Dungeon Crawl Stone Soup version 5.6-49-g8abd877 (webtiles) character file. 2 shoop the Charmwright (level 2, 0/23 HPs) Began as a Merfolk Skald on July 27, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (68 turns). shoop the Charmwright (Merfolk Skald) Turns: 68, Time: 00:00:27 Health: 0/23 AC: 3 (14%)Str: 12 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: End Infusion You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Skills: + Level 2.3 Fighting * Level 3.4 Polearms - Level 0.6 Armour + Level 1.8 Dodging + Level 0.2 Stealth - Level 4.3 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm 9 (25) 8% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ozocubu's Armour Chrm/Ice 4 (100) 88% 4 N/A Regeneration Chrm/Necr 4 (200) 50% 3 N/A Song of Slaying Chrm 9 (100) 12% 2 N/A Spectral Weapon Chrm/Summ 4 (100) 99% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you (1). * * * LOW HITPOINT WARNING * * * Casting: Infusion (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy The jackal bites you (1). You die... #'#....# ##⌠##...# +⌠∩⌠+...# ##⌠##..## #+#...# #+#...# ##.##..# ...##...##.# #.....8.h@.# #.########## You could see a jackal. Vanquished Creatures A goblin (D:1) 3 jackals (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shoop the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 55 | D:1 | Reached XP level 2. HP: 6/23 MP: 3/3 67 | D:1 | HP: 1/23 [jackal (1)] 68 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Spear || 36 Cast: Infusion || 1 Armor: Leather armour || 9 Dodge: Dodged || 28