar 24, 2018. Mangled by a crocodile (7 damage) ... in a sewer. The game lasted 00:10:57 (3151 turns). tollymain the Grave Robber (Deep Dwarf Necromancer) Turns: 3151, Time: 00:10:57 Health: -6/37 AC: 5 Str: 18 XL: 4 Next: 5% Magic: 1/7 EV: 13 Int: 15 God: Gold: 132 SH: 0 Dex: 13 Spells: 4/8 levels left rFire . . . SeeInvis . d - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 leather armour rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn r - ring of protection from magic MPRegen 0.10/turn m - +1 ring of protection @: mighty, very slightly contaminated, non-regenerating, invisible A: damage resistance, heal wounds, rugged brown scales 1, sense surroundings 1, poison resistance, no regeneration a: Heal Wounds You were in a sewer. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 132 gold pieces. Inventory: Hand Weapons d - a +0 mace (weapon) Armour e - a +0 leather armour (worn) Jewellery m - a +1 ring of protection (right hand) r - a ring of protection from magic (left hand) Wands q - a wand of enslavement (9) Scrolls f - a scroll of fear {unknown} h - 2 scrolls of identify {unknown} j - a scroll of random uselessness {unknown} k - 2 scrolls of teleportation l - 2 scrolls of remove curse {unknown} n - a scroll of immolation {unknown} o - 2 scrolls of enchant armour {unknown} p - 2 scrolls of enchant weapon {unknown} t - a scroll of blinking {unknown} Potions g - 2 potions of mutation i - 3 potions of invisibility Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 g - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - 6 rations s - 3 chunks of flesh Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 2.5 Spellcasting + Level 5.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... b - Vampiric Draining Necr ###....... 10% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Yredelemnul Annotations: D:3 TwoGrow's ghost, amateur OgDK Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. You are partially covered in rugged brown scales. (AC +1, +3% HP) Your system is resistant to poisons. (rPois) Message History The crocodile barely misses you. You are very lightly contaminated with residual magic. It was a potion of mutation. You feel extremely strange. Rugged brown scales grow over part of your body. You feel resistant to poisons. The crocodile barely misses you. Okay, then. It was a potion of might. You feel very mighty all of a sudden. The crocodile closely misses you. You barely miss the crocodile. The crocodile is heavily wounded. The crocodile bites you but does no damage. You completely miss the crocodile. The crocodile is heavily wounded. The crocodile closely misses you. x2 You closely miss the crocodile. The crocodile is heavily wounded. The crocodile bites you! You die... ### #≈# ######≈# ######## #...##≈## ###.≈....### #.∩.#.≈.# ###.....≈....### #.∩...≈.# ###.@t≈≈####.≈...#* , #....†≈≈###.≈.≈.### ###≈.≈≈.# #####)≈..≈.≈.≈.## ##.≈≈... #.....≈.###....≈#* **..≈≈.## #.....≈.# ###.....# ≈≈...##.) #...#.≈.# ###.....,≈ ..### %? #...##≈## ##.... ## * # ##.###≈# ####** #..##≈# You could see a crocodile. Vanquished Creatures 2 adders 2 worms 2 dart slugs 2 leopard geckos 6 bats 2 giant cockroaches 5 goblins 6 hobgoblins 2 jackals (Sewer) A quokka (D:2) A ball python (D:4) 2 frilled lizards (D:2) 4 kobolds 2 rats 39 creatures vanquished. Vanquished Creatures (others) A human (D:2) 1 creature vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tollymain the Deep Dwarf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 656 | D:2 | Reached XP level 2. HP: 19/22 MP: 4/4 1121 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1146 | D:2 | Noticed a human 1149 | D:2 | Killed a human 1590 | D:2 | Reached XP level 3. HP: 15/28 MP: 1/6 1820 | D:3 | Noticed TwoGrow's ghost (amateur OgDK) 1903 | D:2 | Learned a level 3 spell: Vampiric Draining 2687 | D:3 | Found a basalt altar of Yredelemnul. 2860 | D:4 | Found a glowing drain. 2936 | D:4 | Reached skill level 5 in Necromancy 2944 | Sewer | Entered a sewer 2997 | Sewer | Reached XP level 4. HP: 26/36 MP: 0/7 3127 | Sewer | Noticed a crocodile 3145 | Sewer | HP: 1/36 [crocodile (11)] 3147 | Sewer | Gained mutation: You are partially covered in rugged brown scales. (AC +1, +3% HP) [potion of mutation] 3147 | Sewer | Gained mutation: Your system is resistant to poisons. (rPois) [potion of mutation] 3151 | Sewer | Mangled by a crocodile Vault maps used: D:1: dpeg_arrival_windows_large_door D:2: tgw_kikubaaqudgha D:3: lemuel_coloured_pillars_altar D:4: lemuel_round_altar, nicolae_overflow_crystal_walls, cheibrodos_sewer_entry_drain, grunt_gozag_statues, uniq_crazy_yiuf_cottage Sewer: sewer_the_crocodile Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.5 Stealth | 3 | 3.0 Dodging | 3 | 3.0 Necromancy | 5 | 5.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 73 | 28 || 101 Cast: Pain | 40 | 2 || 42 Vampiric Draining | 15 | 4 || 19 Use: Potion | | 3 || 3 Scroll | | 1 || 1 Stab: Sleeping | 2 | || 2 Eat: Chunk | 7 | || 7 Ration | 1 | || 1 Armor: Leather armour | 30 | 14 || 44 Dodge: Dodged | 44 | 37 || 81 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 102 | 0.0 | 0 | 39 | 0.0 | 3151 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 10 | 0.0 | 0 | 6 | 0.0 | 582 D:2 | 0 | 42 | 0.0 | 0 | 14 | 0.0 | 1344 D:3 | 0 | 33 | 0.0 | 0 | 10 | 0.0 | 863 D:4 | 0 | 9 | 0.0 | 0 | 4 | 0.0 | 155 Sewer | 0 | 8 | 0.0 | 0 | 5 | 0.0 | 207 +---------+---------+-------+---------+---------+-------+---------