Dungeon Crawl Stone Soup version 5.2-4-g6121e92 (webtiles) character file. 141 tehllama the Charmwright (level 3, -1/33 HPs) *SPEED* Began as a Gnoll Skald on Nov 24, 2017. Slain by a troll (6 damage) ... on level 4 of the Dungeon. The game lasted 00:01:00 (227 turns). tehllama the Charmwright (Gnoll Skald) Turns: 227, Time: 00:01:01 Health: -1/33 AC: 3 (14%)Str: 13 XL: 3 Next: 12% Magic: 4/8 EV: 13 Int: 12 God: Gold: 13 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.2/turn (no ring) MPRegen 0.2/turn (no ring) @: Turns until doom A: no striking features a: End Infusion You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles c - 35 arrows d - 155 stones (quivered) Armour b - a +0 leather armour (worn) Skills: + Level 5.0 Fighting + Level 2.0 Blades + Level 5.0 Axes + Level 2.0(3.7) Maces & Staves + Level 2.0(3.7) Polearms + Level 2.0 Bows + Level 2.0 Crossbows + Level 2.0 Throwing + Level 3.5 Armour + Level 3.5 Dodging + Level 2.0 Stealth + Level 2.0 Shields + Level 2.0 Unarmed Combat + Level 5.2 Spellcasting + Level 2.0 Hexes + Level 6.4 Charms + Level 2.0 Summonings + Level 2.0 Necromancy + Level 2.0 Translocations + Level 2.0 Transmutations + Level 2.0 Fire Magic + Level 2.0 Ice Magic + Level 2.0 Air Magic + Level 2.0 Earth Magic + Level 2.0 Invocations + Level 2.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm 18 (25) 1% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the troll (3). The troll is lightly wounded. The troll barely misses you. The troll claws you (8)! * * * LOW HITPOINT WARNING * * * The troll claws you (6). You die... ######### .############........ ......T@......####### ############### You could see a troll. Vanquished Creatures A giant cockroach (D:2) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:2) 2 bats (D:1) A frilled lizard (D:2) A kobold (D:1) 3 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tehllama the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 5/5 37 | D:1 | Reached XP level 2. HP: 19/26 MP: 7/7 190 | D:2 | Reached XP level 3. HP: 31/33 MP: 2/8 220 | D:4 | Noticed a troll 227 | D:4 | Slain by a troll Action || total -------------------------++------- Melee: Hand axe || 28 Punch || 1 Cast: Infusion || 1 Stab: Sleeping || 1 Armor: Leather armour || 15 Dodge: Dodged || 33