Dungeon Crawl Stone Soup version 0.23-a0-171-g5ae17c6 (webtiles) character file. 132 shummie the Magician (level 4, -3/24 HPs) Began as a Deep Elf Wizard on Sept 14, 2018. Hit by a stone thrown by a gnoll (8 damage) ... on level 3 of the Dungeon. The game lasted 00:08:19 (3521 turns). shummie the Magician (Deep Elf Wizard) Turns: 3521, Time: 00:08:19 Health: -3/24 AC: 3 Str: 6 XL: 4 Next: 92% Magic: 4/13 EV: 13 Int: 24 God: Gold: 93 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . SeeInvis . j - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . o - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn p - +2 ring of strength MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons e - a +0 whip (You took it off a kobold on level 1 of the Dungeon) j - a +0 mace (weapon) (You took it off Terence on level 3 of the Dungeon) Armour a - a +0 robe (worn) b - a +0 hat (worn) o - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) Jewellery p - a +2 ring of strength (left hand) (You found it on level 2 of the Dungeon) Wands l - a wand of iceblast (8) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of magic mapping {unknown} h - a scroll of fog {unknown} Potions d - 2 potions of curing {@q1} i - a potion of invisibility k - a potion of flight m - a potion of magic {unknown} Comestibles f - 6 rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.5 Spellcasting * Level 4.2 Conjurations + Level 1.6 Summonings Level 1.1 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Call Imp Summ ##...... 6% 2 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 8% 2 None Conjure Flame Conj/Fire ###..... 11% 3 #...... Slow Hex #....... 13% 2 None Mephitic Cloud Conj/Pois/Air ##...... 14% 3 #...... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Annotations: D:3 exclusion: upstairs Message History You hit Terence but do no damage. The giant cockroach bites your crimson imp but does no damage. Terence hits you with a mace. Your crimson imp hits Terence. You take 2 damage, and have 19/24 hp. You catch the helpless Terence completely off-guard! You hit Terence. The giant cockroach bites your crimson imp but does no damage. Your crimson imp barely misses the giant cockroach. Your crimson imp hits the giant cockroach. Terence hits you with a mace. The giant cockroach misses your crimson imp. You take 1 damage, and have 18/24 hp. You hit Terence but do no damage. Your crimson imp hits the giant cockroach but does no damage. Your crimson imp hits the giant cockroach. The giant cockroach dies! Terence completely misses you. You barely miss Terence. Terence barely misses you. You barely miss Terence. Your crimson imp blinks! x2 Terence barely misses you. You hit Terence. You kill Terence! Things that are here: a mace; a scale mail; the human corpse of Terence You butcher the human corpse of Terence. g - a chunk of flesh Things that are here: a mace; a scale mail; the human skeleton of Terence j - a mace Your crimson imp disappears in a puff of smoke! You see here a giant cockroach corpse. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) j - a +0 mace (weapon) Eating a chunk of flesh. You eat the chunk of flesh. A gnoll comes into view. It is wielding a spear. Your crimson imp blinks! A gnoll is nearby! A gnoll is nearby! Casting: Call Imp (safe; 6% risk of failure) Aiming: Magic Dart (safe; 1% risk of failure) Aim: a gnoll, wielding a spear The magic dart hits the gnoll. You now have 4/13 mp. Casting: Magic Dart (safe; 1% risk of failure) A beastly little devil appears in a puff of flame. Your crimson imp says, "You called?" You now have 2/13 mp. