Dungeon Crawl Stone Soup version 0.22-a0-433-gd2a9cce (webtiles) character file. 0 strifetoe the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on May 29, 2018. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (74 turns). strifetoe the Vexing (Vampire Enchanter) Turns: 74, Time: 00:00:13 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions d - a potion of blood {@q1} Skills: + Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 ###.... Tukima's Dance Hex ###..... 10% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 12% 2 ###.... Dazzling Spray Conj/Hex #..... 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, strifetoe the Vampire Enchanter. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. You open the door. You open the door. You open the door. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. A leopard gecko comes into view. A leopard gecko is nearby! A leopard gecko is nearby! Found a stone staircase leading down. The leopard gecko hisses angrily. The leopard gecko misses you. You closely miss the leopard gecko. The leopard gecko bites you. x2 You take 4 damage, and have 9/13 hp. MASSIVE DAMAGE!! Okay, then. You don't know that spell. Aim: a leopard gecko (clinging, chance to defeat MR: 71%) The leopard gecko is outlined in light. The leopard gecko barely misses you. You now have 2/3 mp. You hit the leopard gecko. The leopard gecko bites you. You take 2 damage, and have 7/13 hp. You hit the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/13 hp. MASSIVE DAMAGE!! You hit the leopard gecko but do no damage. The leopard gecko bites you. You die... ############## #...)........# ### #..... ...... #.#######..#####..> . .#............##.###.... #.#........#....@l...... #.#.######.#..##.##..... #.#.# #.##.##.# ... #.#.######.......# # #........#.###.... #.######.%(# .#.# #.# ..# ...# ..# ..# ##..# ..#######..# You could see a leopard gecko. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 73 | D:1 | HP: 3/13 [leopard gecko (4)] 74 | D:1 | Slain by a leopard gecko Vault maps used: D:1: minmay_arrival_doors, minmay_tree_intersection, minivault_11, minmay_tripent Action || total -------------------------++------- Melee: Dagger || 4 Cast: Corona || 1 Dodge: Dodged || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 74 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: minmay_arrival_doors, minmay_tree_intersection, minivault_11, minmay_tripent Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 86.5 | 74.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 86.5 | 74.0 +-------+-------+-------+-------+-------+----------------------