Dungeon Crawl Stone Soup version 0.22-a0-159-g7ce444f (webtiles) character file. 313 shummie the Conjurer (level 6, 24/24 HPs) Began as a Felid Conjurer on Feb 9, 2018. Was a Believer of Elyvilon. Quit the game on level 6 of the Dungeon. The game lasted 00:12:07 (7392 turns). shummie the Conjurer (Felid Conjurer) Turns: 7392, Time: 00:12:07 Health: 24/24 AC: 2 Str: 4 XL: 6 Next: 19% Magic: 16/16 EV: 19 Int: 19 God: Elyvilon [**....] Gold: 320 SH: 0 Dex: 16 Spells: 3/17 levels left Lives: 0 Deaths: 2 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.15/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 2, slow metabolism 1, sharp paws a: Lesser Healing, Heal Other, Divine Protection, Renounce Religion You were on level 6 of the Dungeon. You worshipped Elyvilon. Elyvilon was pleased with you. You were not hungry. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 320 gold pieces. Inventory: Jewellery t - an uncursed amulet of the gourmand {unknown} (You found it on level 5 of the Dungeon) Scrolls c - 2 scrolls of immolation {unknown} d - 2 scrolls of noise {unknown} e - 4 scrolls of teleportation {unknown} f - 2 scrolls of remove curse {unknown} h - 2 scrolls of amnesia {unknown} i - 3 scrolls of identify {unknown} k - a scroll of magic mapping {unknown} m - a scroll of enchant armour {unknown} q - 2 scrolls of blinking {unknown} r - a scroll of fear {unknown} s - a scroll of random uselessness {unknown} Potions g - a potion of lignification {unknown} l - a potion of resistance {unknown} n - 3 potions of degeneration {!q} o - 2 potions of brilliance {unknown} p - a potion of mutation {unknown} v - a potion of berserk rage {unknown} Books a - a book of Conjurations Comestibles b - 10 rations Skills: + Level 3.8 Dodging - Level 2.6 Stealth + Level 6.0 Spellcasting + Level 6.8 Conjurations - Level 4.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 None c - Dazzling Spray Conj/Hex ####.. 3% 3 ##..... d - Fulminant Prism Conj/Hex ####...... 12% 4 ####... x - Iskenderun's Mystic Conj ####.... 7% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:5 Eustachio; zowiealexander7's ghost, amateur MiFi Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in thick fur. (AC +2) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The arrow misses you. The quokka zombie barely misses you. The centaur shoots an arrow. The arrow hits you. You die... You are now level 7! You rejoin the land of the living... Health restored: 27; MP restored: 16 Casting: Magic Dart (safe; 1% risk of failure) Aiming: Searing Ray (safe; 1% risk of failure) Aim: a quokka zombie (lightly damaged) The searing ray hits the quokka zombie. (Press . to maintain the ray.) You now have 14/16 mp. The searing ray hits the quokka zombie. You destroy the quokka zombie! You now have 13/16 mp. You start resting. MP restored: 16 A wight comes into view. It is wielding a hand axe. A wight comes into view. It is wielding an enchanted hand axe. The wight moves out of view. There is an open door here. You start waiting. Casting: Searing Ray (safe; 1% risk of failure) Aiming: Searing Ray (safe; 1% risk of failure) Aim: a wight, wielding an enchanted hand axe and wearing a robe The searing ray hits the wight. (Press . to maintain the ray.) You now have 14/16 mp. The searing ray misses the wight. You now have 13/16 mp. The searing ray hits the wight. You now have 12/16 mp. The searing ray hits the wight. You finish channeling your searing ray. The wight hits you with an enchanted hand axe. You feel drained. You take 7 damage, and have 20/27 hp. MASSIVE DAMAGE!! You now have 11/16 mp. Casting: Searing Ray (safe; 1% risk of failure) Aiming: Searing Ray (safe; 1% risk of failure) Aim: a wight, wielding an enchanted hand axe and wearing a robe (heavily damaged) The searing ray hits the wight. (Press . to maintain the ray.) You now have 10/16 mp. The searing ray hits the wight. The wight hits you with an enchanted hand axe. You take 3 damage, and