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Aim: a gnoll, wielding a spear (moderately wounded) Attack! Your crimson imp blinks! Your crimson imp disappears in a puff of smoke! You see here a giant cockroach corpse. Things that are here: a scale mail; the human skeleton of Terence Casting: Call Imp (safe; 6% risk of failure) Aiming: Magic Dart (safe; 1% risk of failure) Aim: a gnoll, wielding a spear (moderately wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Your skin tingles. You now have 2/13 mp. Casting: Magic Dart (safe; 1% risk of failure) Aiming: Magic Dart (safe; 1% risk of failure) Aim: a gnoll, wielding a spear (moderately wounded) The magic dart hits the gnoll. Your crimson imp blinks! The gnoll hits you from afar with a spear! You take 8 damage, and have 13/24 hp. MASSIVE DAMAGE!! You now have 1/13 mp. Casting: Magic Dart (safe; 1% risk of failure) Aiming: Magic Dart (safe; 1% risk of failure) Aim: a gnoll, wielding a spear (heavily wounded) The magic dart hits the gnoll. The gnoll hits you from afar with a spear. You take 4 damage, and have 9/24 hp. You now have 0/13 mp. Casting: Magic Dart (safe; 1% risk of failure) You don't have enough magic to cast that spell. You see here a club. You see here a chain mail. Your magical contamination has completely faded away. Found a dagger. Found a stone staircase leading down. The gnoll shouts! The gnoll throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * A jackal comes into view. Things that are here: a stone; a spear You take 6 damage, and have 5/24 hp. MASSIVE DAMAGE!! The gnoll throws a stone. The stone hits you! You die... .†# #..# ..# #.## ..# ############ ##.# .# ).....>.##.## #..# .# #........##>.# ##.## ## #........###.### #..# #. #........# #...###.## ..##........# ###.##..# ..........@# #.##..# #.....g..(# #.#...# ####.........#####.....# .....h.g....†g[...)...## #....)....#.####.#.### ###....######..###.#...# #.....## ##.....###.# # #..)###(#### ####......##### #.. #....# #.####....#. You could see 3 gnolls and a jackal (wandering). Vanquished Creatures An orc wizard (D:3) Terence (D:3) A worm (D:2) 3 dart slugs (D:2 D:3) 3 leopard geckos (D:1 D:2 D:3) An orc (D:3) 7 bats (D:1 D:2) 3 giant cockroaches (D:1 D:3) 3 goblins (D:2 D:3) 4 hobgoblins (D:1 D:2) 8 jackals (D:1 D:3) 11 kobolds (D:1 D:2 D:3) A ball python (D:2) 2 frilled lizards (D:3) 5 rats (D:1 D:2 D:3) 54 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders (D:2) 2 worms (D:2) An orc (D:3) A giant cockroach (D:3) A hobgoblin (D:3) 6 jackals (D:1) A rat (D:3) 14 creatures vanquished. Grand Total: 68 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Deep Elf Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 274 | D:1 | Reached skill level 2 in Conjurations 274 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 542 | D:1 | Learned a level 2 spell: Call Imp 1420 | D:1 | Reached XP level 3. HP: 19/19 MP: 9/11 1682 | D:2 | Reached skill level 5 in Spellcasting 1682 | D:2 | Reached skill level 3 in Conjurations 1971 | D:2 | Found a shattered altar of Ashenzari. 2825 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/13 3066 | D:3 | Noticed Terence 3239 | D:3 | Reached skill level 4 in Conjurations 3471 | D:3 | Killed Terence 3520 | D:3 | HP: 5/24 [gnoll/stone (6)] 3521 | D:3 | Hit by a stone thrown by a gnoll Vault maps used: D:1: erik_arrival_cave_to_civilisation D:2: nicolae_overflow_hidden_temple, roderic_serpentine_path D:3: marbit_many_paths, first_ration, patterned_corridor, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 4 | 4.2 Spellcasting | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Summonings | | 1.6 Translocations | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 62 | 10 || 72 Cast: Magic Dart | 71 | 32 || 103 Call Imp | 15 | 11 || 26 Use: Scroll | 5 | || 5 Stab: Sleeping | 3 | || 3 Distracted | | 1 || 1 Eat: Chunk | 5 | 3 || 8 Armor: Robe | 24 | || 24 Dodge: Dodged | 61 | 10 || 71 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 158 | 31 | 16.4 | 65 | 3 | 4.4 +---------+---------+-------+---------+---------+------- D:1 | 42 | 4 | 8.7 | 28 | 2 | 6.7 D:2 | 50 | 0 | 0.0 | 19 | 0 | 0.0 D:3 | 66 | 27 | 29.0 | 18 | 1 | 5.3 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: erik_arrival_cave_to_civilisation D:2: nicolae_overflow_hidden_temple, roderic_serpentine_path D:3: marbit_many_paths, first_ration, patterned_corridor, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.0 | 29.7 | 51.1 | 1161.7 Dungeon | 100.0 | 100.0 | 1.0 | 29.7 | 51.1 | 1161.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 63.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 63.0 +-------+-------+-------+-------+-------+----------------------