Dungeon Crawl Stone Soup version 0.23.0-3-gf3c87f2 (webtiles) character file. Game seed: 3758643120181422649 46 slitherrr the Ducker (level 3, 0/26 HPs) Began as a Merfolk Wizard on Feb 20, 2019. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:07:00 (1568 turns). slitherrr the Ducker (Merfolk Wizard) Turns: 1568, Time: 00:07:01 Health: 0/26 AC: 2 Str: 7 XL: 3 Next: 66% Magic: 1/7 EV: 13 Int: 17 God: Gold: 48 SH: 0 Dex: 13 Spells: 1/8 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit + b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ i - amulet of guardian spirit HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -1), flying (expiring) A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slitherrr the Merfolk Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 384 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/6 388 | D:1 | Learned a level 2 spell: Blink 391 | D:1 | Learned a level 2 spell: Call Imp 394 | D:1 | Learned a level 2 spell: Slow 422 | D:1 | Reached skill level 1 in Short Blades 461 | D:1 | Reached skill level 1 in Fighting 671 | D:1 | Reached skill level 1 in Polearms 757 | D:1 | Reached XP level 3. HP: 22/26 MP: 5/7 1564 | D:2 | HP: 1/26 [poisoned by an adder] 1568 | D:2 | Succumbed to an adder's poison #.8#######....# #..####.#.....# #8.#....#.....# #..#.#........# ######### #....#........# #.......# #.####........#### #.......#. #.# #.......>.... .........S ##.####.)......######....... #............@.........).. #..####.........#####.#.####.. #......<...................... ####.###.#.######.#####..#.#####. <....# #.#...#.........<.#.##.... ########.#.#.#.##................ #.....#.#.#.#.........#.##.. #.####### #.#.#####.#.#.# #.# #.#.......#.#.# Inventory: Hand Weapons a - a +0 spear (weapon) g - a +0 short sword Missiles k - 9 poisoned needles o - 3 javelins (quivered) Armour b - a +0 hat (worn) e - a +0 robe (worn) h - a +0 ring mail Jewellery i - an amulet of guardian spirit (around neck) Scrolls c - a scroll of teleportation {unknown} j - a scroll of enchant weapon {unknown} l - a scroll of magic mapping {unknown} n - a scroll of enchant armour {unknown} p - a scroll of identify {unknown} Comestibles d - a ration f - a chunk of flesh Skills: + Level 1.5 Fighting - Level 1.1 Short Blades * Level 2.3 Polearms + Level 3.6 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting - Level 0.7 Conjurations - Level 1.0 Summonings - Level 0.7 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 13% 1 None q - Blink Tloc N/A 21% 2 ##..... s - Call Imp Summ #....... 17% 2 ##..... x - Slow Hex #....... 26% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire #....... 41% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 43% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 exclusion: adder Message History Aiming: Magic Dart (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) The magic dart hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. There is a stone staircase leading down here. You aren't carrying any potions. You fly downwards. Level annotation: exclusion: adder * * * LOW HITPOINT WARNING * * * You feel sick. There is a stone staircase leading up here. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You are starting to lose your buoyancy. You die... There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.3 | 23.4 | 33.3 | 774.0 Dungeon | 100.0 | 100.0 | 1.3 | 23.4 | 33.3 | 774.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 2 Short sword || 5 Spear || 52 Throw: Javelin || 3 Cast: Magic Dart || 56 Blink || 2 Use: Potion || 1 Stab: Sleeping || 1 Eat: Chunk || 2 Armor: Robe || 11 Dodge: Dodged || 46 Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic, fountainhead, chequers_arboretum, columned_hall_lemuel, corexii_item_surrounded_by_moat D:2: layout_basic, overflow_temple_1_default, chequers_decorated_corner, uniq_crazy_yiuf_cottage