have 18/27 hp. You now have 9/16 mp. The searing ray hits the wight. You destroy the wight! You now have 8/16 mp. The searing ray hits the wight. You finish channeling your searing ray. The wight completely misses you. You now have 7/16 mp. Casting: Searing Ray (safe; 1% risk of failure) Aiming: Dazzling Spray (safe; 4% risk of failure) Aim: a wight, wielding a hand axe and wearing a robe (moderately damaged) The spray of energy misses the wight. The wight misses you. You now have 4/16 mp. Casting: Dazzling Spray (safe; 4% risk of failure) Aiming: Searing Ray (safe; 1% risk of failure) Aim: a wight, wielding a hand axe and wearing a robe (moderately damaged) The searing ray hits the wight. (Press . to maintain the ray.) You now have 3/16 mp. The searing ray misses the wight. The wight misses you. You now have 2/16 mp. The searing ray hits the wight. The wight hits you with a hand axe! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You take 14 damage, and have 4/27 hp. MASSIVE DAMAGE!! You now have 1/16 mp. The searing ray hits the wight. You finish channeling your searing ray. The wight closely misses you. You now have 0/16 mp. An ice beast comes into view. Found a stone staircase leading down. A gnoll and a centaur come into view. The gnoll shouts! x2; The centaur shouts! The centaur shoots an arrow. The arrow misses you. You see here an arrow. Casting: Searing Ray (safe; 1% risk of failure) Aiming: Dazzling Spray (safe; 4% risk of failure) Aim: a wight, wielding a hand axe and wearing a robe (almost destroyed) The spray of energy hits the wight. You destroy the wight! Your base Spellcasting skill increases to level 6! You now have 0/17 mp. The ice beast closely misses you. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... You are now level 6! You rejoin the land of the living... Health restored: 24; MP restored: 16 You start waiting. Done waiting. Okay, then. #..#. ## ..# ...#.####.##.....# ..........>......# ..........(......## ..................# ................#.# ................#.# .......@...(......## ...................# ......#........#...# ##.#..#..########..# ....#.....# #..# ....#.....# ##.## ..........# #..# ........).# #..## .........# #...# There were no monsters in sight! Vanquished Creatures Sigmund (D:3) Edmund (D:4) A sky beast (D:5) 2 ogres (D:5) A centaur (D:6) 2 wights (D:6) A howler monkey (D:5) 2 hounds (D:4) 2 orc wizards Crazy Yiuf (D:4) An iguana (D:4) A worker ant (D:4) 2 worker ant zombies 9 adders 3 oozes A dart slug (D:1) 4 worms 6 leopard geckos 4 orcs 2 giant cockroaches (D:3) 5 goblins 9 hobgoblins 3 jackals (D:5) A quokka (D:3) 2 ball pythons 5 bats 4 frilled lizards (D:1) 6 kobolds A leopard gecko skeleton (D:4) A quokka skeleton (D:4) A quokka zombie (D:6) 10 rats 95 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 173 | D:1 | Reached XP level 2. HP: 11/11 MP: 1/6 235 | D:1 | Learned a level 2 spell: Searing Ray 385 | D:1 | Reached skill level 4 in Conjurations 635 | D:1 | Reached XP level 3. HP: 14/14 MP: 4/8 1355 | D:1 | Reached skill level 3 in Spellcasting 1549 | D:1 | Reached XP level 4. HP: 16/18 MP: 4/9 1605 | D:2 | HP: 2/18 [orc/club (5)] 1910 | D:2 | Found a shadowy altar of Dithmenos. 2253 | D:2 | Reached XP level 5. HP: 21/21 MP: 3/11 2660 | D:3 | Reached skill level 5 in Conjurations 2705 | D:3 | Found an opulent altar of Gozag. 2723 | D:3 | Noticed Sigmund 2728 | D:3 | Killed Sigmund 2728 | D:3 | Reached skill level 4 in Spellcasting 2728 | D:3 | Gained mutation: You are covered in thick fur. (AC +2) [Felid growth] 2728 | D:3 | Reached XP level 6. HP: 16/24 MP: 4/13 3361 | D:3 | Learned a level 3 spell: Dazzling Spray 3366 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3742 | D:4 | Found a staircase to the Ecumenical Temple. 