Dungeon Crawl Stone Soup version 0.22-a0-389-g8519d86 (console) character file. 18 rin1221 the Vexing (level 2, -2/16 HPs) Began as a Kobold Arcane Marksman on Apr 30, 2018. Slain by a goblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:03:12 (254 turns). rin1221 the Vexing (Kobold Arcane Marksman) Turns: 254, Time: 00:03:13 Health: -2/16 AC: 2 Str: 7 XL: 2 Next: 90% Magic: 4/4 EV: 15 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Gourm . (shield restricted) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: small, carnivore a: no special abilities You were on level 1 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) c - a +0 dagger Missiles d - 11 bolts (quivered) g - 12 stones Armour e - a +0 robe (worn) Comestibles b - 5 chunks of flesh f - 2 rations Skills: - Level 1.1 Fighting + Level 0.0 Short Blades * Level 3.0 Crossbows + Level 2.7 Dodging + Level 0.9 Stealth + Level 1.4 Spellcasting + Level 3.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 7% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History Firing (i - inventory. (/) - cycle) d - 15 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) You shoot a bolt. The bolt barely misses the jackal. The jackal misses you. The jackal barely misses you. Firing (i - inventory. (/) - cycle) d - 14 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) You shoot a bolt. The bolt hits the jackal! You kill the jackal! Firing (i - inventory. (/) - cycle) d - 13 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club You shoot a bolt. The bolt barely misses the goblin. The goblin completely misses you. Firing (i - inventory. (/) - cycle) d - 12 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a club You shoot a bolt. The bolt hits the goblin but does no damage. The goblin hits you with a club. You die... ................. ######............. .K .................. .. ......>..........# .# ..............##.# .# .........##....#.# .# .....#...........####.####. .!)..#.....rr...g...(K..... .... #...##g...rg.......... #### #...#g###########..... ######...#@# .... #..........# +...+ ... #..........# #...# .. #..........# #...# . #..........# #...# #.......รท..# +...+ #..........# #...# #..........####...# #........#.#..#...# ########.###<.'...+ #....##..#...# You could see 2 goblins and 2 rats. Vanquished Creatures 2 dart slugs (D:1) A leopard gecko (D:1) 4 giant cockroaches (D:1) A goblin (D:1) 2 jackals (D:1) A frilled lizard (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rin1221 the Kobold Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 47 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 254 | D:1 | Slain by a goblin Vault maps used: D:1: dpeg_arrival_prison Skill XL: | 1 2 | ---------------+-------+----- Crossbows | 3 | 3.0 Fighting | | 1.1 Dodging | | 2.7 Stealth | | 0.9 Spellcasting | | 1.4 Hexes | | 3.1 Action || total -------------------------++------- Melee: Dagger || 17 Fire: Hand crossbow || 31 Eat: Chunk || 3 Armor: Robe || 9 Dodge: Dodged || 56 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 27 | 0.0 | 0 | 12 | 0.0 | 254 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 27 | 0.0 | 0 | 12 | 0.0 | 254 +---------+---------+-------+---------+---------+-------+---------