Dungeon Crawl Stone Soup version 0.22-a0-156-gba4b0f4 (webtiles) character file. 48 shummie the Conjurer (level 3, 14/14 HPs) Began as a Felid Conjurer on Feb 7, 2018. Was an Initiate of Sif Muna. Quit the game on level 3 of the Dungeon on Feb 8, 2018. The game lasted 00:04:38 (2760 turns). shummie the Conjurer (Felid Conjurer) Turns: 2760, Time: 00:04:39 Health: 14/14 AC: 1 Str: 4 XL: 3 Next: 50% Magic: 17/17 EV: 18 Int: 17 God: Sif Muna [......] Gold: 91 SH: 0 Dex: 16 Spells: 2/8 levels left Lives: 0 Deaths: 1 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.04/turn h - ring of magical power {MP+9} MPRegen 0.15/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Missiles g - a throwing net {=f, !d} Jewellery f - an uncursed ring of fire {unknown} (You found it on level 2 of the Dungeon) h - a ring of magical power (left paw) {MP+9} (You took it off a goblin on level 2 of the Dungeon) Scrolls c - 2 scrolls of identify {@r1} d - a scroll of magic mapping {!r} e - a scroll of fear i - a scroll of remove curse {unknown} Potions j - a potion of degeneration {unknown} Books a - a book of Conjurations Comestibles b - 2 rations Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting * Level 4.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None b - Searing Ray Conj ###... 3% 2 ##..... c - Dazzling Spray Conj/Hex ##.... 19% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Cheibriados Dithmenos Kikubaaqudgha Makhleb Sif Muna Uskayaw Annotations: D:3 iamoutofideas's ghost, weakling DrFE Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! The hobgoblin hits you with a club. You take 1 damage, and have 17/18 hp. A hobgoblin is nearby! Casting: Searing Ray (safe; 3% risk of failure) Aiming: Magic Dart (safe; 2% risk of failure) Aim: a hobgoblin, wielding a club The magic dart hits the hobgoblin. You now have 17/18 mp. Casting: Magic Dart (safe; 2% risk of failure) Aiming: Magic Dart (safe; 2% risk of failure) Aim: a hobgoblin, wielding a club (moderately wounded) The magic dart hits the hobgoblin. The hobgoblin barely misses you. You now have 16/18 mp. Casting: Magic Dart (safe; 2% risk of failure) Aiming: Magic Dart (safe; 2% risk of failure) Aim: a hobgoblin, wielding a club (severely wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! Sif Muna accepts your kill. You now have 15/18 mp. You start resting. Health restored: 18; MP restored: 18 You now have 91 gold pieces (gained 15). Found a stone staircase leading up. Found a stone staircase leading down. A rat comes into view. A rat is nearby! Casting: Magic Dart (safe; 2% risk of failure) Aiming: Magic Dart (safe; 2% risk of failure) Aim: a rat (resting) The magic dart hits the rat. You kill the rat! Sif Muna accepts your kill. You now have 17/18 mp. You see here a mace. A frilled lizard comes into view. MP restored: 18 A frilled lizard is nearby! A frilled lizard is nearby! Casting: Magic Dart (safe; 2% risk of failure) Aiming: Magic Dart (safe; 2% risk of failure) Aim: a frilled lizard (resting) The magic dart hits the frilled lizard. You kill the frilled lizard! Sif Muna accepts your kill. You now have 17/18 mp. As you open the door, it creaks loudly! A giant cockroach, a goblin and 2 gnolls come into view. The gnoll shouts! The goblin shouts! The gnoll moves out of view. A gnoll comes into view. It is wielding a club. MP restored: 18 The giant cockroach bites you. You take 1 damage, and have 17/18 hp. Casting: Magic Dart (safe; 2% risk of failure) Aiming: Searing Ray (safe; 3% risk of failure) Aim: a gnoll, wielding a spear The searing ray hits the giant cockroach. You kill the giant cockroach! Sif Muna accepts your kill. (Press . to maintain the ray.) The gnoll shouts! x2 