3750 | Temple | Entered the Ecumenical Temple 4004 | Temple | Upgraded the game from 0.22-a0-157-g169b76a to 0.22-a0-159-g7ce444f 4020 | Temple | Became a worshipper of Elyvilon the Healer 4230 | D:4 | Reached skill level 1 in Hexes 4310 | D:4 | Found a runed door. 4488 | D:4 | Noticed Edmund 4516 | D:4 | Killed Edmund 4516 | D:4 | Reached skill level 5 in Spellcasting 4516 | D:4 | Reached skill level 2 in Hexes 4516 | D:4 | Reached XP level 7. HP: 27/27 MP: 8/15 4589 | D:4 | Reached * piety under Elyvilon 4836 | D:4 | Noticed Crazy Yiuf 4841 | D:4 | Killed Crazy Yiuf 4841 | D:4 | Reached skill level 6 in Conjurations 4860 | D:5 | Entered Level 5 of the Dungeon 4964 | D:5 | Reached skill level 3 in Hexes 5245 | D:5 | Reached skill level 4 in Hexes 5424 | D:5 | Noticed Eustachio 5449 | D:5 | HP: 6/27 [poisoned by Eustachio] 5454 | D:5 | HP: 5/27 [bat[Eustachio] (1)] 5458 | D:5 | HP: 2/27 [poisoned by Eustachio] 5817 | D:5 | Reached ** piety under Elyvilon 5852 | D:5 | Noticed zowiealexander7's ghost (amateur MiFi) 6076 | D:4 | Reached skill level 3 in Dodging 6218 | D:5 | Learned a level 4 spell: Fulminant Prism 7202 | D:6 | Reached XP level 8. HP: 14/31 MP: 8/17 7204 | D:6 | HP: 5/31 [centaur/arrow (9)] 7205 | D:6 | Shot with an arrow by a centaur 7206 | D:6 | Reached XP level 7. HP: -1/27 MP: 9/16 7257 | D:6 | HP: 6/27 [wight/hand axe (12)] 7284 | D:6 | Reached skill level 6 in Spellcasting 7291 | D:6 | HP: 6/27 [ice beast (1)] 7291 | D:6 | Slain by an ice beast 7292 | D:6 | Reached XP level 6. HP: -3/24 MP: 1/16 7392 | D:6 | Quit the game Vault maps used: D:1: onia_arrival_handbag, serial_forest, infiniplex_forest_end_double, infiniplex_forest_lined_corner, infiniplex_forest_clump_double, infiniplex_forest_lined_room_, infiniplex_forest_lined_room_2, infiniplex_forest_clump_double, corexii_hall_statues_t, minmay_misc_feat_five, hangedman_decor_opposing D:2: nicolae_dithmenos_shadow_blocks D:3: first_ration, nicolae_gozag_cash_rules_everything_around_me, uniq_sigmund D:4: minmay_temple_entry_overgrown, uniq_edmund, uniq_crazy_yiuf_cottage D:5: serial_shops, shop, uniq_eustachio D:6: nicolae_whirlpool, kennysheep_generic_room_12, uniq_pikel Temple: regret_index_temple_sigil_plot Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 4 5 6 | 6.8 Spellcasting | 3 4 5 6 | 6.0 Hexes | 2 4 | 4.0 Dodging | 3 | 3.8 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 9 | | 16 || 25 Bite | | | 1 || 1 Cast: Magic Dart | 55 | 34 | 3 || 92 Searing Ray | 6 | 28 | 15 || 49 Dazzling Spray | | | 16 || 16 Iskenderun's Myst | | | 11 || 11 Use: Potion | | | 3 || 3 Stab: Sleeping | 3 | | 1 || 4 Invisible | | | 2 || 2 Eat: Chunk | 8 | 7 | 6 || 21 Armor: Skin | 1 | | 14 || 15 Dodge: Dodged | 18 | 12 | 77 || 107 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 1576 | 0.0 | 0 | 95 | 0.0 | 7392 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 111 | 0.0 | 0 | 32 | 0.0 | 1585 D:2 | 0 | 117 | 0.0 | 0 | 19 | 0.0 | 995 D:3 | 0 | 290 | 0.0 | 0 | 20 | 0.0 | 1138 D:4 | 0 | 377 | 0.0 | 0 | 10 | 0.0 | 2165 D:5 | 0 | 448 | 0.0 | 0 | 10 | 0.0 | 1032 D:6 | 0 | 233 | 0.0 | 0 | 4 | 0.0 | 195 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: onia_arrival_handbag, serial_forest, infiniplex_forest_end_double, infiniplex_forest_lined_corner, infiniplex_forest_clump_double, infiniplex_forest_lined_room_, infiniplex_forest_lined_room_2, infiniplex_forest_clump_double, corexii_hall_statues_t, minmay_misc_feat_five, hangedman_decor_opposing D:2: nicolae_dithmenos_shadow_blocks D:3: first_ration, nicolae_gozag_cash_rules_everything_around_me, uniq_sigmund D:4: minmay_temple_entry_overgrown, uniq_edmund, uniq_crazy_yiuf_cottage D:5: serial_shops, shop, uniq_eustachio D:6: nicolae_whirlpool, kennysheep_generic_room_12, uniq_pikel Temple: regret_index_temple_sigil_plot Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.0 | 46.6 | 36.7 | 1002.9 Dungeon | 96.2 | 96.4 | 4.9 | 48.3 | 34.6 | 1127.3 Temple | 3.8 | 3.6 | 9.2 | 0.0 | 92.2 | 256.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 225.1 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 262.7 +-------+-------+-------+-------+-------+----------------------