Dungeon Crawl Stone Soup version 0.22-a0-231-g75390ab (webtiles) character file. 32 tollydeux the Skirmisher (level 3, -2/26 HPs) Began as an Octopode Fighter on May 6, 2018. Slain by Sigmund ... wielding a +0 scythe (15 damage) ... on level 2 of the Dungeon. The game lasted 00:02:18 (1179 turns). tollydeux the Skirmisher (Octopode Fighter) Turns: 1179, Time: 00:02:18 Health: -2/26 AC: 1 Str: 20 XL: 3 Next: 27% Magic: 3/3 EV: 11 Int: 11 God: Gold: 101 SH: 9 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . b - +0 shield rNeg . . . Faith . (no helmet) rPois . Spirit . (no amulet) rElec . Reflect . l - ring of loudness (curse) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +......... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: mighty A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 shield (worn) Jewellery l - a cursed ring of loudness (left tentacle) Scrolls e - 3 scrolls of fear g - a scroll of enchant weapon {unknown} i - a scroll of teleportation m - a scroll of recharging {unknown} Potions c - a potion of might h - a potion of agility j - a potion of heal wounds {unknown} k - a potion of flight Comestibles d - 4 rations f - a chunk of flesh Skills: + Level 3.3 Fighting + Level 2.5 Long Blades + Level 3.3 Dodging + Level 3.3 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You see here a bat corpse. You closely miss Sigmund. Sigmund barely misses you. You bump into the rock wall. Sigmund points at you and mumbles some strange words. The puff of flame hits you! You slash Sigmund! Sigmund is moderately wounded. Sigmund points at you and mumbles some strange words. You resist with significant effort. Sigmund closely misses you. You bump into the rock wall. You slash Sigmund! Sigmund is severely wounded. You feel less confused. Sigmund hits you with a scythe. You closely miss Sigmund. Your grab misses Sigmund. Your squeeze misses Sigmund. Sigmund is severely wounded. Sigmund hits you with a scythe! Ouch! That really hurt! You die... #...#.......... #.#.#.######### #.#.#.# ####.#.#.# #......#.###### #.##.#.#......### #.##.######.....# #.##......'....(# #@#########.....# ###@####### #.....# #.†........ #.....# #.......... #.....# #.......... #.....# #.......... #.....# #.......... .....# #.......... #.......... You could see Sigmund. Vanquished Creatures A leopard gecko (D:1) 6 bats A giant cockroach (D:1) 5 goblins 4 hobgoblins 5 kobolds 5 frilled lizards 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tollydeux the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 122 | D:1 | Reached XP level 2. HP: 16/21 MP: 2/2 640 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 1164 | D:2 | Noticed Sigmund 1179 | D:2 | Slain by Sigmund Vault maps used: D:1: lemuel_arrival_muddy D:2: marbit_many_paths, uniq_sigmund Action || total -------------------------++------- Melee: Long sword || 49 Constrict || 11 Tentacles || 7 Use: Scroll || 5 Potion || 1 Stab: Sleeping || 7 Distracted || 1 Eat: Chunk || 1 Dodge: Dodged || 20 Block: Shield || 17 Rpst.: Long sword || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 47 | 0.0 | 0 | 30 | 0.0 | 1179 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 37 | 0.0 | 0 | 24 | 0.0 | 820 D:2 | 0 | 10 | 0.0 | 0 | 6 | 0.0 | 359 +---------+---------+-------+---------+---------+-------+---------