Dungeon Crawl Stone Soup version 0.24-a0-170-gd8427f5 (webtiles) character file. Game seed: 9915958575192433928 18 sauken the Magician (level 2, -2/22 HPs) Began as a Naga Wanderer on Mar 8, 2019. Slain by a hobgoblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:38 (657 turns). sauken the Magician (Naga Wanderer) Turns: 657, Time: 00:02:38 Health: -2/22 AC: 1 Str: 15 XL: 2 Next: 70% Magic: 6/6 EV: 9 Int: 11 God: Gold: 68 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . SeeInvis + e - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: short of breath, very slow A: large, see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 1, AC +0 a: Spit Poison You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} g - 2 scrolls of remove curse {unknown} j - 2 scrolls of identify {unknown} Potions b - a potion of curing h - a potion of brilliance {unknown} k - 2 potions of might {unknown} l - a potion of degeneration {unknown} Comestibles f - 2 rations Skills: + Level 2.0 Maces & Flails - Level 1.0 Throwing + Level 2.3 Stealth - Level 3.0 Spellcasting Level 1.0 Necromancy Level 1.0 Fire Magic Level 1.0 Air Magic Level 2.6 Poison Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 26% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 36% 2 ###.... Call Imp Summ #....... 36% 2 ###.... Slow Hex #....... 36% 2 ###.... Mephitic Cloud Conj/Pois/Air #....... 43% 3 ###.... Conjure Flame Conj/Fire #....... 54% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You have a slow metabolism. You can spit poison. Message History You have got your breath back. You now have 3/6 mp. Aim: a hobgoblin The splash of poison hits the hobgoblin! The hobgoblin is poisoned. You kill the hobgoblin! You feel slightly more hungry. You start resting. You have got your breath back. You see here a hobgoblin corpse. Unknown command. Your magical contamination has completely faded away. c - a scroll labeled RENGIL FUSAE MP restored: 6 There is a stone staircase leading down here. A bat comes into view. Throwing (i - inventory) a - 7 stones (quivered) Aim: a bat You throw a stone. The stone closely misses the bat. The bat closely misses you. You closely miss the bat. The bat barely misses you. Throwing (i - inventory) a - 6 stones (quivered) Aim: a bat You throw a stone. The stone barely misses the bat. You barely miss the bat. The bat barely misses you. Throwing (i - inventory) a - 5 stones (quivered) Aim: a bat You throw a stone. The stone barely misses the bat. You closely miss the bat. The bat hits you but does no damage. Throwing (i - inventory) a - 4 stones (quivered) Aim: a bat You throw a stone. The stone misses the bat. The bat closely misses you. No target in view! No target in view! The bat closely misses you. The bat is too close now for your liking. A bat is nearby! Throwing (i - inventory) a - 3 stones (quivered) Aim: a bat You throw a stone. The stone closely misses the bat. The bat hits you. You take 1 damage, and have 21/22 hp. You hit the bat. You kill the bat! Your Maces & Flails skill increases to level 2! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A hobgoblin comes into view. It is wielding a +0 club. You see here a stone. A hobgoblin is nearby! Throwing (i - inventory) a - 2 stones (quivered) Aim: a hobgoblin, wielding a +0 club (resting) You throw a stone. The stone hits the hobgoblin but does no damage. The hobgoblin shouts! Unknown command. Throwing (i - inventory) a - a stone (quivered) Aim: a hobgoblin, wielding a +0 club You throw a stone. The stone hits the hobgoblin but does no damage. You see here a stone. The hobgoblin hits you with a +0 club. You take 6 damage, and have 15/22 hp. MASSIVE DAMAGE!! Aim: a hobgoblin, wielding a +0 club The splash of poison misses the hobgoblin. You feel slightly more hungry. The hobgoblin hits you with a +0 club. You take 3 damage, and have 12/22 hp. Unknown command. Unknown command. The hobgoblin misses you. You see here a stone. You see here a stone. You have got your breath back. The hobgoblin hits you with a +0 club. You take 1 damage, and have 11/22 hp. Aim: a hobgoblin, wielding a +0 club The splash of poison hits the hobgoblin. The hobgoblin is poisoned. You feel slightly more hungry. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 6/22 hp. MASSIVE DAMAGE!! You have got your breath back. The hobgoblin looks more healthy. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/22 hp. MASSIVE DAMAGE!! Aim: a hobgoblin, wielding a +0 club (almost dead) The splash of poison misses the hobgoblin. You feel slightly more hungry. The hobgoblin hits you with a +0 club. You die... ################# #.............>.. ##.##############. #..# #.. #.## ##.# #@# #..# ###########g# #.## #.........#.# #.# #..)......#.# ###.# #......(.†..# #...# #........(.## ###.#### #......((.## ##...# # #.........# #..###### #####..##.# ####.## #.. You could see a hobgoblin. Vanquished Creatures A leopard gecko (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sauken the Naga Wanderer began the quest for the Orb. 0 | D:1 | sauken set off with the following items: a potion of | curing, a scroll of teleportation, a +0 robe, a +0 club, a | ration; and the following spell memorised: Magic Dart; and | the following spells available to memorise: Blink, Call | Imp, Slow, Mephitic Cloud, Conjure Flame 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 60 | D:1 | Reached skill level 1 in Maces & Flails 244 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/6 455 | D:1 | Reached skill level 2 in Stealth 561 | D:1 | HP: 4/22 [hobgoblin (4)] 642 | D:1 | Reached skill level 2 in Maces & Flails 656 | D:1 | HP: 1/22 [hobgoblin/+0 club (5)] 657 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Maces & Flails | 1 2 | 2.0 Stealth | 2 | 2.3 Throwing | | 1.0 Spellcasting | | 3.0 Necromancy | | 1.0 Fire Magic | | 1.0 Air Magic | | 1.0 Poison Magic | | 2.6 Action || total -------------------------++------- Melee: Club || 14 Throw: Stone || 27 Cast: Magic Dart || 11 Abil: Spit Poison || 14 Use: Scroll || 1 Potion || 1 Armor: Robe || 3 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 27 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_rooms Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 33.8 | 41.4 | 657.0 Dungeon | 100.0 | 100.0 | 0.0 | 33.8 | 41.4 | 657.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 +-------+-------+-------+-------+-------+----------------------