Dungeon Crawl Stone Soup version 0.23-a0-703-gdf2d5e0 (webtiles) character file. 0 strifetoe the Sneak (level 1, 0/14 HPs) Began as an Octopode Assassin on Jan 13, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (7 turns). strifetoe the Sneak (Octopode Assassin) Turns: 7, Time: 00:00:05 Health: 0/14 AC: 1 Str: 10 XL: 1 Next: 10% Magic: 1/1 EV: 13 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles c - 8 poisoned needles d - 2 curare-tipped needles Comestibles f - a ration Skills: - Level 2.0 Fighting - Level 2.0 Short Blades - Level 2.0 Throwing - Level 1.0 Dodging + Level 5.3 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, strifetoe the Octopode Assassin. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found 8 gold pieces, 9 poisoned needles, a ring mail, 30 stones and 22 bolts. Found a staircase leading out of the dungeon. A jackal and a hobgoblin come into view. There are monsters nearby! There are monsters nearby! A rat comes into view. The jackal barks! The hobgoblin shouts! A jackal comes into view. The jackal barks! You hit the rat. You grab the rat. You constrict the rat. The rat bites you. You take 3 damage, and have 11/14 hp. MASSIVE DAMAGE!! You hit the rat. You kill the rat! The jackal barely misses you. The hobgoblin closely misses you. The jackal bites you. You take 1 damage, and have 10/14 hp. You hit the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin, but do no damage. The jackal barely misses you. The hobgoblin hits you but does no damage. Unknown command. You hit the hobgoblin but do no damage. You constrict the hobgoblin, but do no damage. The jackal bites you. The hobgoblin hits you with a cursed -1 club. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 3/14 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You hit the jackal. You grab the jackal. You constrict the hobgoblin. You constrict the jackal, but do no damage. The jackal closely misses you. The jackal bites you. You die... . ...#......(... .......#.......## ....#....#......# [..........#...## ...#.#.#.#...#..# ...............## .#..#.<.#..#...# ....$.....†h...## .#...#.#.#@#....# ...#......gh...## .....#....#.....# .......#.......## .........#......# ..............## #.#.#.#.#.#.#. ###### ####(# You could see 2 jackals and a hobgoblin. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Octopode Assassin began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 6 | D:1 | HP: 3/14 [hobgoblin/cursed -1 club (4)] 7 | D:1 | Slain by a jackal Vault maps used: D:1: co_arrival_square_in_a_square_in_a_square Action || total -------------------------++------- Melee: Dagger || 5 Constrict || 3 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: co_arrival_square_in_a_square_in_a_square Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 7.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------