Dungeon Crawl Stone Soup version 0.22-a0-231-g75390ab (webtiles) character file. 6907 tollymain the Poker (level 10, -7/77 HPs) Began as a Grey Draconian Skald on Mar 5, 2018. Was a Priest of Elyvilon. Mangled by a two-headed ogre ... wielding a +0 giant club (13 damage) ... on level 9 of the Dungeon. The game lasted 00:45:06 (11678 turns). tollymain the Poker (Grey Draconian Skald) Turns: 11678, Time: 00:45:07 Health: -7/77 AC: 15 Str: 15 XL: 10 Next: 79% Magic: 4/14 EV: 12 Int: 14 God: Elyvilon [***...] Gold: 549 SH: 5 Dex: 9 (10) Spells: 8/15 levels left rFire + . . SeeInvis . a - +3 trident rCold + . . Gourm + o - +0 buckler rNeg . . . Faith . (armour unavailable) rPois + Spirit . (helmet restricted) rElec . Reflect . g - scarf {rC+ rF+} rCorr . Harm . v - +2 pair of gloves MR +.... (no boots) Stlth ++........ D - amulet of the gourmand HPRegen 0.22/turn k - ring of poison resistance MPRegen 0.14/turn B - ring of protection from magic @: singing, very slightly contaminated A: walk through water, unfitting armour, hooves 1, blurry vision 1, clumsy 1, deterioration 1, sense surroundings 1, unbreathing, cold-blooded, AC +12 a: Lesser Healing, Heal Other, Purification, Divine Protection, Renounce Religion You were on level 9 of the Dungeon. You worshipped Elyvilon. Elyvilon was most pleased with you. You were not hungry. You visited 2 branches of the dungeon, and saw 11 of its levels. You also visited: Sewer. You collected 549 gold pieces. Inventory: Hand Weapons a - a +3 trident (weapon) b - the +11 hunting sling of Guile {venom, MR+ Str-2 SInv} (You found it on level 5 of the Dungeon) It poisons the ammo it fires. It affects your strength (-2). It affects your resistance to hostile enchantments. It lets you see invisible. Missiles r - 372 stones (quivered) x - 13 sling bullets Armour g - a scarf of resistance (worn) o - a +0 buckler (worn) v - a +2 pair of gloves (worn) w - a +2 pair of boots Jewellery k - a ring of poison resistance (left hand) B - a ring of protection from magic (right hand) D - an amulet of the gourmand (around neck) Wands e - a wand of iceblast (8) Scrolls f - 2 scrolls of enchant weapon j - 6 scrolls of remove curse l - a scroll of teleportation q - 2 scrolls of amnesia t - a scroll of blinking y - 2 scrolls of identify Potions d - 2 potions of might h - 3 potions of flight i - a potion of heal wounds {unknown} m - 6 potions of curing n - 2 potions of magic {unknown} s - a potion of invisibility {unknown} u - 2 potions of agility A - 3 potions of haste {unknown} Books p - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles c - 9 rations Skills: - Level 3.0 Fighting + Level 7.6 Polearms + Level 4.7 Slings - Level 3.0 Dodging - Level 3.0 Stealth - Level 6.0 Shields - Level 3.0 Spellcasting - Level 3.0 Hexes + Level 7.2 Charms Level 3.3 Necromancy - Level 3.0 Translocations + Level 6.6 Invocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Spectral Weapon Hex/Chrm ###..... 8% 3 ###.... b - Song of Slaying Chrm ###..... 1% 2 ##..... c - Shroud of Golubria Chrm/Tloc ###....... 3% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:5 Lair (0/6) D:8 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Jiyva Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:10 Snorg Innate Abilities, Weirdness & Mutations You can walk through water. Your dull iron-grey scales are very hard. (AC +12) You cannot fit into any form of body armour. You can survive without breathing. You are cold-blooded and may be slowed by cold attacks. You have large cloven feet. Scrolls take you a little longer to read. You are clumsy. (Dex -2) Your body sometimes deteriorates upon taking damage. You passively map a small area around you. Message History a - a +3 trident (weapon) Casting: Spectral Weapon (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Spectral Weapon. You are very lightly contaminated with residual magic. The two-headed ogre barely misses you. The two-headed ogre closely misses you. Casting: Spectral Weapon (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw out your weapon's spirit! The two-headed ogre hits you with a giant club! * * * LOW HITPOINT WARNING * * * Your shroud falls apart! The two-headed ogre hits you but does no damage. Okay, then. Okay, then. Casting: Spectral Weapon (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You start singing a song of slaying. The two-headed ogre hits you with a giant club! You die... #..###### #.......# #.......### #.........# ################.........# .........................# '###.....................# ...#.....................# ...#..........