Dungeon Crawl Stone Soup version 0.22-a0-159-g7ce444f (webtiles) character file. 0 shummie the Vexing (level 1, 16/16 HPs) Began as a Hill Orc Arcane Marksman on Feb 9, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (17 turns). shummie the Vexing (Hill Orc Arcane Marksman) Turns: 17, Time: 00:00:08 Health: 16/16 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn e - -3 ring of evasion (curse) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 5 javelins (quivered) d - 2 throwing nets {=f, !d} Armour a - a +0 robe (worn) Jewellery e - a cursed -3 ring of evasion (left hand) (You found it on level 1 of the Dungeon) Books b - a book of Debilitation Comestibles f - a ration Skills: + Level 1.2 Fighting + Level 1.7 Throwing + Level 1.5 Dodging + Level 1.0 Spellcasting + Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, shummie the Hill Orc Arcane Marksman. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a cabochon ring. Found a staircase leading out of the dungeon. e - a cabochon ring You open the door. There is an open door here. A goblin comes into view. A goblin is nearby! Inscribe which item? (? for menu, Esc to quit) Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that ring feels deathly cold. e - a cursed -3 ring of evasion (left hand) ###..♣♣♣### #<......'.#.# ###..♣♣♣#.#.# #..♣≈≈≈#.#.# ##♣≈≈≈##.#.# #####.#.# #.#.####.# ######.#...g... ........@....... #######.######.# #.# #.# #.# #.# #.. #. You could see a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Hill Orc Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 17 | D:1 | Quit the game Vault maps used: D:1: saegor_arrival_simple_d Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 17 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: saegor_arrival_simple_d Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 82.4 | 17.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 82.4 | 17.0 +-------+-------+-------+-------+-------+----------------------