The gnoll hits you from afar with a spear. You take 6 damage, and have 11/18 hp. MASSIVE DAMAGE!! You now have 16/18 mp. The searing ray misses the gnoll. The searing ray misses the goblin. The gnoll hits you from afar with a spear. * * * LOW HITPOINT WARNING * * * A gnoll and a player ghost come into view. You take 6 damage, and have 5/18 hp. MASSIVE DAMAGE!! You now have 15/18 mp. The searing ray hits the gnoll. The gnoll hits you from afar with a spear. * * * LOW HITPOINT WARNING * * * Iamoutofideas's ghost casts a spell at you. The puff of flame hits you! Ouch! That really hurt! You die... You are now level 3! You rejoin the land of the living... Health restored: 14; MP restored: 17 You start waiting. Done waiting. ######### #@....... #...#.###### #.#.# ## #.# ## There were no monsters in sight! Vanquished Creatures An adder (D:2) 4 gnolls (D:2) 2 worms (D:2) A dart slug (D:2) 2 leopard geckos 7 giant cockroaches 6 goblins 3 hobgoblins 8 jackals 2 kobolds 2 bats (D:1) 3 frilled lizards 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 365 | D:1 | Reached XP level 2. HP: 11/11 MP: 3/6 422 | D:1 | Reached skill level 4 in Conjurations 549 | D:1 | Learned a level 2 spell: Searing Ray 942 | D:1 | Upgraded the game from 0.22-a0-147-gfdd7f25 to 0.22-a0-150-g005426d 1107 | D:2 | Reached XP level 3. HP: 14/14 MP: 2/7 1389 | D:2 | Found a faded altar of an unknown god. 1448 | D:2 | Reached XP level 4. HP: 18/18 MP: 0/9 1806 | D:2 | Upgraded the game from 0.22-a0-150-g005426d to 0.22-a0-156-gba4b0f4 1913 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1913 | D:2 | Found a deep blue altar of Sif Muna. 1918 | D:2 | Found a snail-covered altar of Cheibriados. 1920 | D:2 | Found a faded altar of an unknown god. 1922 | D:2 | Found a shattered altar of Ashenzari. 1981 | D:2 | Became a worshipper of Sif Muna the Loreminder 2222 | D:2 | Found a hide-covered altar of Uskayaw. 2222 | D:2 | Found a shadowy altar of Dithmenos. 2224 | D:2 | Found a burning altar of Makhleb. 2260 | D:2 | Reached skill level 3 in Spellcasting 2297 | D:2 | Learned a level 3 spell: Dazzling Spray 2659 | D:3 | Noticed iamoutofideas's ghost (weakling DrFE) 2659 | D:3 | HP: 1/18 [gnoll/spear (4)] 2659 | D:3 | Killed from afar by iamoutofideas's ghost 2660 | D:3 | Reached XP level 3. HP: -8/14 MP: 14/17 2760 | D:3 | Quit the game Vault maps used: D:1: saegor_arrival_simple_a D:2: chequers_temple_overflow_minitemple, nicolae_overflow_hidden_temple, chequers_ecumenical_altar_island, dk_noncrumbling_4, kennysheep_generic_room_16 D:3: trog_hazing_becter Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 4 | 4.9 Spellcasting | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 8 | 14 || 22 Cast: Magic Dart | 49 | 21 || 70 Searing Ray | 3 | 4 || 7 Use: Scroll | | 2 || 2 Stab: Sleeping | | 2 || 2 Eat: Chunk | 9 | 1 || 10 Armor: Skin | 3 | || 3 Dodge: Dodged | 18 | 13 || 31 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 147 | 0.0 | 0 | 44 | 0.0 | 2760 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 34 | 0.0 | 0 | 18 | 0.0 | 1075 D:2 | 0 | 107 | 0.0 | 0 | 22 | 0.0 | 1408 D:3 | 0 | 6 | 0.0 | 0 | 4 | 0.0 | 277 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: saegor_arrival_simple_a D:2: chequers_temple_overflow_minitemple, nicolae_overflow_hidden_temple, chequers_ecumenical_altar_island, dk_noncrumbling_4, kennysheep_generic_room_16 D:3: trog_hazing_becter Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.0 | 30.5 | 54.2 | 883.0 Dungeon | 100.0 | 100.0 | 4.0 | 30.5 | 54.2 | 883.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 49.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 49.0 +-------+-------+-------+-------+-------+----------------------